--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/graphicsdeviceinterface/screendriver/scdv_switch/scdvswitch.cpp Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,116 @@
+// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// For the Winscw Emulator only, selects between GCE and non-GCE version of Screen Driver.
+// The default is the non-GCE based version.
+// To select the GCE version do one of:
+// 1. Add a line to the epoc.ini file in \epoc32\data like this:
+// symbian_graphics_use_gce ON
+// or
+// 2. Start epoc.exe with these parameters, (the "--" IS necessary):
+// -Dsymbian_graphics_use_gce=ON --
+// or
+// 3. epoc.exe can be told to switch to a different initialisation file than epoc.ini, with the -M parameter.
+// Progress chaining to the real Scdv is logged in epocwind.out.
+//
+//
+
+
+
+#include <emulator.h>
+
+#include <e32svr.h>
+#include <u32hal.h>
+
+
+extern "C" {
+
+#include "scdv_stubs.h"
+
+FARPROC vector[MAX_ORDINAL+1];
+
+
+void Stop(char* aErrorMessage)
+ {
+ int err = GetLastError();
+ RDebug::Printf("%S, (last error = %i)", aErrorMessage, err);
+ _asm int 3;
+ }
+
+void fill_vector(HINSTANCE aDll)
+ {
+ int i;
+ FARPROC address = NULL;
+ for (i=1;i<=MAX_ORDINAL;i++)
+ {
+ address = GetProcAddress(aDll, (LPCSTR)i);
+ if (address == NULL)
+ {
+ Stop("... has too few exported functions");
+ }
+ vector[i] = address;
+ }
+
+ address = GetProcAddress(aDll, (LPCSTR)i);
+ if (address != NULL)
+ {
+ Stop("... has too many exported functions");
+ }
+ vector[0] = (FARPROC)1; // initialised
+ }
+
+// redirects DLL calls to GCE or non-GCE implementation
+void init_vector()
+ {
+ // ask HAL which configuration to use
+ TBool gce = EFalse;
+ UserSvr::HalFunction(EHalGroupEmulator, EEmulatorHalBoolProperty, (TAny*)"symbian_graphics_use_gce", &gce);
+ const char* library = gce ? "_generic_scdv.dll" : "_wins_scdv.dll";
+
+ RDebug::Printf("Redirecting scdv.dll to \"%s\" ...\n", library);
+
+ Emulator::Escape(); // prevent deadlock between EKA2 scheduler and MS kernel
+ // try to load selected DLL
+ HINSTANCE instance = LoadLibraryA(library);
+ Emulator::Reenter();
+
+ if (instance == NULL)
+ {
+ Stop("... unable to load");
+ }
+ else
+ {
+ fill_vector(instance);
+ RDebug::Printf("... DLL loaded successfully");
+ }
+ }
+
+__declspec(naked) void common_dispatch()
+ {
+ _asm cmp dword ptr vector,0 // initialised?
+ _asm je do_init_vector
+call_though_vector:
+ _asm jmp [vector+eax*4]
+
+do_init_vector:
+ _asm push eax
+ _asm push ecx
+ _asm push edx
+ _asm call init_vector
+ _asm pop edx
+ _asm pop ecx
+ _asm pop eax
+ _asm jmp call_though_vector
+ }
+
+}