graphicstest/uibench/s60/src/tests_egl/teglswapbuffer.cpp
changeset 0 5d03bc08d59c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/graphicstest/uibench/s60/src/tests_egl/teglswapbuffer.cpp	Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,376 @@
+// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// This class does performance tests for eglSwapBuffers() and eglSwapBuffersRegionNOK().
+// The function eglSwapBuffersRegionNOK() is a vendor specific EGL extension and allows users to 
+// perform region based surface updates. The test should show how the performance of the
+// extension function compares to the default one. 
+//
+
+
+/**
+ @file
+ @test
+ @internalComponent - Internal Symbian test code 
+*/
+
+
+#include "teglswapbuffer.h"
+
+#include <VG/openvg.h>
+
+
+// If the condition that is passed to the macro is false
+// the macro leaves with the EGL error code
+#define EGL_CHECK_ERRORL(PASS) { if (!(PASS)) { SetTestStepResult(EFail); ERR_PRINTF2(KErrEgl, eglGetError()); User::Leave(eglGetError()); } }
+
+// Configuration for a Color16MAP - Window
+static const EGLint KConfigAttribs[] =
+    {
+    EGL_BUFFER_SIZE,     32,
+    EGL_RED_SIZE,        8,
+    EGL_GREEN_SIZE,      8,
+    EGL_BLUE_SIZE,       8,
+    EGL_ALPHA_SIZE,      8,
+    EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT,
+    EGL_SURFACE_TYPE,    EGL_WINDOW_BIT | EGL_VG_ALPHA_FORMAT_PRE_BIT,    
+    EGL_NONE
+    };
+
+// Additional attributes for the window surface
+static const EGLint KWindowSurfaceAttribs[] = 
+    {
+    EGL_VG_ALPHA_FORMAT, EGL_VG_ALPHA_FORMAT_PRE,
+    EGL_NONE
+    };
+
+// The test draws alternating backgrounds to show the affect
+// of different swapBuffer functions 
+static const TInt KMaxClearColors = 2;
+static const VGfloat KClearColors[KMaxClearColors][4] = 
+    {
+        {0.5f, 0.5f, 0.5f, 1.0f}, // gray
+        {0.1f, 0.2f, 0.4f, 1.0f}  // blue
+    };
+
+// Datatype for a function pointer to eglSwapBuffersRegionNOK()
+typedef EGLBoolean (*TFPtrEglSwapBuffersRegionNok) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
+
+// Number of iterations, it defines how often the swapBuffer function is called
+const TInt KIterationsToTest = 1000;
+
+// Maximum number of rectangles for eglSwapBuffersRegionNOK() stress test
+const TInt KStressTestMaxNoRects = 100;
+// Defines the increase of number of rectangles for each iteration
+const TInt KStressTestNoRectsStepSize = 5;
+// Size of the dirty rectangles for the stress test
+const TSize KStressTestRectSize(10, 10);
+// Gap between the dirty Rectangles
+const TInt KStressTestRectGap = 3;
+
+// Window dimensions
+const TSize KWindowSize(200, 200);
+const TPoint KWindowPosition(30, 30);
+// Region dimensions (top left hand corner and bottom right hand corner)
+const TRect KRegionRect(50, 50, 60, 60);
+
+// This test step meassures the performance of eglSwapBuffers()
+_LIT(KTestStep0018,"GRAPHICS-UI-BENCH-S60-0018");
+// This test step meassures the performance of eglSwapBuffersRegionNOK()
+_LIT(KTestStep0019,"GRAPHICS-UI-BENCH-S60-0019");
+// This test step meassures the performance of eglSwapBuffersRegionNOK() with a lot of dirty rectangles
+_LIT(KTestStep0020,"GRAPHICS-UI-BENCH-S60-0020");
+
+_LIT(KErrEgl, "EGL error 0x%x");
+_LIT(KErrEglConfigNotSupported, "EGL config is not supported.");
+_LIT(KInfoRectangles, "Number of dirty rectangles: %d");
+_LIT(KWarnStressTestRectCount, "Dirty rectangles for stress test don't fit onto window surface (%d of %d).");
+
+
+CTEglSwapBuffer::CTEglSwapBuffer()
+	{
+	SetTestStepName(KTEglSwapBuffer);
+	}
+	
+CTEglSwapBuffer::~CTEglSwapBuffer()	
+	{
+    // Make sure that this EGL status is active
+    eglMakeCurrent(iEglDisplay, iEglSurface, iEglSurface, iEglContext);
+    if (iEglContext != EGL_NO_CONTEXT)
+        {
+        eglDestroyContext(iEglDisplay, iEglContext);
+        }
+    if (iEglSurface != EGL_NO_SURFACE)
+        {
+        eglDestroySurface(iEglDisplay, iEglSurface);
+        }   
+    // Call eglMakeCurrent() to ensure the surfaces and contexts are truly destroyed
+    eglMakeCurrent(iEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+    eglTerminate(iEglDisplay);
+    eglReleaseThread();
+    
+    iWindow.Close();
+    iWindowGroup.Close();
+    iWs.Close();
+	}
+
+/**
+ * It's called by the test framework before the actual test. It's used
+ * to do the preparation for the test. It's important to call the
+ * baseclass implementation also.
+ * 
+ * @return TVerdict code
+ */
+TVerdict CTEglSwapBuffer::doTestStepPreambleL()
+    {
+    CTe_graphicsperformanceSuiteStepBase::doTestStepPreambleL();
+    
+    // Establish the connection to the window server and create
+    // a WindowGroup and a Window object
+    TESTNOERRORL(iWs.Connect());    
+    iWindowGroup = RWindowGroup(iWs);
+    TESTNOERRORL(iWindowGroup.Construct(0));
+    iWindow = RWindow(iWs);
+    // The window is automatically fullscreen if it's a child of a window group
+    TESTNOERRORL(iWindow.Construct(iWindowGroup, reinterpret_cast<TUint32>(this)));
+    iWindow.SetSize(KWindowSize);
+    iWindow.SetPosition(KWindowPosition);
+    iWindow.Activate();
+        
+    // Create display object
+    iEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    EGL_CHECK_ERRORL(iEglDisplay != EGL_NO_DISPLAY);
+    EGL_CHECK_ERRORL(eglInitialize(iEglDisplay, 0, 0));
+        
+    // Choose EGL config
+    EGLConfig matchingConfigs[1];
+    EGLint numConfigs = 0;
+    eglChooseConfig(iEglDisplay, KConfigAttribs, matchingConfigs, 1, &numConfigs);
+    if (numConfigs <= 0) // Abort the test if the EGL config is not supported
+        {
+        ERR_PRINTF1(KErrEglConfigNotSupported);
+        SetTestStepError(KErrNotSupported);
+        return TestStepResult();
+        }
+    
+    // Use OpenVG to draw
+    EGL_CHECK_ERRORL(eglBindAPI(EGL_OPENVG_API));
+    
+    // Create the window surface and the egl context and make them current
+    iEglSurface = eglCreateWindowSurface(iEglDisplay, matchingConfigs[0], &iWindow, KWindowSurfaceAttribs);
+    EGL_CHECK_ERRORL(iEglSurface != EGL_NO_SURFACE);
+    iEglContext = eglCreateContext(iEglDisplay, matchingConfigs[0], EGL_NO_CONTEXT, NULL);
+    EGL_CHECK_ERRORL(iEglContext != EGL_NO_CONTEXT);
+    EGL_CHECK_ERRORL(eglMakeCurrent(iEglDisplay, iEglSurface, iEglSurface, iEglContext));
+    
+    return TestStepResult();
+    }
+
+/**
+ * Override of base class pure virtual function.
+ * This implementation only gets called if the base class doTestStepPreambleL() did
+ * not leave. That being the case, the current test result value should be EPass.
+ *
+ * @return TVerdict code
+ */
+TVerdict CTEglSwapBuffer::doTestStepL()
+    {
+    // Tests  the performance of eglSwapBuffers()
+    SetTestStepID(KTestStep0018);    
+    TRAPD(err, EglSwapBufferL());
+    if (err != KErrNone)
+        {
+        SetTestStepResult(EAbort);
+        }    
+    RecordTestResultL();
+    
+    // Tests the maximum performance of eglSwapBuffersRegionNOK()
+    SetTestStepID(KTestStep0019);    
+    TRAP(err, EglSwapBufferRegionL());
+    if (err != KErrNone)
+        {
+        SetTestStepResult(EAbort);
+        }    
+    RecordTestResultL();
+    
+    // Stress tests the performance of eglSwapBuffersRegionNOK()
+    SetTestStepID(KTestStep0020);    
+    for (TInt noRects = KStressTestNoRectsStepSize; noRects <= KStressTestMaxNoRects; noRects += KStressTestNoRectsStepSize)
+        {
+        // TRAP here is on purpose, normally you shouldn't use it in loops
+        TRAP(err, EglSwapBufferRegionStressL(noRects));
+        if (err != KErrNone)
+            {
+            SetTestStepResult(EAbort);
+            }
+        }
+    RecordTestResultL();
+    
+    // Close the test and return result to the testframework
+    CloseTMSGraphicsStep();    
+    return TestStepResult();
+	}
+
+/**
+@SYMTestCaseID GRAPHICS-UI-BENCH-S60-0018
+
+@SYMTestPriority 1
+
+@SYMPREQ 2677
+
+@SYMTestCaseDesc
+Tests how long it takes to swap window surface buffers if the whole surface is updated.
+
+@SYMTestActions
+Clear the window surface with alternating background colors, swap the surface buffers
+and measure how long it takes.
+
+@SYMTestExpectedResults
+Test should pass and print the average framerate to a log file.
+*/
+void CTEglSwapBuffer::EglSwapBufferL()
+    {    
+    // Initialise uibench and reset the timer
+    iProfiler->InitResults();
+    // Perform the test
+    for(TInt i = KIterationsToTest; i > 0; --i)
+        {
+        // Clean the surface with the background color
+        vgSetfv(VG_CLEAR_COLOR, 4, KClearColors[i % KMaxClearColors]);
+        vgClear(0, 0, KWindowSize.iWidth, KWindowSize.iHeight);
+        // Swap the surface buffers
+        EGL_CHECK_ERRORL(eglSwapBuffers(iEglDisplay, iEglSurface));
+        }
+    // Mark the time and print the results to the log file
+    iProfiler->MarkResultSetL();
+    iProfiler->ResultsAnalysisFrameRate(KTestStep0018, 0, 0, 0,
+            KIterationsToTest, KWindowSize.iWidth * KWindowSize.iHeight);   
+    }
+
+/**
+@SYMTestCaseID GRAPHICS-UI-BENCH-S60-0019
+
+@SYMTestPriority 1
+
+@SYMPREQ 2677
+
+@SYMTestCaseDesc
+Tests how long it takes to swap window surface buffers if only a small region is updated. This
+test should show the maximum possible performance increase.
+
+@SYMTestActions
+Clear the window surface with alternating background colors, swap the surface buffers
+and measure how long it takes.
+
+@SYMTestExpectedResults
+Test should pass and print the average framerate to a log file.
+*/
+void CTEglSwapBuffer::EglSwapBufferRegionL()
+    {
+    // Number of rectangles
+    EGLint count = 1;
+    // Rectangle for partial swap buffer function
+    EGLint rects[] = {KRegionRect.iTl.iX, KRegionRect.iTl.iY, KRegionRect.Width(), KRegionRect.Height()};
+    // Get the function pointer for eglSwapBuffersRegionNOK()
+    TFPtrEglSwapBuffersRegionNok pfnEglSwapBuffersRegionNok = reinterpret_cast<TFPtrEglSwapBuffersRegionNok>(eglGetProcAddress("eglSwapBuffersRegionNOK"));
+    EGL_CHECK_ERRORL(pfnEglSwapBuffersRegionNok);
+    
+    // Clear the surface
+    vgSetfv(VG_CLEAR_COLOR, 4, KClearColors[0]);
+    vgClear(0, 0, KWindowSize.iWidth, KWindowSize.iHeight);
+    EGL_CHECK_ERRORL(eglSwapBuffers(iEglDisplay, iEglSurface));
+    
+    // Initialise uibench and reset the timer
+    iProfiler->InitResults();
+    // Perform the test
+    for(TInt i = KIterationsToTest; i > 0; --i)
+        {
+        // Clean the surface with the background color
+        vgSetfv(VG_CLEAR_COLOR, 4, KClearColors[i % KMaxClearColors]);
+        vgClear(0, 0, KWindowSize.iWidth, KWindowSize.iHeight);
+        // Swap the surface buffers
+        EGL_CHECK_ERRORL(pfnEglSwapBuffersRegionNok(iEglDisplay, iEglSurface, count, rects));
+        }
+    // Mark the time and print the results to the log file
+    iProfiler->MarkResultSetL();
+    iProfiler->ResultsAnalysisFrameRate(KTestStep0019, 0, 0, 0,
+            KIterationsToTest, KWindowSize.iWidth * KWindowSize.iHeight);
+    }
+
+/**
+@SYMTestCaseID GRAPHICS-UI-BENCH-S60-0020
+
+@SYMTestPriority 1
+
+@SYMPREQ 2677
+
+@SYMTestCaseDesc
+Tests how long it takes to swap window surface buffers if only a small region is updated. This
+test should show the maximum possible performance increase.
+
+@SYMTestActions
+Clear the window surface with alternating background colors, swap the surface buffers
+and measure how long it takes.
+
+@SYMTestExpectedResults
+Test should pass and print the average framerate to a log file.
+*/
+void CTEglSwapBuffer::EglSwapBufferRegionStressL(EGLint aCount)
+    {
+    TInt* rects = static_cast<TInt*>(User::AllocLC(sizeof(TInt) * 4 * aCount));
+    TInt actualRectCount = 0;
+    TInt idx = 0;
+    for (TInt y = 0; (y < KWindowSize.iHeight - KStressTestRectSize.iHeight - 1) && (actualRectCount < aCount); y += KStressTestRectSize.iHeight + KStressTestRectGap)
+        {
+        for (TInt x = 0; (x < KWindowSize.iWidth - KStressTestRectSize.iWidth - 1) && (actualRectCount < aCount); x += KStressTestRectSize.iWidth + KStressTestRectGap)
+            {
+            rects[idx++] = x;
+            rects[idx++] = y;
+            rects[idx++] = KStressTestRectSize.iWidth;
+            rects[idx++] = KStressTestRectSize.iHeight;
+            actualRectCount++;
+            }
+        }
+    TESTL(actualRectCount > 0);
+    if (actualRectCount != aCount)
+        {
+        WARN_PRINTF3(KWarnStressTestRectCount, actualRectCount, aCount);
+        }
+    
+    // Get the function pointer for eglSwapBuffersRegionNOK()
+    TFPtrEglSwapBuffersRegionNok pfnEglSwapBuffersRegionNok = reinterpret_cast<TFPtrEglSwapBuffersRegionNok>(eglGetProcAddress("eglSwapBuffersRegionNOK"));
+    EGL_CHECK_ERRORL(pfnEglSwapBuffersRegionNok);
+    
+    // Clear the surface
+    vgSetfv(VG_CLEAR_COLOR, 4, KClearColors[0]);
+    vgClear(0, 0, KWindowSize.iWidth, KWindowSize.iHeight);
+    EGL_CHECK_ERRORL(eglSwapBuffers(iEglDisplay, iEglSurface));
+    
+    // Initialise uibench and reset the timer
+    iProfiler->InitResults();
+    // Perform the test
+    for(TInt i = KIterationsToTest; i > 0; --i)
+        {
+        // Clean the surface with the background color
+        vgSetfv(VG_CLEAR_COLOR, 4, KClearColors[i % KMaxClearColors]);
+        vgClear(0, 0, KWindowSize.iWidth, KWindowSize.iHeight);
+        // Swap the surface buffers
+        EGL_CHECK_ERRORL(pfnEglSwapBuffersRegionNok(iEglDisplay, iEglSurface, actualRectCount, rects));
+        }
+    // Mark the time and print the results to the log file
+    iProfiler->MarkResultSetL();
+    INFO_PRINTF2(KInfoRectangles, aCount);
+    iProfiler->ResultsAnalysisFrameRate(KTestStep0020, 0, 0, 0,
+            KIterationsToTest, KWindowSize.iWidth * KWindowSize.iHeight);
+    CleanupStack::PopAndDestroy(rects);
+    }