graphicsdeviceinterface/screendriver/group/integrator.mmp
author William Roberts <williamr@symbian.org>
Thu, 03 Jun 2010 17:39:46 +0100
branchNewGraphicsArchitecture
changeset 87 0709f76d91e5
parent 0 5d03bc08d59c
permissions -rw-r--r--
Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and the same for libEGL_sw.lib and libOpenVGU_sw.lib). Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions. The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set. As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs and we can build directly to the correct name.

// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#include            "scdv.mmh"
target              _integrator_scdv.dll

SOURCEPATH          ../sbit
source              BMDRAW.CPP
source              BmDrawScaling.cpp
source              BMDRAW1.CPP
source              BMDRAW2.CPP
source              BMDRAW4M.CPP
source              BMDRAW4C.CPP
source              BMDRAW8.CPP
source              BMDRAW8M.CPP
source              BMDRAW8C.CPP
source              BMDRAW12.CPP
source              BMDRAW16.CPP
source              BMDRAW24.CPP
source              BMDRAW24U.CPP
source              BMDRAW32.CPP
source              BMDRAW32A.CPP
source              BMDRAW32PMA.cpp
source              LUTAB.CPP
source              Cdsb.cpp
source              AccelSoft.cpp
source              FastBlend.cpp

SOURCEPATH          ../smint
source              SCNEW.CPP
source              SCCOL.CPP
source              AccelHard.cpp
source              AccelBitmap.cpp

VENDORID            0x70000001

// If SYMBIAN_USE_FAST_FADING is defined, the fixed fading implementation will be selected and its value
// will be used as fading parameter. Example usage:
// MACRO SYMBIAN_USE_FAST_FADING=0x00303030
// 
// If SYMBIAN_USE_FAST_FADING is not defined, default fading implementation based on black and white map 
// parameters will be used.

SMPSAFE