windowing/windowserver/test/t_stress/inc/crpwin.h
author William Roberts <williamr@symbian.org>
Thu, 03 Jun 2010 17:39:46 +0100
branchNewGraphicsArchitecture
changeset 87 0709f76d91e5
parent 0 5d03bc08d59c
permissions -rw-r--r--
Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and the same for libEGL_sw.lib and libOpenVGU_sw.lib). Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions. The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set. As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs and we can build directly to the correct name.

// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

/**
 @file
 @test
 @internalComponent
*/

#ifndef CRPWIN_H
#define CRPWIN_H


#include <w32std.h>
#include "compwin.h"

/*******************************************************************************
Client side of the crp used by CCrpWin
*******************************************************************************/
class CCrpClient : public CWsGraphic
	{
public:
	static CCrpClient * NewL();
	~CCrpClient();
	void DrawCrp(CWindowGc& aGc,const TRect& aRect);

private:
	CCrpClient();
	void ConstructL();

private: // from CWsGraphic
	virtual void HandleMessage(const TDesC8& aData);
	virtual void OnReplace();
	};

/*******************************************************************************
These windows have a crp that draws over the full extent of the window.
Currently only draws a simple square with an elipse within (NO ANIMATION).
*******************************************************************************/
_LIT8(KCrpWindowType, "CrpDrawer");
class CCrpWin : public CCompWin
	{ 
public:
	static CCrpWin* NewLC(RWsSession& aWs, RWindowGroup* aGroup, CCompWin* aParent, CWindowGc& aGc);
	static void LoadConfiguration(const MTestStepConfigurationContext* aContext);
	static TBool IsEnabled() { return iEnabled; }
	~CCrpWin();
	
	void SetSize(const TSize & aSize);
	void Redraw(const TRect& aRect);
	void DrawBitmap(CFbsBitGc* aGc, TRect& aClip, TPoint& aOrigin);
	virtual const TDesC8& TypeName() { return KCrpWindowType; }
	void DumpDetails(RFile & aFile, TInt aDepth);
	
protected:
	CCrpWin(RWsSession& aWs, RWindowGroup* aGroup, CCompWin* aParent, CWindowGc& aGc);
	void ConstructL();
	
private:
	static TBool iEnabled;
	static TBool iTransparent;
	CCrpClient* iCrp;
	};




#endif // CRPWIN_H