Add MMP files to build libOpenVG_sw.lib which uses LINKAS to redirect to libOpenVG.dll (and
the same for libEGL_sw.lib and libOpenVGU_sw.lib).
Only the libEGL_sw.lib redirection isn't activated - this can't happen until there is a merged
libEGL.dll which supports the OpenWF synchronisation and also implements the graphical support functions.
The overall aim is to eliminate the *_sw.dll implementations, at least as a compile-time way of choosing
a software-only implementation.The correct way to choose is to put the right set of libraries into a ROM
with suitable renaming, and in the emulator to use the "switching DLL" technique to pick the right set.
As the Symbian Foundation doesn't have any alternative implementations, we don't need the switching DLLs
and we can build directly to the correct name.
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// A class which wraps OpenWF element related functionality.
//
#ifndef ELEMENTWRAPPER_H_
#define ELEMENTWRAPPER_H_
#include "openwfcwrapper.h"
#include <graphics/wselement.h>
#include <graphics/surface.h>
#include <WF/wfc.h>
#if defined(ENABLE_LI_LOGGING)
#define LILOG(X) RDebug::Printf X
#else
#define LILOG(X)
#endif
#define OWF_SURFACE_WIDTH (768) /* needs to be > 640 + 2 to allow S60 nHD config to work */
#define OWF_SURFACE_HEIGHT (768) /* needs to be > 640 + 2 to allow S60 nHD config to work */
NONSHARABLE_CLASS(CElementWrapper) : public CBase, public MWsElement
{
public:
enum TOwfUpdates
{ //All setters should set EUpdate_PostIllegalUpdate
EUpdate_None = 0,
EUpdate_DESTINATION_RECTANGLE = 0x00000001,
EUpdate_SOURCE = 0x00000002,
EUpdate_SOURCE_RECTANGLE = 0x00000004,
EUpdate_SOURCE_FLIP = 0x00000008,
EUpdate_SOURCE_ROTATION = 0x00000010,
EUpdate_SOURCE_SCALE_FILTER = 0x00000020, //No client-side code yet to drive this
EUpdate_TRANSPARENCY_TYPES = 0x00000040,
EUpdate_GLOBAL_ALPHA = 0x00000080,
EUpdate_MASK = 0x00000100, //No client-side code yet to drive this
EUpdate_DESTINATION_CLIP_RECTANGLE = EUpdate_DESTINATION_RECTANGLE|EUpdate_SOURCE_RECTANGLE,
EUpdate_SOURCE_GEOMETRY_SET = EUpdate_SOURCE_RECTANGLE|EUpdate_SOURCE_FLIP|EUpdate_SOURCE_ROTATION,
EUpdate_ALL_ATTRIBS = 0x000fffff,
EUpdate_AttributesIllegal = 0x00100000, //If set then the owf scene will not be updated because it would be illegal.
EUpdate_SettingValid = 0x00200000,
EUpdate_DontLockSource = 0x00400000,
EUpdate_Insert = 0x01000000,
EUpdate_Remove = 0x02000000,
EUpdate_Destroy = 0x04000000,
EUpdate_SceneCommited = 0x10000000,
};
public: // from MWsElement
const TSurfaceId& ConnectedSurface() const;
TInt ConnectSurface(const TSurfaceId& aSurface);
TInt SetSourceRectangle(const TRect& aSrc);
TInt GetSourceRectangle(TRect& aSrc);
TInt SetSourceFlipping(const TBool aFlip);
TBool SourceFlipping() const;
MWsElement* ElementAbove();
MWsElement* ElementBelow();
TInt SetGlobalAlpha(const TInt aAlpha);
void GlobalAlpha(TInt& aAlpha) const;
TInt SetSourceRotation(const TElementRotation aElementRotation);
MWsElement::TElementRotation SourceRotation() const;
TInt SetTargetRendererFlags(const TUint32& aTargetRendererFlags);
TInt SetRenderStageFlags(const TUint32& aRenderStageFlags);
void GetTargetRendererFlags(TUint32& aTargetRendererFlags) const;
void GetRenderStageFlags(TUint32& aRenderStageFlags) const;
TInt SetDestinationRectangle(const TRect& aDest);
TInt GetDestinationRectangle(TRect& aDest) const;
TInt SetDestinationClippingRect(const TRect& aDestClipRect);
TInt GetDestinationClippingRect(TRect& aDestClipRect) const;
public:
static CElementWrapper* NewL(COpenWfcWrapper& aCOpenWfcWrapper, CElementWrapper*& aCleanupPrevRef);
CElementWrapper(COpenWfcWrapper& aOpenWfcWrapper);
~CElementWrapper();
void ConstructL(CElementWrapper*& aCleanupPrevRef);
void RemoveAfter(CElementWrapper** apBelow);
void InsertAfter(CElementWrapper*& aRefBelow, CElementWrapper* aBelow, TOwfUpdates aUpdateFlag);
CElementWrapper** RefsMyElementBelow();
CElementWrapper*& MyElementAbove();
COpenWfcWrapper& Owner()const { return iOpenWfcWrapper;}
TBool FlushSceneChanges();
WFCElement Element(){ return iElement;};
TOwfUpdates UpdateFlags()const {return static_cast<TOwfUpdates>(iUpdateFlags);}
TInt ReplicateElements(WFCContext aContext, WFCElement& aPreviousTargetElement, const TPoint& aOffset);
protected:
void SetEltDestinationRectangle(WFCElement aElement)const;
void SetEltDestinationRectangle(WFCElement aElement, const TPoint& aOffset)const;
void SetEltSource(WFCElement aElement)const;
void SetEltSourceComposed();
void SetEltSourceRectangle(WFCElement aElement);
void SetEltSourceFlip(WFCElement aElement)const;
void SetEltTransparencyTypes(WFCElement aElement)const;
void FlushAttributeChanges(WFCElement aElement, TInt aUpdateFlags);
TBool IsNewElementLegal()const;
private: //methods
TBool UnsetSurface(TSurfaceId& aSurface);
static TInt WfcRotation(MWsElement::TElementRotation aRotation);
void HelpStreamGetHeader(khronos_int32_t* width, khronos_int32_t* height )const;
TRect SetSourceDestRect(const TRect& aDestElementRect, const TRect& aDestElementClippedRect,const TRect& aSrcOriginalElementRect,const TBool& aElementFlip,const MWsElement::TElementRotation& aElementRotation) const;
TInt SurfaceInfo(const TSurfaceId& aSurface, RSurfaceManager::TInfoBuf& aInfo);
private: //data
TUint iUpdateFlags;
COpenWfcWrapper& iOpenWfcWrapper;
TSurfaceId iComposedSurfaceId;
TSurfaceId iSurfaceId;
TSize iSurfaceSize;
TRect iSourcRect;
TRect iDestinationRect;
TRect iDestinationClippingRect;
TInt iGlobalAlpha;
TBool iFlipped;
MWsElement::TElementRotation iRotation;
TUint32 iTargetRendererFlags;
TUint32 iRenderStageFlags;
WFCElement iElement;
CElementWrapper* iElementAbove; //used to maintain the scene list
CElementWrapper* iElementBelow; //used to maintain the scene list
CElementWrapper** iCleanupPrevRef; //used to clean up the context on exit
CElementWrapper* iCleanupNext; //used to clean up the context on exit
};
#endif /* ELEMENTWRAPPER_H_ */