Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and
the same for libEGL_sw.lib and libOpenVGU_sw.lib).
Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged
libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions.
The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing
a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM
with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set.
As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs
and we can build directly to the correct name.
// Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __ACCELHARD_H__
#define __ACCELHARD_H__
#include "GraphicsAccelerator.h"
/**
@internalComponent
*/
enum TGraphicsAcceleratorPanic
{
EGraphicsAcceleratorPanicInvalidOperationBuffer,
EGraphicsAcceleratorAttemptedDrawOutsideBitmap,
};
/**
@internalComponent
*/
GLREF_C void GraphicsAcceleratorPanic(TGraphicsAcceleratorPanic aPanicCode);
/**
@internalComponent
*/
class CHardwareGraphicsAcceleratorBase : public CHardwareGraphicsAccelerator
{
protected:
void ConstructL(RHardwareBitmap aBitmap);
public:
// From CGraphicsAccelerator
virtual const TGraphicsAcceleratorCaps* Capabilities();
virtual TInt Operation(const TGraphicsOperation& aOperation);
virtual TInt Operation(const TGraphicsOperation& aOperation,TInt aNumClipRects,TRect* aClipRects);
virtual TInt Operation(TDes8& aBuffer);
virtual TInt Operation(TDes8& aBuffer,TInt aNumClipRects,TRect* aClipRects);
// From CGraphicsAccelerator
virtual void Reserved_1();
virtual void Reserved_2();
virtual void Reserved_3();
virtual void Reserved_4();
protected:
// Generic pure virtual operations
virtual void DoFillRect(const TRect& aRect,TUint32 aFillValue) = 0;
virtual TInt DoFilledRectWithPattern(const TRect& aRect,TGopFillPattern aPattern) = 0;
virtual void DoInvertRect(const TRect& aRect) = 0;
virtual TInt DoBitBlt(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect) = 0;
virtual TInt DoBitBltMasked(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aMaskSpec) = 0;
virtual void DoFadeRect(const TRect& aRect,const TGopFadeParams aFade) = 0;
virtual TInt DoBitBltAlphaBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec) = 0;
virtual TInt DoAlphaBlendTwoBitmaps(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec1,const TAcceleratedBitmapSpec& aSrceBitmapSpec2,const TRect& aSourceRect,const TPoint& aSrcPt2,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt) = 0;
virtual TInt DoAlphaBlendOneBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt) = 0;
//
// New pure virtual
virtual TUint32 FillValue(TRgb aColor) = 0; // Return a TUint32 value which has all pixels set to the given color
virtual void DoUpdateScreen(const TRect& aRect) = 0;
inline void UpdateScreen(const TRect& aRect);
protected:
TGraphicsAcceleratorCaps const* iCaps;
TAcceleratedBitmapInfo iBitmapInfo;
TBool iIsScreen;
};
inline void CHardwareGraphicsAcceleratorBase::UpdateScreen(const TRect& aRect)
{
if(iIsScreen)
DoUpdateScreen(aRect);
}
/**
@internalComponent
*/
class CColor256HardwareGraphicsAccelerator : public CHardwareGraphicsAcceleratorBase
{
public:
static CColor256HardwareGraphicsAccelerator* NewL(RHardwareBitmap aBitmap);
protected:
void ConstructL(RHardwareBitmap aBitmap);
// From CHardwareGraphicsAcceleratorBase
virtual void DoFillRect(const TRect& aRect,TUint32 aFillValue);
virtual TInt DoFilledRectWithPattern(const TRect& aRect,TGopFillPattern aPattern);
virtual void DoInvertRect(const TRect& aRect);
virtual TInt DoBitBlt(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect);
virtual TInt DoBitBltMasked(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aMaskSpec);
virtual void DoFadeRect(const TRect& aRect,const TGopFadeParams aFade);
virtual TInt DoBitBltAlphaBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec);
virtual TInt DoAlphaBlendTwoBitmaps(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec1,const TAcceleratedBitmapSpec& aSrceBitmapSpec2,const TRect& aSourceRect,const TPoint& aSrcPt2,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt);
virtual TInt DoAlphaBlendOneBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt);
virtual TUint32 FillValue(TRgb aColor);
virtual void DoUpdateScreen(const TRect& aRect);
private:
TInt iScreenNo;
};
#endif