--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/egl/sfegltest/src/eglrendering.cpp Thu Sep 30 18:43:06 2010 +0100
@@ -0,0 +1,229 @@
+// Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+
+#include <string.h>
+#include "eglrendering.h"
+#include "openvgengine.h"
+#include <hal.h>
+
+const TInt KTimerDelay = 0;
+
+
+/** Attributes to be passed into eglChooseConfig */
+const EGLint KColorRGB565AttribList[] =
+ {
+ EGL_RED_SIZE, 5,
+ EGL_GREEN_SIZE, 6,
+ EGL_BLUE_SIZE, 5,
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT,
+ EGL_NONE
+ };
+
+
+CEGLRendering* CEGLRendering::NewL(RWindow& aWindow, TBool aQhd)
+ {
+ CEGLRendering* self = CEGLRendering::NewLC(aWindow, aQhd);
+ CleanupStack::Pop(self);
+ return self;
+ }
+
+
+CEGLRendering* CEGLRendering::NewLC(RWindow& aWindow, TBool aQhd)
+ {
+ CEGLRendering* self = new(ELeave) CEGLRendering(aWindow);
+ CleanupStack::PushL(self);
+ self->ConstructL(aQhd);
+ return self;
+ }
+
+CEGLRendering::~CEGLRendering()
+ {
+ Stop();
+
+ delete iTimer;
+
+ if (iContextVG!=EGL_NO_CONTEXT)
+ {
+ EGLCheckReturnError(eglDestroyContext(iDisplay,iContextVG));
+ }
+
+ if (iSurface!=EGL_NO_SURFACE)
+ {
+ EGLCheckReturnError(eglDestroySurface(iDisplay,iSurface));
+ }
+
+ // Call eglMakeCurrent() to ensure the surfaces and contexts are truly destroyed.
+ EGLCheckReturnError(eglMakeCurrent(iDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+
+ EGLCheckReturnError(eglTerminate(iDisplay));
+ EGLCheckReturnError(eglReleaseThread());
+
+ delete iBitmap;
+ }
+
+void CEGLRendering::Start()
+ {
+ // Start drawing the screen periodically
+ iTimer->Start(0, KTimerDelay, TCallBack(TimerCallBack,this));
+ }
+
+void CEGLRendering::Stop()
+ {
+ if(iTimer)
+ {
+ iTimer->Cancel();
+ }
+ }
+
+void CEGLRendering::EGLCheckError()
+ {
+ EGLint error = eglGetError();
+ if(error != EGL_SUCCESS)
+ {
+ User::Panic(_L("EGL error"), error);
+ }
+ }
+
+void CEGLRendering::VGCheckError()
+ {
+ VGint error = vgGetError();
+ if(error != VG_NO_ERROR)
+ {
+ User::Panic(_L("OpenVG error"), error);
+ }
+ }
+
+void CEGLRendering::EGLCheckReturnError(EGLBoolean aBool)
+ {
+ if (!aBool)
+ {
+ User::Panic(_L("EGL return error"),eglGetError());
+ }
+ }
+
+
+CEGLRendering::CEGLRendering(RWindow& aWindow)
+ : iWindow(aWindow),iCount(0)
+ {
+ }
+
+/*
+ * Construct EGL objects, and OpenVG binding.
+ *
+ * Here we collaborate with EGL to associate a session, pick and configuration, assign
+ * it to the window we have, and then bind the OpenVG rendering API to our newly created
+ * context.
+ *
+ * In bring up terms, here is where the first EGL code entry points are called from. Its
+ * the natural point where an EGL bringup starts debugging from, assuming the core EGL
+ * works in terms of supporting EGL sync objects (needed for boot before we get to the
+ * ESHELL command prompt).
+ */
+void CEGLRendering::ConstructL(TBool aQhd)
+ {
+ RDebug::Printf("CEGLRendering::ConstructL");
+
+ // Refresh timer
+ iTimer = CPeriodic::NewL(CActive::EPriorityIdle);
+
+ const TDisplayMode dispMode = iWindow.DisplayMode();
+ const TSize windowSize(iWindow.Size());
+
+ // Create display object
+ iDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ RDebug::Printf("CEGLRendering::ConstructL 1");
+ EGLCheckError();
+
+ // Initialize display object
+ EGLCheckReturnError(eglInitialize(iDisplay, NULL, NULL));
+ RDebug::Printf("CEGLRendering::ConstructL 2");
+
+ RDebug::Printf("Vendor string %s", eglQueryString(iDisplay, EGL_VENDOR));
+ RDebug::Printf("Version string %s", eglQueryString(iDisplay, EGL_VERSION));
+ RDebug::Printf("Version string %s", eglQueryString(iDisplay, EGL_EXTENSIONS));
+
+
+ // Check that EGL provides the capabilities for this app.
+ TInt error = KErrNone;
+ if ( NULL == strstr(eglQueryString(iDisplay, EGL_CLIENT_APIS), "OpenVG") )
+ {
+ RDebug::Printf("OpenVG not listed in supported client APIs %s", eglQueryString(iDisplay, EGL_CLIENT_APIS));
+ error = KErrNotSupported;
+ }
+
+
+ if ( NULL == strstr(eglQueryString(iDisplay, EGL_EXTENSIONS), "EGL_SYMBIAN_COMPOSITION") )
+ {
+ RDebug::Printf("EGL_SYMBIAN_COMPOSITION not listed in extension string %s", eglQueryString(iDisplay, EGL_EXTENSIONS));
+ error = KErrNotSupported;
+ }
+ if (error != KErrNone)
+ {
+ User::Leave(error);
+ }
+
+ EGLint numConfigs;
+ EGLConfig chosenConfig = 0;
+
+ // Choose the config to use
+ EGLCheckReturnError(eglChooseConfig(iDisplay, KColorRGB565AttribList, &chosenConfig, 1, &numConfigs));
+ RDebug::Printf("CEGLRendering::ConstructL 3");
+ if (numConfigs == 0)
+ {
+ RDebug::Printf("No matching configs found", eglQueryString(iDisplay, EGL_EXTENSIONS));
+ User::Leave(KErrNotSupported);
+ }
+
+ // Create window surface to draw direct to.
+ EGLCheckReturnError(eglBindAPI(EGL_OPENVG_API));
+ RDebug::Printf("CEGLRendering::ConstructL 4");
+ iSurface = eglCreateWindowSurface(iDisplay, chosenConfig, &iWindow, NULL);
+ RDebug::Printf("CEGLRendering::ConstructL 5");
+ EGLCheckError();
+
+ TInt redSize, greenSize, blueSize, alphaSize;
+
+ EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_ALPHA_SIZE, &alphaSize));
+ EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_RED_SIZE, &redSize));
+ EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_GREEN_SIZE, &greenSize));
+ EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_BLUE_SIZE, &blueSize));
+ RDebug::Print(_L("EGLConfig id:%d alpha:%d red:%d green:%d blue:%d"), chosenConfig,
+ alphaSize, redSize, greenSize, blueSize);
+ RDebug::Printf("CEGLRendering::ConstructL 6");
+
+ // Create context to store surface settings
+ iContextVG = eglCreateContext(iDisplay, chosenConfig, EGL_NO_CONTEXT, NULL);
+ RDebug::Printf("CEGLRendering::ConstructL 7");
+ EGLCheckError();
+
+ CEGLRendering::EGLCheckReturnError(eglMakeCurrent(iDisplay, iSurface, iSurface, iContextVG));
+ RDebug::Printf("CEGLRendering::ConstructL 8");
+ }
+
+
+/** Update the display */
+void CEGLRendering::UpdateDisplay()
+ {
+ // Flush colour buffer to the window surface
+ CEGLRendering::EGLCheckReturnError(eglSwapBuffers(iDisplay, iSurface));
+ }
+
+/** Callback called by refresh timer */
+TInt CEGLRendering::TimerCallBack(TAny* aDemo)
+ {
+
+ static_cast<CEGLRendering*>(aDemo)->UpdateDisplay();
+ return KErrNone;
+ }