graphicsdeviceinterface/screendriver/sbit/BMDRAW1.CPP
changeset 0 5d03bc08d59c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/graphicsdeviceinterface/screendriver/sbit/BMDRAW1.CPP	Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,936 @@
+// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#include "BMDRAW.H"
+
+const TInt KPixelsPerByte = 8;
+const TInt KPixelsPerWord = 32;
+
+//Initializes iSize, iDrawRect, iLongWidth, iScanlineWords data members.
+//It should be called every time when iSize is going to be changed - from Construct().
+//@param aSize Physical screen size in pixels.
+//@panic EScreenDriverPanicInvalidSize - Invalid aSize parameter. This might happen if the 
+//device is scaled and the scaling origin goes outside physical drawing rectangle.
+void CDrawOneBppBitmap::SetSize(const TSize& aSize) 
+	{
+	CDrawBitmap::SetSize(aSize);
+	__ASSERT_DEBUG(iSize == aSize, User::Invariant());
+	iLongWidth = (iSize.iWidth + (KPixelsPerWord - 1)) & ~(KPixelsPerWord - 1);
+	iScanLineWords = iLongWidth / KPixelsPerWord;
+	}
+ 
+TInt CDrawOneBppBitmap::Construct(TSize aSize)
+	{
+	return Construct(aSize, ((aSize.iWidth + (KPixelsPerWord - 1)) & ~(KPixelsPerWord - 1)) / KPixelsPerByte);
+	}
+
+TInt CDrawOneBppBitmap::Construct(TSize aSize, TInt aStride)
+	{
+	iBits = NULL;
+	iDispMode = EGray2;
+	CDrawBitmap::SetSize(aSize);
+	__ASSERT_DEBUG(iSize == aSize, User::Invariant());
+	if (aStride & 3)
+		return KErrArgument;
+	iLongWidth = aStride * KPixelsPerByte;
+	if (iLongWidth < aSize.iWidth)
+		return KErrArgument;
+	iScanLineWords = aStride >> 2;
+	TInt size = 1 + (Max(aSize.iWidth,aSize.iHeight) >> 3);
+	if(size < 0)
+		return KErrArgument;
+	iScanLineBuffer = (TUint32*)(User::Heap().Alloc(size));
+	if (iScanLineBuffer == NULL)
+		return KErrNoMemory;
+	return KErrNone;
+	}
+
+void CDrawOneBppBitmap::Shadow(TRgb& aColor)
+	{
+	if (iShadowMode & EFade)
+		aColor = FadeRgb(TRgb::_Gray2(aColor._Gray2()));
+
+	if (iShadowMode & EShadow)
+		aColor = KRgbBlack;
+	}
+
+void CDrawOneBppBitmap::InvertBuffer(TInt aLength,TUint32* aBuffer)
+	{
+	__ASSERT_DEBUG(aLength > 0,Panic(EScreenDriverPanicZeroLength));
+	__ASSERT_DEBUG(aBuffer,Panic(EScreenDriverPanicNullPointer));
+
+	const TUint32* const limit = aBuffer + ((aLength + KPixelsPerWord - 1) / KPixelsPerWord);
+
+	while (aBuffer < limit)
+		*aBuffer++ ^= 0xffffffff;
+	}
+
+/**	Copies a number of pixels into a word-aligned buffer without format translation.
+	Note that the byte length to the target buffer is honoured, 
+ 	but the end contents of the last byte are generally overwritten with extra pixel data (or garbage)  
+ 	Note that I am assuming the compiler optimiser will convert all these divides and multiplies into shifts!  
+@param	aX		x coordinate to start copy from (need not be aligned at all)
+@param	aY		y coordinate to copy line from	
+@param	aLength	number of pixels to copy  
+@param	aBuffer	target word-aligned buffer (but may or may not be word length) 
+ **/
+void CDrawOneBppBitmap::ReadLine(TInt aX,TInt aY,TInt aLength,TAny* aBuffer) const
+	{
+	TUint32* pixelPtr = ScanLine(aY);
+	TInt startLongPix = aX & -KPixelsPerWord;
+	pixelPtr += startLongPix / KPixelsPerWord;
+	TUint32* bufferPtr = (TUint32*)aBuffer;
+	TInt wordsCnt = (aLength+KPixelsPerByte-1) / KPixelsPerWord;		//how many words to write to target
+	TInt restPixels = aLength - wordsCnt * KPixelsPerWord;				//how many pixels left to copy
+	TInt bytesCnt = (restPixels+KPixelsPerByte-1) / KPixelsPerByte ;	//how many target bytes to copy
+	TInt shiftBits = aX - startLongPix;
+	restPixels=shiftBits+restPixels;	//How many pixels are read from the second word by the final word copy
+	if (bytesCnt==0 && shiftBits && restPixels<=0)
+		{
+		// This correction is required because although a last whole word will be written to the target buffer,
+		// this special test indicates that the required significant data bits plus the shift 
+		// add up to one word (or less) to be read. 
+		// The copy words optimisation used to copy the main body of the line 
+		// will read from the next location after the copy, 
+		// but this may not always be accessable memory (on the last scanline)
+		// The correction is not required if the second word would need to be read anyway.
+		//eg we want to copy 7 nibbles with a 1 nibble shift (16 color), restpixels would be 0
+		bytesCnt=4;
+		wordsCnt--;
+		}
+	//How many pixels are read from the second word in the final byte copy?
+	//If zero (or less) then the second word should not be read in the copy bytes phase
+	//really this should be an else of the if above, but this gives the same end condition.
+	//eg we want to copy 5 nibbles with a 2 nibble shift (16 color), restpixels would be -1.
+	restPixels-=KPixelsPerWord;	
+	ReadLineCommon(pixelPtr,bufferPtr,wordsCnt,restPixels,bytesCnt,shiftBits);
+	}
+
+
+TRgb CDrawOneBppBitmap::ReadRgbNormal(TInt aX,TInt aY) const
+	{
+	TUint32 colorWord = *(ScanLine(aY) + (aX / KPixelsPerWord));
+
+	if (colorWord & (1 << (aX & 0x1f)))
+		return KRgbWhite;
+
+	return KRgbBlack;
+	}
+
+void CDrawOneBppBitmap::ShadowArea(const TRect& aRect)
+	{
+	__ASSERT_DEBUG(aRect.iTl.iX>=0 && aRect.iBr.iX<=iSize.iWidth,Panic(EScreenDriverPanicOutOfBounds));
+	__ASSERT_DEBUG(aRect.iTl.iY>=0 && aRect.iBr.iY<=iSize.iHeight,Panic(EScreenDriverPanicOutOfBounds));
+
+	if (iShadowMode & EFade)
+		{
+		TInt fadedWhite = FadeRgb(KRgbWhite)._Gray2();
+		TInt fadedBlack = FadeRgb(KRgbBlack)._Gray2();
+
+		if (fadedWhite)
+			{
+			if (fadedBlack) // Everything fades to white
+				WriteRgbMulti(aRect.iTl.iX,aRect.iTl.iY,aRect.Width(),aRect.Height(),KRgbWhite);
+			// else Nothing changes
+			}
+		else
+			{
+			if (fadedBlack) // Everything inverted
+				WriteRgbMultiXOR(aRect.iTl.iX,aRect.iTl.iY,aRect.Width(),aRect.Height(),KRgbWhite);
+			else // Everything fades to black
+				WriteRgbMulti(aRect.iTl.iX,aRect.iTl.iY,aRect.Width(),aRect.Height(),KRgbBlack);
+			}
+		}
+
+	if (iShadowMode & EShadow)
+		{
+		const TInt x = aRect.iTl.iX;
+		TInt y = aRect.iTl.iY;
+		const TInt startLong = (x + KPixelsPerWord - 1) & (~0x1f);
+		const TInt finishLong = (aRect.iBr.iX) & (~0x1f);
+		const TInt startShift = startLong - x;
+		TUint32* base = ScanLine(y);
+		TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+		TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+		if (finishLong < startLong)
+			{
+			TUint32 mask = (0xffffffff >> (startLong - aRect.iBr.iX)) & (0xffffffff << (x - finishLong));
+			mask = ~mask;
+
+			for (; y < aRect.iBr.iY; y++)
+				{
+				pixelPtrLimit[0] &= mask;
+				pixelPtrLimit += iScanLineWords;
+				}
+
+			return;
+			}
+
+		const TInt bytesToFill = (pixelPtrLimit - pixelPtr) * sizeof(TUint32);
+		const TInt finishShift = 32 - aRect.iBr.iX + finishLong;
+
+		for (;y<aRect.iBr.iY;y++)
+			{
+			if (x < startLong)
+				pixelPtr[-1] = PasteInt(pixelPtr[-1],0,startShift);
+
+			Mem::FillZ(pixelPtr,bytesToFill);
+
+			if (finishLong < aRect.iBr.iX)
+				pixelPtrLimit[0] = PasteInt(0,pixelPtrLimit[0],finishShift);
+
+			pixelPtr += iScanLineWords;
+			pixelPtrLimit += iScanLineWords;
+			}
+		}
+	}
+
+void CDrawOneBppBitmap::ShadowBuffer(TInt aLength,TUint32* aBuffer)
+	{
+	__ASSERT_DEBUG(aLength>0,Panic(EScreenDriverPanicZeroLength));
+	__ASSERT_DEBUG(aBuffer,Panic(EScreenDriverPanicNullPointer));
+
+	const TInt byteLength = (aLength + 7) / 8;
+
+	if (iShadowMode & EFade)
+		{
+		TInt fadedWhite = FadeRgb(KRgbWhite)._Gray2();
+		TInt fadedBlack = FadeRgb(KRgbBlack)._Gray2();
+
+		if (fadedWhite)
+			{
+			if (fadedBlack) // Everything fades to white
+				Mem::Fill(aBuffer,byteLength,0xff);
+			// else Nothing changes
+			}
+		else
+			{
+			if (fadedBlack) // Everything inverted
+				{
+				TUint8* bufferPtr = REINTERPRET_CAST(TUint8*,aBuffer);
+				const TUint8* bufferPtrLimit = bufferPtr + byteLength;
+
+				while (bufferPtr < bufferPtrLimit)
+					*bufferPtr ^= 0xff;
+				}
+			else // Everything fades to black
+				Mem::FillZ(aBuffer,byteLength);
+			}
+		}
+
+	if (iShadowMode & EShadow)
+		Mem::FillZ(aBuffer,byteLength);
+	}
+
+void CDrawOneBppBitmap::WriteRgb(TInt aX,TInt aY,TRgb aColor)
+	{
+	TUint32* pixelPtr = ScanLine(aY) + (aX / KPixelsPerWord);
+	const TUint32 mask = 1 << (aX & 0x1f);
+
+	if (aColor._Gray2())
+		pixelPtr[0] |= mask;
+	else
+		pixelPtr[0] &= ~mask;
+	}
+
+void CDrawOneBppBitmap::WriteBinary(TInt aX,TInt aY,TUint32* aBuffer,TInt aLength,TInt aHeight,TRgb aColor)
+	{
+	const TBool white = (aColor._Gray2() == 1);
+	TUint32* pixelPtr = ScanLine(aY) + (aX / KPixelsPerWord);
+	const TUint32* pixelPtrLimit = pixelPtr + (aHeight * iScanLineWords);
+
+	while (pixelPtr < pixelPtrLimit)
+		{
+		TUint32 dataMask = 1;
+		TUint32 mask = 1 << (aX & 0x1f);
+		TUint32* tempPixelPtr = pixelPtr;
+
+		for (TInt count = 0; count < aLength; count++,dataMask <<= 1,mask <<= 1)
+			{
+			if (!mask)
+				{
+				mask = 1;
+				tempPixelPtr++;
+				}
+
+			if (aBuffer[0] & dataMask)
+				{
+				if (white)
+					tempPixelPtr[0] |= mask;
+				else
+					tempPixelPtr[0] &= ~mask;
+				}
+			}
+
+		aBuffer++;
+		pixelPtr += iScanLineWords;
+		}
+	}
+
+void CDrawOneBppBitmap::WriteBinaryOp(TInt aX,TInt aY,TUint32* aBuffer,TInt aLength,TInt aHeight,TRgb aColor,CGraphicsContext::TDrawMode aDrawMode)
+	{
+	const TBool white = (aColor._Gray2() == 1);
+	TUint32* pixelPtr = ScanLine(aY) + (aX / KPixelsPerWord);
+	const TUint32* pixelPtrLimit = pixelPtr + (aHeight * iScanLineWords);
+	TUint32 initialMask = 1 << (aX & 0x1f);
+
+	if (white)
+		{
+		if (aDrawMode == CGraphicsContext::EDrawModeXOR || aDrawMode == CGraphicsContext::EDrawModeOR)
+			{
+			while (pixelPtr < pixelPtrLimit)
+				{
+				TUint32 dataMask = 1;
+				TUint32 mask = initialMask;
+				TUint32* tempPixelPtr = pixelPtr;
+
+				for (TInt count = 0; count < aLength;count++,dataMask <<= 1,mask <<= 1)
+					{
+					if (!mask)
+						{
+						mask = 1;
+						tempPixelPtr++;
+						}
+
+					if (aBuffer[0] & dataMask)
+						{
+						if (aDrawMode == CGraphicsContext::EDrawModeXOR)
+							tempPixelPtr[0] ^= mask;
+						else if (aDrawMode == CGraphicsContext::EDrawModeOR)
+							tempPixelPtr[0] |= mask;
+						}
+					}
+
+				aBuffer++;
+				pixelPtr += iScanLineWords;
+				}
+			}
+		}
+	else
+		{
+		if (aDrawMode == CGraphicsContext::EDrawModeAND)
+			{
+			while (pixelPtr < pixelPtrLimit)
+				{
+				TUint32 dataMask = 1;
+				TUint32 mask = initialMask;
+				TUint32* tempPixelPtr = pixelPtr;
+
+				for (TInt count = 0; count < aLength;count++,dataMask <<= 1,mask <<= 1)
+					{
+					if (!mask)
+						{
+						mask = 1;
+						tempPixelPtr++;
+						}
+
+					if (*aBuffer & dataMask)
+						*tempPixelPtr &= ~mask;
+					}
+
+				aBuffer++;
+				pixelPtr += iScanLineWords;
+				}
+			}
+		}
+	}
+
+void CDrawOneBppBitmap::WriteBinaryLineVertical(TInt aX,TInt aY,TUint32* aBuffer,TInt aHeight,TRgb aColor,TBool aUp)
+	{
+	const TBool white = (aColor._Gray2() == 1);
+	const TInt yLimit = aY + ((aUp) ? -aHeight : aHeight);
+	const TInt scanLineWords = (aUp) ? -iScanLineWords : iScanLineWords;
+	const TInt startWord = aX / KPixelsPerWord;
+	TUint32* pixelPtr = ScanLine(aY) + startWord;
+	TUint32* pixelPtrLimit = ScanLine(yLimit) + startWord;
+	TUint32 mask = 1 << (aX & 0x1f);
+	TUint32 dataMask = 1;
+
+	if (white)
+		{
+		while (pixelPtr != pixelPtrLimit)
+			{
+			if (!dataMask)
+				{
+				dataMask = 1;
+				aBuffer++;
+				}
+
+			if (aBuffer[0] & dataMask)
+				pixelPtr[0] |= mask;
+
+			dataMask <<= 1;
+			pixelPtr += scanLineWords;
+			}
+		}
+	else
+		{
+		mask = ~mask;
+		while (pixelPtr != pixelPtrLimit)
+			{
+			if (!dataMask)
+				{
+				dataMask = 1;
+				aBuffer++;
+				}
+
+			if (aBuffer[0] & dataMask)
+				pixelPtr[0] &= mask;
+
+			dataMask <<= 1;
+			pixelPtr += scanLineWords;
+			}
+		}
+	}
+
+void CDrawOneBppBitmap::WriteLine(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
+	{
+	const TInt startLong = (aX + KPixelsPerWord - 1) & (~0x1f);
+	const TInt finishLong = (aX + aLength) & (~0x1f);
+	const TInt startShift = startLong - aX;
+	const TInt startShiftExtra = 32 - startShift;
+	const TInt finishX = aX + aLength;
+	TUint32* base = ScanLine(aY);
+	TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+	TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+	if (finishLong < startLong)
+		{
+		TUint32 mask = (0xffffffff << startShiftExtra) & (0xffffffff >> (startLong - finishX));
+		pixelPtrLimit[0] &= ~mask;
+		pixelPtrLimit[0] |= (aBuffer[0] << startShiftExtra) & mask;
+		return;
+		}
+
+	if (startShift > 0)
+		{
+		pixelPtr[-1] &= 0xffffffff >> startShift;
+		pixelPtr[-1] |= aBuffer[0] << startShiftExtra;
+
+		while (pixelPtr < pixelPtrLimit)
+			{
+			pixelPtr[0] = (aBuffer[0] >> startShift) | (aBuffer[1] << startShiftExtra);
+			pixelPtr++;
+			aBuffer++;
+			}
+
+		if (finishLong < finishX)
+			{
+			TUint32 value = (aBuffer[0] >> startShift) | (aBuffer[1] << startShiftExtra);
+			pixelPtrLimit[0] = PasteInt(value,pixelPtrLimit[0],32 - finishX + finishLong);
+			}
+		}
+	else
+		{
+		while (pixelPtr < pixelPtrLimit)
+			*pixelPtr++ = *aBuffer++;
+
+		if (finishLong < finishX)
+			pixelPtrLimit[0] = PasteInt(aBuffer[0],pixelPtrLimit[0],32 - finishX + finishLong);
+		}
+	}
+
+void CDrawOneBppBitmap::WriteLineXOR(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
+	{
+	const TInt startLong = (aX + KPixelsPerWord - 1) & (~0x1f);
+	const TInt finishLong = (aX + aLength) & (~0x1f);
+	const TInt startShift = startLong - aX;
+	const TInt startShiftExtra = 32 - startShift;
+	const TInt finishX = aX + aLength;
+	TUint32* base = ScanLine(aY);
+	TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+	TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+	if (finishLong < startLong)
+		{
+		TUint32 mask = (0xffffffff << startShiftExtra) & (0xffffffff >> (startLong - finishX));
+		pixelPtrLimit[0] ^= (aBuffer[0] << startShiftExtra) & mask;
+		return;
+		}
+
+	if (startShift > 0)
+		{
+		pixelPtr[-1] ^= aBuffer[0] << startShiftExtra;
+
+		while (pixelPtr < pixelPtrLimit)
+			{
+			pixelPtr[0] ^= (aBuffer[0] >> startShift) | (aBuffer[1] << startShiftExtra);
+			pixelPtr++;
+			aBuffer++;
+			}
+
+		if (finishLong < finishX)
+			{
+			TUint32 value = (aBuffer[0] >> startShift) | (aBuffer[1] << startShiftExtra);
+			pixelPtrLimit[0] ^= PasteInt(value,0,32 - finishX + finishLong);
+			}
+		}
+	else
+		{
+		while (pixelPtr < pixelPtrLimit)
+			*pixelPtr++ ^= *aBuffer++;
+
+		if (finishLong < finishX)
+			pixelPtrLimit[0] ^= PasteInt(aBuffer[0],0,32 - finishX + finishLong);
+		}
+	}
+
+void CDrawOneBppBitmap::WriteLineAND(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
+	{
+	const TInt startLong = (aX + KPixelsPerWord - 1) & (~0x1f);
+	const TInt finishLong = (aX + aLength) & (~0x1f);
+	const TInt startShift = startLong - aX;
+	const TInt startShiftExtra = 32 - startShift;
+	const TInt finishX = aX + aLength;
+	TUint32* base = ScanLine(aY);
+	TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+	TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+	if (finishLong < startLong)
+		{
+		TUint32 mask = (0xffffffff << startShiftExtra) & (0xffffffff >> (startLong - finishX));
+		pixelPtrLimit[0] &= (aBuffer[0] << startShiftExtra) | ~mask;
+		return;
+		}
+
+	if (startShift > 0)
+		{
+		pixelPtr[-1] &= (aBuffer[0] << startShiftExtra) | (0xffffffff >> startShift);
+
+		while (pixelPtr < pixelPtrLimit)
+			{
+			pixelPtr[0] &= (aBuffer[0] >> startShift) | (aBuffer[1] << startShiftExtra);
+			pixelPtr++;
+			aBuffer++;
+			}
+
+		if (finishLong < finishX)
+			{
+			TUint32 value = (aBuffer[0] >> startShift) | (aBuffer[1] << startShiftExtra);
+			pixelPtrLimit[0] &= PasteInt(value,0xffffffff,32 - finishX + finishLong);
+			}
+		}
+	else
+		{
+		while (pixelPtr < pixelPtrLimit)
+			*pixelPtr++ &= *aBuffer++;
+
+		if (finishLong < finishX)
+			pixelPtrLimit[0] &= PasteInt(aBuffer[0],0xffffffff,32 - finishX + finishLong);
+		}
+	}
+
+void CDrawOneBppBitmap::WriteLineOR(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
+	{
+	const TInt startLong = (aX + KPixelsPerWord - 1) & (~0x1f);
+	const TInt finishLong = (aX + aLength) & (~0x1f);
+	const TInt startShift = startLong - aX;
+	const TInt startShiftExtra = 32 - startShift;
+	const TInt finishX = aX + aLength;
+	TUint32* base = ScanLine(aY);
+	TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+	TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+	if (finishLong < startLong)
+		{
+		TUint32 mask = (0xffffffff << startShiftExtra) & (0xffffffff >> (startLong - finishX));
+		pixelPtrLimit[0] |= (aBuffer[0] << startShiftExtra) & mask;
+		return;
+		}
+
+	if (startShift > 0)
+		{
+		pixelPtr[-1] |= aBuffer[0] << startShiftExtra;
+
+		while (pixelPtr < pixelPtrLimit)
+			{
+			pixelPtr[0] |= (aBuffer[0] >> startShift) | (aBuffer[1] << startShiftExtra);
+			pixelPtr++;
+			aBuffer++;
+			}
+
+		if (finishLong < finishX)
+			{
+			TUint32 value = (aBuffer[0] >> startShift) | (aBuffer[1] << startShiftExtra);
+			pixelPtrLimit[0] |= PasteInt(value,0,32 - finishX + finishLong);
+			}
+		}
+	else
+		{
+		while (pixelPtr < pixelPtrLimit)
+			*pixelPtr++ |= *aBuffer++;
+
+		if (finishLong < finishX)
+			pixelPtrLimit[0] |= PasteInt(aBuffer[0],0,32 - finishX + finishLong);
+		}
+	}
+
+/**
+MAlphaBlend::WriteRgbAlphaLine() implementation.
+@see MAlphaBlend::WriteRgbAlphaLine()
+*/
+void CDrawOneBppBitmap::WriteRgbAlphaLine(TInt aX, TInt aY, TInt aLength,
+                                          const TUint8* aRgbBuffer,
+                                          const TUint8* aMaskBuffer,
+                                          MAlphaBlend::TShadowing,
+                                          CGraphicsContext::TDrawMode /*aDrawMode*/)
+    {
+	TUint32* pixelPtr = ScanLine(aY) + (aX / KPixelsPerWord);
+	const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
+	TUint32 bitMask = 1 << (aX & 0x1f);
+
+	while (aMaskBuffer < maskBufferPtrLimit)
+		{
+		if (*aMaskBuffer++ & 0x80)
+			{
+			if (((aRgbBuffer[2] << 1) + aRgbBuffer[1] + (aRgbBuffer[1] << 2) + aRgbBuffer[0]) > 1016)
+				pixelPtr[0] |= bitMask;
+			else
+				pixelPtr[0] &= ~bitMask;
+			}
+
+		bitMask <<= 1;
+
+		if (!bitMask)
+			{
+			bitMask = 1;
+			pixelPtr++;
+			}
+
+		aRgbBuffer += 4;
+		}
+	}
+
+void CDrawOneBppBitmap::WriteRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
+	{
+	const TUint32 colorWord = (aColor._Gray2() == 1) ? 0xffffffff : 0;
+	const TInt yLimit = aY + aHeight;
+	const TInt startLong = (aX + KPixelsPerWord - 1) & (~0x1f);
+	const TInt finishLong = (aX + aLength) & (~0x1f);
+	const TInt startShift = startLong - aX;
+	const TInt finishShift = 32 - aX - aLength + finishLong;
+	TUint32* base = ScanLine(aY);
+	TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+	TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+	if (finishLong < startLong)
+		{
+		TUint32 mask = (0xffffffff << (32 - startShift)) & (0xffffffff >> (startShift - aLength));
+		const TUint32 maskedColorWord = colorWord & mask;
+		mask = ~mask;
+
+		for (; aY < yLimit; aY++)
+			{
+			pixelPtrLimit[0] &= mask;
+			pixelPtrLimit[0] |= maskedColorWord;
+			pixelPtrLimit += iScanLineWords;
+			}
+		return;
+		}
+
+	const TBool extra = (finishLong < aX + aLength);
+
+	for (; aY < yLimit; aY++)
+		{
+		TUint32* bmpbitstmp = pixelPtr;
+
+		if (startShift > 0)
+			bmpbitstmp[-1] = PasteInt(bmpbitstmp[-1],colorWord,startShift);
+
+		while (bmpbitstmp < pixelPtrLimit)
+			*bmpbitstmp++ = colorWord;
+
+		if (extra)
+			pixelPtrLimit[0] = PasteInt(colorWord,pixelPtrLimit[0],finishShift);
+
+		pixelPtr += iScanLineWords;
+		pixelPtrLimit += iScanLineWords;
+		}
+	}
+
+void CDrawOneBppBitmap::WriteRgbMultiXOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
+	{
+	const TUint32 colorWord = (aColor._Gray2() == 1) ? 0xffffffff : 0;
+	const TInt yLimit = aY + aHeight;
+	const TInt startLong = (aX + KPixelsPerWord - 1) & (~0x1f);
+	const TInt finishLong = (aX + aLength) & (~0x1f);
+	const TInt startShift = startLong - aX;
+	const TInt finishShift = 32 - aX - aLength + finishLong;
+	TUint32* base = ScanLine(aY);
+	TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+	TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+	if (finishLong < startLong)
+		{
+		TUint32 mask = (0xffffffff << (32 - startShift)) & (0xffffffff >> (startShift - aLength));
+		const TUint32 maskedColorWord = colorWord & mask;
+
+		for (; aY < yLimit; aY++)
+			{
+			pixelPtrLimit[0] ^= maskedColorWord;
+			pixelPtrLimit += iScanLineWords;
+			}
+		return;
+		}
+
+	const TBool extra = (finishLong < aX + aLength);
+
+	for (; aY < yLimit; aY++)
+		{
+		TUint32* bmpbitstmp = pixelPtr;
+
+		if (startShift > 0)
+			bmpbitstmp[-1] ^= PasteInt(0,colorWord,startShift);
+
+		while (bmpbitstmp < pixelPtrLimit)
+			*bmpbitstmp++ ^= colorWord;
+
+		if (extra)
+			pixelPtrLimit[0] ^= PasteInt(colorWord,0,finishShift);
+
+		pixelPtr += iScanLineWords;
+		pixelPtrLimit += iScanLineWords;
+		}
+	}
+
+void CDrawOneBppBitmap::WriteRgbMultiAND(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
+	{
+	const TUint32 colorWord = (aColor._Gray2() == 1) ? 0xffffffff : 0;
+	const TInt yLimit = aY + aHeight;
+	const TInt startLong = (aX + KPixelsPerWord - 1) & (~0x1f);
+	const TInt finishLong = (aX + aLength) & (~0x1f);
+	const TInt startShift = startLong - aX;
+	const TInt finishShift = 32 - aX - aLength + finishLong;
+	TUint32* base = ScanLine(aY);
+	TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+	TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+	if (finishLong < startLong)
+		{
+		TUint32 mask = (0xffffffff << (32 - startShift)) & (0xffffffff >> (startShift - aLength));
+		const TUint32 maskedColorWord = colorWord | ~mask;
+
+		for (; aY < yLimit; aY++)
+			{
+			pixelPtrLimit[0] &= maskedColorWord;
+			pixelPtrLimit += iScanLineWords;
+			}
+		return;
+		}
+
+	const TBool extra = (finishLong < aX + aLength);
+
+	for (; aY < yLimit; aY++)
+		{
+		TUint32* bmpbitstmp = pixelPtr;
+
+		if (startShift > 0)
+			bmpbitstmp[-1] &= PasteInt(0xffffffff,colorWord,startShift);
+
+		while (bmpbitstmp < pixelPtrLimit)
+			*bmpbitstmp++ &= colorWord;
+
+		if (extra)
+			pixelPtrLimit[0] &= PasteInt(colorWord,0xffffffff,finishShift);
+
+		pixelPtr += iScanLineWords;
+		pixelPtrLimit += iScanLineWords;
+		}
+	}
+
+void CDrawOneBppBitmap::WriteRgbMultiOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
+	{
+	const TUint32 colorWord = (aColor._Gray2() == 1) ? 0xffffffff : 0;
+	const TInt yLimit = aY + aHeight;
+	const TInt startLong = (aX + KPixelsPerWord - 1) & (~0x1f);
+	const TInt finishLong = (aX + aLength) & (~0x1f);
+	const TInt startShift = startLong - aX;
+	const TInt finishShift = 32 - aX - aLength + finishLong;
+	TUint32* base = ScanLine(aY);
+	TUint32* pixelPtr = base + (startLong / KPixelsPerWord);
+	TUint32* pixelPtrLimit = base + (finishLong / KPixelsPerWord);
+
+	if (finishLong < startLong)
+		{
+		TUint32 mask = (0xffffffff << (32 - startShift)) & (0xffffffff >> (startShift - aLength));
+		const TUint32 maskedColorWord = colorWord & mask;
+
+		for (; aY < yLimit; aY++)
+			{
+			pixelPtrLimit[0] |= maskedColorWord;
+			pixelPtrLimit += iScanLineWords;
+			}
+		return;
+		}
+
+	const TBool extra = (finishLong < aX + aLength);
+
+	for (; aY < yLimit; aY++)
+		{
+		TUint32* bmpbitstmp = pixelPtr;
+
+		if (startShift > 0)
+			bmpbitstmp[-1] |= PasteInt(bmpbitstmp[-1],colorWord,startShift);
+
+		while (bmpbitstmp < pixelPtrLimit)
+			*bmpbitstmp++ |= colorWord;
+
+		if (extra)
+			pixelPtrLimit[0] |= PasteInt(colorWord,pixelPtrLimit[0],finishShift);
+
+		pixelPtr += iScanLineWords;
+		pixelPtrLimit += iScanLineWords;
+		}
+	}
+
+void CDrawOneBppBitmap::WriteRgbAlphaMulti(TInt aX,TInt aY,TInt aLength,TRgb aColor,const TUint8* aMaskBuffer)
+	{
+	DeOrientate(aX,aY);
+	TUint8* pixelPtr = REINTERPRET_CAST(TUint8*,ScanLine(aY)) + (aX / 8);
+	TInt pixelMask = 1 << (aX & 7);
+	const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
+
+	if (iShadowMode)
+		Shadow(aColor);
+
+	const TInt gray = aColor._Gray256();
+	TRgb pixelColor;
+	
+	while (aMaskBuffer < maskBufferPtrLimit)
+		{
+		const TInt pixelGray256Value = (pixelPtr[0] & pixelMask) ? 255 : 0;
+		pixelColor = TRgb::_Gray256(((gray * aMaskBuffer[0]) + ((255 - aMaskBuffer[0]) * pixelGray256Value)) / 255);
+		if (pixelColor._Gray2())
+			pixelPtr[0] |= pixelMask;
+		else
+			pixelPtr[0] &= ~pixelMask;
+
+		pixelMask <<= 1;
+		if (pixelMask > 128)
+			{
+			pixelPtr++;
+			pixelMask = 1;
+			}
+		aMaskBuffer++;
+		}
+	}
+
+TInt CDrawOneBppBitmap::WriteRgbOutlineAndShadow(TInt aX, TInt aY, const TInt aLength,
+												TUint32 aOutlinePenColor, TUint32 aShadowColor,
+												TUint32 aFillColor, const TUint8* aDataBuffer)
+	{
+	//This is non-optimised since this screen mode is rarely used and is usually 
+	//fast enough without optimisation.
+	DeOrientate(aX,aY);
+	TUint8* pixelPtr = REINTERPRET_CAST(TUint8*,ScanLine(aY)) + (aX / 8);
+	TInt pixelMask = 1 << (aX & 7);
+	const TUint8* dataBufferPtrLimit = aDataBuffer + aLength;
+
+	TInt blendedRedColor;
+	TInt blendedGreenColor;
+	TInt blendedBlueColor;
+	TUint8 index = 0;
+	TRgb finalColor;
+
+	TRgb outlinePenColor;
+	outlinePenColor.SetInternal(aOutlinePenColor);
+	TRgb shadowColor;
+	shadowColor.SetInternal(aShadowColor);
+	TRgb fillColor;
+	fillColor.SetInternal(aFillColor);
+
+	const TInt redOutlinePenColor = outlinePenColor.Red();
+	const TInt redShadowColor = shadowColor.Red();
+	const TInt redFillColor = fillColor.Red();
+
+	const TInt greenOutlinePenColor = outlinePenColor.Green();
+	const TInt greenShadowColor = shadowColor.Green();
+	const TInt greenFillColor = fillColor.Green();
+
+	const TInt blueOutlinePenColor = outlinePenColor.Blue();
+	const TInt blueShadowColor = shadowColor.Blue();
+	const TInt blueFillColor = fillColor.Blue();
+	
+	while (aDataBuffer < dataBufferPtrLimit)
+		{
+		index = *aDataBuffer++;
+		if (255 == FourColorBlendLookup[index][KBackgroundColorIndex])
+			{
+			//background colour
+			//No drawing required so move on to next pixel.
+			pixelMask <<= 1;
+			if (pixelMask > 0x80)
+				{
+				pixelPtr++;
+				pixelMask = 1;
+				}
+			continue;
+			}
+		else if (255 == FourColorBlendLookup[index][KFillColorIndex])
+			{
+			//fill colour
+			finalColor.SetInternal(aFillColor);
+			}
+		else if (255 == FourColorBlendLookup[index][KShadowColorIndex])
+			{
+			//Shadow colour
+			finalColor.SetInternal(aShadowColor);
+			}
+		else if (255 == FourColorBlendLookup[index][KOutlineColorIndex])
+			{
+			//Outline colour
+			finalColor.SetInternal(aOutlinePenColor);
+			}
+		else
+			{
+			TRgb backgroundColor = TRgb::_Gray2((pixelPtr[0] & pixelMask) ? 255 : 0);
+			blendedRedColor = (redOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
+						   		redShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
+						  		redFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
+						  		backgroundColor.Red() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
+
+			blendedGreenColor = (greenOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
+								greenShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
+								greenFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
+								backgroundColor.Green() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
+
+			blendedBlueColor = (blueOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
+								blueShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
+								blueFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
+								backgroundColor.Blue() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
+
+			finalColor = TRgb(blendedRedColor, blendedGreenColor, blendedBlueColor);
+			}
+		
+		if (finalColor._Gray2())
+			{
+			pixelPtr[0] |= pixelMask;
+			}
+		else
+			{
+			pixelPtr[0] &= ~pixelMask;
+			}
+
+		pixelMask <<= 1;
+		
+		if (pixelMask > 0x80)
+			{
+			pixelPtr++;
+			pixelMask = 1;
+			}
+		}
+	return KErrNone;
+	}