Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and
the same for libEGL_sw.lib and libOpenVGU_sw.lib).
Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged
libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions.
The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing
a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM
with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set.
As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs
and we can build directly to the correct name.
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// For the Winscw Emulator only, selects between GCE and non-GCE version of Bit Gdi.
// The default is the non-GCE based version.
// To select the GCE version do one of:
// 1. Add a line to the epoc.ini file in \epoc32\data like this:
// symbian_graphics_use_gce ON
// or
// 2. Start epoc.exe with these parameters, (the "--" IS necessary):
// -Dsymbian_graphics_use_gce=ON --
// or
// 3. epoc.exe can be told to switch to a different initialisation file than epoc.ini, with the -M parameter.
// Progress chaining to the real Bitgdi is logged in epocwind.out.
//
//
#include <emulator.h>
#include <e32svr.h>
#include <u32hal.h>
extern "C" {
#include "bitgdi_stubs.h"
FARPROC vector[MAX_ORDINAL+1];
#ifdef _DEBUG
void Stop(char* aErrorMessage)
#else
void Stop(char* /*aErrorMessage*/)
#endif
{
int err = GetLastError();
#ifdef _DEBUG
RDebug::Printf("%s, (last error = %i)", aErrorMessage, err);
#endif
_asm int 3;
}
void fill_vector(HINSTANCE aDll)
{
int i;
FARPROC address = NULL;
for (i=1;i<=MAX_ORDINAL;i++)
{
address = GetProcAddress(aDll, (LPCSTR)i);
if (address == NULL)
{
Stop("... has too few exported functions");
}
vector[i] = address;
}
address = GetProcAddress(aDll, (LPCSTR)i);
if (address != NULL)
{
Stop("... has too many exported functions");
}
vector[0] = (FARPROC)1; // initialised
}
// redirects DLL calls to GCE or non-GCE implementation
void init_vector()
{
// ask HAL which configuration to use
TBool gce = EFalse;
UserSvr::HalFunction(EHalGroupEmulator, EEmulatorHalBoolProperty, (TAny*)"symbian_graphics_use_gce", &gce);
const char* library = gce ? "bitgdi_gce.dll" : "bitgdi_nongce.dll";
#ifdef _DEBUG
RDebug::Printf("Redirecting bitgdi.dll to \"%s\" ...\n", library);
#endif
Emulator::Escape(); // prevent deadlock between EKA2 scheduler and MS kernel
// try to load selected DLL
HINSTANCE instance = LoadLibraryA(library);
Emulator::Reenter();
if (instance == NULL)
{
Stop("... unable to load");
}
else
{
fill_vector(instance);
#ifdef _DEBUG
RDebug::Printf("... DLL loaded successfully");
#endif
}
}
__declspec(naked) void common_dispatch()
{
_asm cmp dword ptr vector,0 // initialised?
_asm je do_init_vector
call_though_vector:
_asm jmp [vector+eax*4]
do_init_vector:
_asm push eax
_asm push ecx
_asm push edx
_asm call init_vector
_asm pop edx
_asm pop ecx
_asm pop eax
_asm jmp call_though_vector
}
}