--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/graphicstools/bitmapfonttools/src/STRNG.CPP Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,151 @@
+/*
+* Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+* Header STRNG.CPP
+*
+*/
+
+
+#include "STRNG.H"
+
+extern bool OutputUnicode;
+
+ostream& operator << (ostream& out, const String& aString)
+ {
+ for (int i = 0; i < aString.iLength; i++)
+ out << aString.iText[i];
+ out << '\n';
+ return out;
+ }
+
+EXPORT_C void String::Externalize(ostream& out)
+ {
+ if (OutputUnicode)
+ {
+ // Convert the string to Unicode, allowing #NNNN (each N is a hex digit)
+ // to represent an arbitrary Unicode character. Other values are just
+ // extended, so don't use codepage 1252 values in the range 128..159.
+ unsigned short* buffer = new unsigned short[iLength];
+ int i = 0;
+ int j = 0;
+ while (i < iLength)
+ {
+ if (iText[i] == '#')
+ {
+ i++;
+ char hex[5];
+ hex[0] = iText[i++];
+ hex[1] = iText[i++];
+ hex[2] = iText[i++];
+ hex[3] = iText[i++];
+ hex[4] = 0;
+ buffer[j++] = (unsigned short)strtoul(hex, NULL, 16);
+ }
+ else
+ {
+ buffer[j] = iText[i];
+ buffer[j] &= 0xFF;
+ i++;
+ j++;
+ }
+ }
+ int unicode_characters = j;
+ int32 length = (unicode_characters << 1); // 16-bit data
+ if (length < 0x80)
+ {
+ unsigned char len = (unsigned char)(length << 1);
+ out.write((char*)&len, sizeof(len));
+ }
+ else if (length < 0x4000)
+ {
+ uint16 len = (uint16)((length << 2) + 1);
+ out.write((char*)&len, sizeof(len));
+ }
+ else
+ {
+ // assert len<0x20000000 ?
+ uint32 len = (uint32)((length << 3) + 3);
+ out.write((char*)&len, sizeof(len));
+ }
+ // Output Unicode characters using the Standard Compression Scheme for Unicode.
+ // To save the bother of doing this properly, use a degenerate form whereby each
+ // Unicode character is output as itself. 0x0F selects Unicode mode and 0xF0 quotes
+ // characters that would conflict with other tags.
+ out << (unsigned char)0x0F;
+
+ for (i = 0; i < unicode_characters; i++)
+ {
+ unsigned char hi = (unsigned char)(buffer[i] >> 8);
+ unsigned char lo = (unsigned char)buffer[i];
+ if ((hi >= 0xe0) && (hi <= 0xf2))
+ out << 0xf0;
+ out << hi;
+ out << lo;
+ }
+
+ delete [] buffer;
+ }
+ else
+ {
+ int32 length = (iLength << 1) + 1; // 8-bit data
+ if (length < 0x80)
+ {
+ unsigned char len = (unsigned char)(length << 1);
+ out.write((char*)&len, sizeof(len));
+ }
+ else if (length < 0x4000)
+ {
+ uint16 len = (uint16)((length << 2) + 1);
+ out.write((char*)&len, sizeof(len));
+ }
+ else
+ {
+ // assert len<0x20000000 ?
+ uint32 len = (uint32)((length << 3) + 3);
+ out.write((char*)&len, sizeof(len));
+ }
+ out.write(iText, iLength);
+ }
+ }
+
+EXPORT_C int String::CreateText(const int aLength)
+ {
+ if (aLength != iLength)
+ {
+ char* text = new char[aLength + 1];
+ if (text)
+ {
+ iLength = aLength;
+ iText = text;
+ }
+ else
+ {
+ iLength = 0;
+ delete [] iText;
+ iText = NULL;
+ }
+ }
+ return iLength;
+ }
+
+EXPORT_C void String::DeleteText(char* aText) const
+ {
+ if (aText != iText)
+ delete [] aText;
+ }
+
+EXPORT_C String::~String()
+ {
+ delete [] iText;
+ }