egl/egltest/scripts/egltest_settings.ini
changeset 121 d72fc2aace31
parent 85 cdf2f6e5c390
--- a/egl/egltest/scripts/egltest_settings.ini	Tue Jun 22 15:21:29 2010 +0300
+++ b/egl/egltest/scripts/egltest_settings.ini	Tue Jul 20 13:27:44 2010 +0300
@@ -31,34 +31,33 @@
 Format2	= VG_sARGB_8888_PRE
 
 [SyncObject]
-Threshold=500000
-DelaySignalling=2500000
-WaitSyncTimeout=5000000
-LongDelaySignalling=7500000
-NumIterations=1000
+Threshold = 500000
+DelaySignalling = 2500000
+WaitSyncTimeout = 5000000
+LongDelaySignalling = 7500000
+NumIterations = 1000
+
+[SurfaceScaling]
+AllScalable = ETrue
 
 [Benchmark]
-NumIterations = 300 // Needs to be set with care. Making this value greater may cause an allocation failure.
-                    // On the emulator, it fails to create SgImage at some point.
-                    // Hardware will have their own limitations which also need to be considered.
-ImageWidth = 50 // width of RSgImage
-ImageHeight = 50 // height of RSgImage
+// NumIterations needs to be set with care (and hardware limitations must be considered)
+// Making this value greater may cause an allocation failure 
+NumIterations = 300 
+ImageWidth = 50
+ImageHeight = 50
 NumFormats = 1
 Format0 = EUidPixelFormatARGB_8888_PRE
 
 [OOM]
+// Width and height need to be set with care (and hardware limitations must be considered)
+// Making these values too small may result in the test taking a very long time to reach an out of memory situation
 NumIterations = 5
-ImageWidth = 200  // width of RSgImage
-ImageHeight = 200 // height of RSgImage
-		  // Width and height need to be set with care. Making these values too small may result
-		  // in the test taking a very long time to reach an out of memory situation.
-		  // Different hardware platforms will have different memory limitations 
-ThresholdGPUUsedMemory = 5 //Deviation in percentage between max and min of GPU memory
-			   //retrieved at the end of each attempt through NOK_resource_profiling2 egl extension inteface
-ThresholdLastIteration = 5 //Deviation in percentage between max and min of successful iteration number 
-			   //retrieved at the end of each attempt
-
+ImageWidth = 200
+ImageHeight = 200
+ThresholdGPUUsedMemory = 5
+ThresholdLastIteration = 5
 
 [SwapBuffers]
-WindowWidth=200
-WindowHeight=200
\ No newline at end of file
+WindowWidth = 200
+WindowHeight = 200