--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/graphicstest/uibench/s60/src/eglenvironment.h Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,56 @@
+// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef EGLENVIRONMENT_H_
+#define EGLENVIRONMENT_H_
+
+
+#include <GLES/egl.h>
+#include <w32std.h>
+
+class CEglGraphicsOutput;
+
+
+static const TInt KMaxConfigs = 1024; // Maximal number of Configurations
+
+/*
+ The EGL Environment class wraps all the stuff you have to do to initialise
+ the EGL, and owns all the EGL objects. It acts as a factory for
+ the CEglGraphicsOutput object.
+*/
+class CEglEnvironment : public CBase
+ {
+public:
+ static CEglEnvironment* NewL(RWindow& aWindow);
+ ~CEglEnvironment();
+ void DrawToWindow() const;
+ EGLDisplay Display() const;
+ EGLSurface Surface() const;
+
+private:
+ CEglEnvironment(RWindow& aWindow);
+ void ConstructL();
+
+
+private:
+ RWindow& iWindow;
+
+ EGLDisplay iDisplay;
+ EGLSurface iSurface;
+ EGLContext iContext;
+ EGLConfig iConfig[KMaxConfigs];
+ };
+
+#endif /* EGLENVIRONMENT_H_ */