Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and
the same for libEGL_sw.lib and libOpenVGU_sw.lib).
Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged
libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions.
The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing
a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM
with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set.
As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs
and we can build directly to the correct name.
// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
PRINT Run all te_uibench Suite Tests
//
LOAD_SUITE te_uibench
//
RUN_UTILS MkDir c:\uibench_sanity\
RUN_UTILS MakeReadWrite c:\uibench_sanity\
RUN_UTILS MkDir e:\uibench_sanity\
RUN_UTILS MakeReadWrite e:\uibench_sanity\
RUN_UTILS MkDir c:\Profiles\
RUN_UTILS MakeReadWrite c:\Profiles\
RUN_UTILS MkDir e:\Profiles\
RUN_UTILS MakeReadWrite e:\Profiles\
RUN_TEST_STEP 4000 te_uibench tscaleddrawbitmap z:\uibench\te_uibench.ini
RUN_TEST_STEP 100 te_uibench tfbsbitmaphandleperf z:\uibench\te_uibench.ini
RUN_TEST_STEP 1000 te_uibench tfbsfonthandleperf z:\uibench\te_uibench.ini
RUN_TEST_STEP !Heap=0x400000 4000 te_uibench tbitbltperf z:\uibench\te_uibench.ini
RUN_TEST_STEP 100 te_uibench tscrollingperf z:\uibench\te_uibench.ini
RUN_TEST_STEP 2000 te_uibench talphadrawing z:\uibench\te_uibench.ini
RUN_TEST_STEP 1000 te_uibench TOptimisedBmp z:\uibench\te_uibench.ini
RUN_TEST_STEP 100 te_uibench tsolidcolour z:\uibench\te_uibench.ini
RUN_TEST_STEP 2000 te_uibench TAlphaBlend z:\uibench\te_uibench.ini
RUN_TEST_STEP 300 te_uibench tshadowperf z:\uibench\te_uibench.ini
RUN_TEST_STEP 1000 te_uibench tsimpledrawing z:\uibench\te_uibench.ini
RUN_TEST_STEP 200 te_uibench TRedrawing z:\uibench\te_uibench.ini
RUN_TEST_STEP 1000 te_uibench tnonredrawdrawing z:\uibench\te_uibench.ini
RUN_TEST_STEP 20000 te_uibench tfadeperf z:\uibench\te_uibench.ini
RUN_TEST_STEP 10000 te_uibench tredrawstoreperf z:\uibench\te_uibench.ini
RUN_TEST_STEP 1000 te_uibench ttranslucent z:\uibench\te_uibench.ini
RUN_TEST_STEP 200 te_uibench tspriteperf z:\uibench\te_uibench.ini
RUN_TEST_STEP 1000 te_uibench textendedbitmap z:\uibench\te_uibench.ini
// Performance tests Script for Hindi text rendering
RUN_SCRIPT z:\uibench\te_uibench_gdi.script
PRINT Complete_te_uibench_Tests