--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/graphicscomposition/surfaceupdate/inc/surfaceupdateserver.h Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,249 @@
+// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef __SURFACEUPDATESERVER_H__
+#define __SURFACEUPDATESERVER_H__
+
+/**
+@file
+@internalTechnology
+*/
+
+#include <e32std.h>
+#include <e32base.h>
+#include <graphics/updateserverprovider.h>
+#include <graphics/compositionsurfaceupdate.h>
+
+enum TSurfaceUpdateServPanic
+ {
+ EUpdateServPanicBadRequest = 1,
+ EUpdateServPanicNoMemory,
+ EUpdateServPanicStartUp,
+ EUpdateServPanicDataIntegrity,
+ EUpdateServPanicRegister,
+ };
+
+enum TSurfaceUpdateEvent
+ {
+ EUpdateServEventRegister = 1,
+ EUpdateServEventTerminate //this event will only be used for test purpose
+ };
+
+class CSurfaceUpdateServer;
+
+/**
+The class implements interface(s) required for content update
+Intended to be used by Surface-update control flow
+@see MSurfaceUpdateServerProvider
+*/
+class CSurfaceUpdateServerProvider : public CActive, public MSurfaceUpdateServerProvider
+ {
+public:
+ static CSurfaceUpdateServerProvider* NewL(CActive::TPriority aPriority, CSurfaceUpdateServer* aServer);
+ ~CSurfaceUpdateServerProvider();
+ //from MSurfaceUpdateServerProvider
+ IMPORT_C TInt Register(TInt aScreen, CBase* aUpdateReceiver, TInt aPriority);
+ //the following function is intended to be used for test purpose only,
+ //will have no effect in the release build
+ IMPORT_C void Terminate();
+protected:
+ CSurfaceUpdateServerProvider(CActive::TPriority aPriority, CSurfaceUpdateServer* aServer);
+ void ConstructL();
+ void RunL();
+ void DoCancel();
+protected:
+ CSurfaceUpdateServer* iServer;
+ TThreadId iThreadId;
+ TInt iRegisterErr;
+ CBase* iUpdateReceiver;
+ TInt iScreen;
+ TInt iPriority;
+ RSemaphore iSemaphore;
+ };
+/**
+Priority is used to identify the master screen for the surface.
+*/
+class TUpdateReceiverPriorityEntry
+ {
+public:
+ TInt iPriority; //Highest number signifies highest priority of the screen.
+ MCompositionSurfaceUpdate* iUpdateReceiver; //doesn't own
+ };
+
+
+/**
+The server maintains session with the clients.
+It starts during the initialization of the Compositor thread.
+*/
+class CSurfaceUpdateServer : public CServer2
+ {
+friend class CSurfaceUpdateSession;
+public:
+ static CSurfaceUpdateServer* NewL();
+
+ ~CSurfaceUpdateServer();
+
+ TInt Register(TInt aScreen, CBase* aUpdateReceiver, TInt aPriority);
+ virtual CSession2* NewSessionL(const TVersion& aVersion, const RMessage2& aMessage) const;
+ static void PanicServer(TSurfaceUpdateServPanic aPanic);
+
+ /**
+ Provide surface update provider for usage by the content update receiver.
+
+ @return surface update provider
+ */
+ MSurfaceUpdateServerProvider* SurfaceUpdateProvider() const
+ {
+ return static_cast <MSurfaceUpdateServerProvider*> (iServerProvider);
+ }
+ static TInt ThreadFunction(TAny* aAny);
+ // for DEF118736: [v9.5] turfaceupdatetestserver unexecuted
+ // For test purposes, only if iNumberPendingNotification reaches zero, the surface update server can be shut.
+ // The counter is incremented by one when the CUpdateReceiverNotification AO is set to self-destroyed in surface update session's destructor()
+ // The counter is decremented by one before its self-destruction in CUpdateReceiverNotification AO's RunL()
+#ifdef TEST_SURFACE_UPDATE
+ TInt iNumberPendingNotification;
+#endif
+protected:
+ void ConstructL();
+ CSurfaceUpdateServer(CActive::TPriority aPriority);
+ MCompositionSurfaceUpdate* UpdateReceiver(TInt aScreen) const;
+ /**
+ @return content update receiver priority list
+ */
+ inline const RPointerArray<TUpdateReceiverPriorityEntry>& UpdateReceiverPriority() const;
+
+ inline TInt NumUpdateReceivers() const;
+ static TInt CompareUpdateReceiverPriority(const TUpdateReceiverPriorityEntry& aEntry1, const TUpdateReceiverPriorityEntry& aEntry2);
+protected:
+ RPointerArray<MCompositionSurfaceUpdate> iUpdateReceiver; //Screen number is the index for the access of the receiver entry in the array
+ RPointerArray<TUpdateReceiverPriorityEntry> iUpdateReceiverPriorityOrder; //stored in priority order, the higher the priority of the receiver the closer to the beginning of the array
+ CSurfaceUpdateServerProvider* iServerProvider;
+ };
+
+
+enum TNotificationType
+ {
+ EUpdateSrvReusable = 1, /**< When a notification batch doesn’t contain any active notifiers, i.e. they have been processed by the content update receiver, the batch will not be deleted but becomes available for the following reuse.*/
+ EUpdateSrvAvailable,
+ EUpdateSrvDisplayed,
+ EUpdateSrvDisplayedXTimes,
+ };
+
+class CSurfaceUpdateSession;
+class CUpdateReceiverNotificationBatch;
+
+/**
+Notification object. Content update receiver signals the server via this object of composition events.
+*/
+class CUpdateReceiverNotification : public CActive
+ {
+public:
+ CUpdateReceiverNotification(CActive::TPriority aPriority, TInt aReceiverPriority, CUpdateReceiverNotificationBatch *aParentNotificationBatch);
+ ~CUpdateReceiverNotification();
+ TRequestStatus& Status();
+ void Activate();
+protected:
+ void DoCancel();
+ virtual void RunL();
+public:
+ TUint32 iTimeStamp;
+ TInt iUpdateReceiverPriority;
+ TBool iSelfDestructWhenRun;
+protected:
+#ifdef TEST_SURFACE_UPDATE
+ void DecNumberPendingNotifications();
+#endif
+protected:
+ CUpdateReceiverNotificationBatch *iParentNotificationBatch; //doesn't own
+#ifdef TEST_SURFACE_UPDATE
+ CSurfaceUpdateServer* iServer;
+#endif
+ };
+
+/**
+ The class manages the batch of notification objects with the same type and
+ initiated by the particular SubmitUpdate request.
+*/
+class CUpdateReceiverNotificationBatch : public CBase
+ {
+public:
+ CUpdateReceiverNotificationBatch(CSurfaceUpdateSession *aSession, TInt aNumReceivers);
+ ~CUpdateReceiverNotificationBatch();
+ void ProcessNotificationEvent(CUpdateReceiverNotification* aReceiverNotification);
+ TBool IsActive() const;
+ CUpdateReceiverNotification* UpdateReceiverNotification(TInt aReceiverPriority = 0);
+ void CheckForReuse();
+#ifdef TEST_SURFACE_UPDATE
+ CSurfaceUpdateServer* Server();
+ void IncNumberPendingNotifications();
+#endif
+public:
+ RMessage2 iMsg;
+ TNotificationType iType;
+ RPointerArray<CUpdateReceiverNotification> iUpdateReceiverNotifications; //for multiple entries stored in priority order, the higher the priority of the receiver the closer to the beginning of the array
+protected:
+ CSurfaceUpdateSession *iSession; //doesn't own
+ TInt iNumUpdateReceivers;
+ TBool iCompleteWithSuccess;
+ TInt iHighestPriority; //attributed to successful notification
+ TUint32 iTimeStamp; //attributed to successful notification
+ };
+
+/**
+Maintain the channel between clients and the server.
+Functions are provided will respond appropriately to client messages.
+*/
+class CSurfaceUpdateSession : public CSession2
+ {
+public:
+ CSurfaceUpdateSession(const RPointerArray<TUpdateReceiverPriorityEntry>& aReceiverEntryList);
+ ~CSurfaceUpdateSession();
+ void SubmitUpdate(const RMessage2& aMessage);
+ void NotifyWhenAvailable(const RMessage2& aMessage);
+ void NotifyWhenDisplayed(const RMessage2& aMessage);
+ void NotifyWhenDisplayedXTimes(const RMessage2& aMessage);
+ void CancelAllUpdateNotifications();
+protected:
+ void DoSubmitUpdateL(const RMessage2& aMessage);
+ void StoreNotification(CUpdateReceiverNotificationBatch*& aNotifier, const RMessage2& aMessage, TNotificationType aType);
+ virtual void ServiceL(const RMessage2& aMessage);
+ void PanicClient(const RMessage2& aMessage, TInt aPanic) const;
+ CUpdateReceiverNotificationBatch* UpdateReceiverNotificationBatchL();
+ void IssueRequestComplete(TInt aErr);
+ void DispatchUpdate(const TSurfaceId& aSurfaceId, TInt aBuffer, RRegion* aRegion, TInt* aDisplayedXTimes, MCompositionSurfaceUpdate* aReceiver = NULL );
+#ifdef TEST_SURFACE_UPDATE
+ void SetHeapFailure(const RMessage2& aMessage);
+#endif
+private:
+ RPointerArray<CUpdateReceiverNotificationBatch> iUpdateReceiverNotificationBatches;
+ CUpdateReceiverNotificationBatch* iAvailable;
+ CUpdateReceiverNotificationBatch* iDisplayed;
+ CUpdateReceiverNotificationBatch* iDisplayedXTimes;
+ const RPointerArray<TUpdateReceiverPriorityEntry>& iUpdateReceiverEntryList; //doesn't own
+ enum
+ {
+ EUpdateMethodNone,
+ EUpdateMethodPerScreen,
+ EUpdateMethodGlobal,
+ } iUpdateMethod;
+ };
+
+inline const RPointerArray<TUpdateReceiverPriorityEntry>& CSurfaceUpdateServer::UpdateReceiverPriority() const
+ {
+ return iUpdateReceiverPriorityOrder;
+ }
+
+#endif