Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and
the same for libEGL_sw.lib and libOpenVGU_sw.lib).
Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged
libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions.
The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing
a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM
with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set.
As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs
and we can build directly to the correct name.
// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef ___WININC_H__
#define ___WININC_H__
#define UNICODE
#pragma warning( disable : 4201 )
#define WIN32_LEAN_AND_MEAN
#define NOSERVICE
#include <windows.h>
#pragma warning( default : 4201 )
#include <TCHAR.H>
#include <gdi.h>
/**
RWindows describes an object, which creates and manages a Windows OS window,
used for the Symbian OS drawing operations on the Emulator.
A single window object can be shared between one or more RWindows clients.
@internalComponent
*/
class RWindows
{
public:
static RWindows* GetWindow(TInt aScreenNo, TAny* aHwnd,const TSize& aSize);
static void ReleaseWindow(TInt aScreenNo);
void Update(const TRegion& aRgn,const TSize& aSize);
TUint8* PixelAddress(TInt aX,TInt aY);
TUint32* EpocBitmapBits() const {return iEpocBitmapBits;}
void SetOrientation(TInt aOrientation);
TInt Orientation() const;
TSize GetOrientedSize();
TRect GetOrientedRect(const TRect &aSize);
private:
RWindows();
void ConstructL(TAny* aHwnd,const TSize& aSize);
void Destroy();
void UpdateRect(const TRect& aRect,const TSize& aSize);
public:
TDisplayMode iDisplayMode;
TSize iEpocBitmapSize;
TInt iEpocBitmapLinePitch;
TRgb* iPalette;
private:
HWND iHwnd;
HDC iHdc;
HBITMAP iHbitmap;
BITMAPINFO* iBitmapInfo;
TUint8* iBitmapBits;
HBITMAP iH90bitmap;
BITMAPINFO* i90BitmapInfo;
TUint8* i90BitmapBits;
TInt iByteWidth;
TInt i90ByteWidth;
TUint32* iEpocBitmapBits;
TInt iOrientation;
TInt iScreenNo;
};
RWindows* WindowHandler(TInt aScreenNo);
void CreateScreenSemaphoreName(TInt aScreenNo, TDes& aScreenSemaphoreName);
#endif