windowing/windowserver/nonnga/SERVER/sprite.h
changeset 0 5d03bc08d59c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/windowing/windowserver/nonnga/SERVER/sprite.h	Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,186 @@
+// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// CWsSprite and associated classes definitions
+// 
+//
+
+#ifndef __SPRITE_H__
+#define __SPRITE_H__
+
+#include "server.h"
+
+//
+// CWsSpriteMember
+//
+class CWsSpriteMember : public CBase
+	{
+public:
+	CWsSpriteMember();
+	~CWsSpriteMember();
+	TBool SetL(const TCmdSpriteMember &aCmdSpriteMember);
+public:
+	CFbsBitmap *iBitmap;
+	CFbsBitmap *iMaskBitmap;
+	TBool iInvertMask;
+	CGraphicsContext::TDrawMode iDrawMode;
+	TPoint iOffset;
+	TTimeIntervalMicroSeconds32 iInterval;
+	};
+
+//
+// CWsSpriteBase
+//
+class CWsSpriteBase : public CWsScreenObject
+	{
+protected:
+	enum {ENoChildPriorityBoost=1,EPointerPriorityBoost=2};
+public:
+	friend class CWsSpriteTimer;
+	friend class CWsAnim;
+	friend class TCursorSprite;
+public:
+	static void InitStaticsL();
+	static void DeleteStatics();
+
+	CWsSpriteBase(CWsClient *aOwner, WH_HANDLES aType);
+	~CWsSpriteBase();
+
+	TRect Rect() const;
+	TPoint Pos() const;
+
+	void SetPos(const TPoint &Pos);
+	void Deactivate();
+	void TimerExpired();
+	void Activate();
+	inline TBool IsActive();
+	inline TBool IsFlashingEnabled();
+	TBool CanBeSeen() const;
+	
+	CWsSpriteBase * Next() { return iNext; }
+	void SetNext(CWsSpriteBase * aNext) { iNext = aNext; }
+	void Redraw(CFbsBitGc * aGc, const TRegion& aRegion);
+	void ForceRedraw();
+	inline const CWsWindow* Win();
+	TBool IsActivated() const;
+	TBool HasSpriteMember() const { return  iMembers->Count(); }
+protected:
+	void ConstructL(TUint aFlags, CWsWindow *aWindow);
+	void CommandL(TInt aOpcode, const TAny *aCmdData);
+	void AppendMemberL(const TCmdSpriteMember &aCmdSpriteMember);
+	virtual void CompleteL();
+	void SetMember(TInt aIndex);
+	void CheckSizesL();
+	TBool UpdateMemberL(CWsSpriteMember *aMember, const TCmdSpriteMember &aCmdSpriteMember);
+	void QueueDeltaTimer();
+protected:
+	CWsWindow *iWin;
+	CWsWindowGroup *iGroupWin;
+	TPoint iBasePos;
+	TPoint iPos;		// Combined position and offset
+	TSize iMaxSize;
+	TSize iSize;
+    TUint iFlags;
+	TRect iClipRect;
+	CArrayPtrFlat<CWsSpriteMember> *iMembers;
+	TInt iCurIndex;
+	TWsDeltaTimerEntry iDeltaTimerEntry;
+	TDisplayMode iDisplayMode;
+	TBool iClipSprite;
+	TPoint iClipOffset;
+	TSize iClipSize;
+	CWsSpriteBase * iNext; // linked list per window
+	TBool iFloating;
+//
+// Static data
+//
+	static CWsDeltaTimer *iDeltaTimer;
+	};
+
+/** Sprite flags.
+
+These can be combined with each other and TSpriteFlags using a bit-wise OR operation.
+
+@internalComponent
+@released
+@see RWsPointerCursor::Construct()
+@see RWsSprite::Construct() */
+enum TSystemSpriteFlags
+	{
+	ESpriteNonSystemFlags=0x0000FFFF,
+	ESpriteSystemFlags=	  0xFFFF0000,
+	ESpritePointer=0x10000,
+	ESpriteOOM=0x20000,
+	ESpriteDisabled=0x40000,
+	ESpriteActive=0x80000,
+	ESpriteDirty=0x100000
+	};
+
+//
+// CWsSpriteBase inlines
+//
+inline TBool CWsSpriteBase::IsActive()
+	{
+	return iNext != NULL;
+	}
+inline TBool CWsSpriteBase::IsFlashingEnabled()
+	{
+	return (iFlags&ESpriteFlash);
+	}
+inline const CWsWindow* CWsSpriteBase::Win()
+	{
+	return iWin;
+	}
+	
+//
+// CWsSprite
+//
+class CWsSprite : public CWsSpriteBase
+	{
+public:
+	CWsSprite(CWsClient *aOwner);
+	~CWsSprite();
+	void ConstructL(const TWsClCmdCreateSprite &aParams);
+	void CommandL(TInt aOpcode, const TAny *aCmdData);
+	void CompleteL();
+	void Update(TInt aMember,TRect aRect,TBool aFullUpdate);
+public:
+	CWsAnim *iAnim;	// The AnimDLL on this sprite if there is one.
+	};
+
+//
+// CWsSpriteManager
+//
+class CWsSpriteManager : public CBase
+	{
+public:
+	~CWsSpriteManager();
+	static CWsSpriteManager* NewL();
+	void DrawFloatingSprites(CFbsBitGc* aGc,const TRegion& aRegion);
+	void AddFloatingSprite(CWsSpriteBase* aSprite);
+	void RemoveFloatingSprite(CWsSpriteBase* aSprite);
+	void Schedule(CWsSpriteBase* aSprite, TRect* aRect = 0);
+	TFlashState CurrentSpriteFlashState(const CWsSpriteBase* aSprite) const;
+	TFlashState CurrentCursorFlashState() const;
+	TInt SpriteCount() const { return iFloatingSprites.Count(); }
+	TTimeIntervalMicroSeconds NextCursorFlashStateChange() const;
+	void CalcFloatingSpriteRgn( TRegion& aResultRgn, const TRect& aDefaultRect );
+private:
+	CWsSpriteManager();
+	void ConstructL();
+	TTimeIntervalMicroSeconds NextSpriteFlashStateChange(const CWsSpriteBase* aSprite) const;
+	TTimeIntervalMicroSeconds CalculateTimeToNextFlash(TTimeIntervalMicroSeconds aTime) const;
+private:
+	RPointerArray<CWsSpriteBase> iFloatingSprites;
+	};
+#endif