graphicsdeviceinterface/directgdiadaptation/hwsrc/directgdidriverimpl.h
author William Roberts <williamr@symbian.org>
Thu, 03 Jun 2010 17:39:46 +0100
branchNewGraphicsArchitecture
changeset 87 0709f76d91e5
parent 0 5d03bc08d59c
permissions -rw-r--r--
Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and the same for libEGL_sw.lib and libOpenVGU_sw.lib). Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions. The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set. As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs and we can build directly to the correct name.

// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Declaration of a Direct Graphics Device Interface (GDI) Driver implementation,
// this class actually implements the HAI.
// 
//


#ifndef __DIRECTGDIDRIVERIMPL_H__
#define __DIRECTGDIDRIVERIMPL_H__

/**
@file
@internalComponent Reference implementation of Open VG hardware accelerated DirectGDI adaptation.
*/
#include "vgimagecache.h"
#include "directgdidrawableref.h"
#include "directgdiimageref.h"
#include "directgdidriverprocessstate.h"
#include "glyphimagecache.h"
#include <graphics/directgdidriverinternal.h>
#include <graphics/directgdiextensioninterfaces.h>
#include <e32hashtab.h>
#include <e32cmn.h>
#include <pls.h>


// Forward declarations.
//
class CDirectGdiImageTargetImpl;
class CDirectGdiImageSourceImpl;
class CVgEngine;
class CDirectGdiDrawableRef;
class RDirectGdiImageTarget;

/**
Represents the body part of CDirectGdiDriver that actually implements the HAI. Derives from the CDirectGdiDriverInternal class and implements all the 
interfaces to provide the functionality required by the generic layer.
*/
NONSHARABLE_CLASS(CDirectGdiDriverImpl): public CDirectGdiDriverInternal, public MDirectGdiDriverCacheSize
	{
public:
	static TInt New(CDirectGdiDriverInternal*& aInternal, RLibrary aLibrary);
	~CDirectGdiDriverImpl();

	// From CDirectGdiDriverInternal	
	void Flush();
	void Finish();	
	TInt GetError();
	void SetError(TInt aErr);
	TInt CreateDrawableSource(TInt& aHandleRet, const RSgDrawable& aSgDrawable);
	void CloseDrawableSource(TInt& aHandle) ;	
	TInt CreateImageTarget(TInt& aHandleRet, const RSgImage& aImageDestination);
	void CloseImageTarget(TInt& aHandle);
	TInt CreateEngine(MDirectGdiEngine*& aDirectGdiEngine);
	void DestroyEngine(MDirectGdiEngine* aDirectGdiEngine);
	TInt GetInterface(TUid aInterfaceId, TAny*& aInterface);
	
	// From MDirectGdiDriverCacheSize
	TInt SetMaxImageCacheSize(TInt aSize);	
	TInt MaxImageCacheSize() const;
	TInt SetMaxGlyphCacheSize(TInt aSize);
	TInt MaxGlyphCacheSize() const;
	
	void SetCurrentEngine(CVgEngine* aCurrentEngine);
	void SetCurrentTarget(CDirectGdiImageTargetImpl* aCurrentTarget);
	TBool IsCurrentEngine(const CVgEngine* aCurrentEngine) const;
	TBool IsCurrentTarget(const CDirectGdiImageTargetImpl* aCurrentTarget) const;
	void Activate(CDirectGdiImageTargetImpl* aRenderingTarget);
	void Reactivate(CDirectGdiImageTargetImpl* aRenderingTarget);
	void Deactivate(CDirectGdiImageTargetImpl* aRenderingTarget);
	CDirectGdiImageSourceImpl* GetImageSourceFromHandle(TInt aHandle) const;	
	CDirectGdiImageTargetImpl* GetImageTargetFromHandle(TInt aHandle) const;
	TBool IsImageSource(TInt aHandle) const;
	
	CFontGlyphImageStorage* FontGlyphImageStorage() const;
	TInt PreAllocateFontGlyphImages(); //images will be used to draw glyphs if the system runs out of memory
	CVgImageCache* VgImageCache() const;

	// VGImage cache commands
	VGImage GetVgImageFromCache(const CFbsBitmap& aBitmap, const TPoint& aOrigin) const;
	TBool AddVgImageToCache(const CFbsBitmap& aBitmap, VGImage& aImage, const TPoint& aOrigin);
	
	TInt RegisterSourceImage(const CDirectGdiImageSourceImpl& aImage);
	TInt RegisterTargetImage(const CDirectGdiImageTargetImpl& aImage);
	TInt UnregisterSourceImage(const CDirectGdiImageSourceImpl& aImage);
	TInt UnregisterTargetImage(const CDirectGdiImageTargetImpl& aImage);
	
	inline EGLDisplay EglDisplay() const;
	inline XDirectGdiDriverProcessState& ProcessState() const;
	
	static TInt GetVgError();

private:
	CDirectGdiDriverImpl(RLibrary aLibrary);
	TInt Construct();
	TInt InitializeEglConfigs(EGLDisplay display);
		
#ifdef _DEBUG
	void CheckSourceIsValid(TInt aHandle) const;
	void CheckTargetIsValid(TInt aHandle) const;
#endif // _DEBUG

private:
	TInt iErrorCode; 	/**< The first error code to occur in any CVgEngine instance.*/
	RHashMap<TInt, EGLContext> iPixelContextMap;
	RHashMap<TInt, EGLConfig> iPixelConfigMap;
	CVgEngine* iCurrentEngine;
	CDirectGdiImageTargetImpl* iCurrentTarget;
	EGLContext iSharedContext;
	EGLDisplay iDisplay;
	RPointerArray<CDirectGdiImageRef> iSourceArray;	/**< An array of pointers to all sources created and currently held open by this driver.*/
	RPointerArray<CDirectGdiImageRef> iTargetArray;	/**< An array of pointers to all targets created and currently held open by this driver.*/
	
	CFontGlyphImageStorage* iGlyphImageStorage;
	CVgImageCache* iVgImageCache;

#ifndef __WINS__
	static XDirectGdiDriverProcessState gProcessState;
#endif
	};

/**
@return A reference to the process state object.
*/
inline XDirectGdiDriverProcessState& CDirectGdiDriverImpl::ProcessState() const
	{
#ifdef __WINS__
	const TUid KDirectGdiAdapterUid = {0x102858E9};
	return *Pls<XDirectGdiDriverProcessState>(KDirectGdiAdapterUid);
#else
	return gProcessState;
#endif
	}

/**
@return A handle to the EGLDisplay associated with this driver.
*/
inline EGLDisplay CDirectGdiDriverImpl::EglDisplay() const 
	{
	return iDisplay; 
	}

#endif //__DIRECTGDIDRIVERIMPL_H__