s4 should be locksurface2 according to JM's spreadsheet, and the spec indicates 2 is a clarification of 1, so we can't offer both
// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "BMDRAW.H"
// CDrawTwelveBppBitmap
TInt CDrawTwelveBppBitmap::Construct(TSize aSize)
{
return Construct(aSize, ((aSize.iWidth + 1) & ~1) << 1);
}
TInt CDrawTwelveBppBitmap::Construct(TSize aSize, TInt aStride)
{
iDispMode = EColor4K;
return CDrawSixteenBppBitmapCommon::Construct(aSize, aStride);
}
void CDrawTwelveBppBitmap::Shadow(TRgb& aColor)
{
if (iShadowMode & EFade)
aColor = FadeRgb(TRgb::_Color4K(aColor._Color4K()));
if (iShadowMode & EShadow)
aColor = TRgb::_Color4K(ShadowIndex(TUint16(aColor._Color4K())));
}
TUint16 CDrawTwelveBppBitmap::ShadowIndex(TUint16 aColor4KIndex)
{
TInt red = (aColor4KIndex & 0xf00) >> 8;
TInt green = (aColor4KIndex & 0x0f0) >> 4;
TInt blue = aColor4KIndex & 0x00f;
red = Max(0,red-5);
green = Max(0,green-5);
blue = Max(0,blue-5);
return TUint16((red << 8) | (green << 4) | blue);
}
TUint16 CDrawTwelveBppBitmap::FadeIndex(TUint16 aColor4KIndex)
{
return TUint16(FadeRgb(TRgb::_Color4K(aColor4KIndex))._Color4K());
}
TRgb CDrawTwelveBppBitmap::ReadRgbNormal(TInt aX,TInt aY) const
{
return TRgb::_Color4K(*PixelAddress(aX,aY));
}
void CDrawTwelveBppBitmap::WriteRgb(TInt aX,TInt aY,TRgb aColor)
{
*PixelAddress(aX,aY) = TUint16(aColor._Color4K());
}
void CDrawTwelveBppBitmap::WriteBinary(TInt aX,TInt aY,TUint32* aData,TInt aLength,TInt aHeight,TRgb aColor)
{
CDrawSixteenBppBitmapCommon::WriteBinary(aX,aY,aData,aLength,aHeight,(TUint16)aColor._Color4K());
}
void CDrawTwelveBppBitmap::WriteBinaryOp(TInt aX,TInt aY,TUint32* aData,TInt aLength,TInt aHeight,TRgb aColor,CGraphicsContext::TDrawMode aDrawMode)
{
CDrawSixteenBppBitmapCommon::WriteBinaryOp(aX,aY,aData,aLength,aHeight,(TUint16)aColor._Color4K(),aDrawMode);
}
void CDrawTwelveBppBitmap::WriteBinaryLineVertical(TInt aX,TInt aY,TUint32* aData,TInt aHeight,TRgb aColor,TBool aUp)
{
CDrawSixteenBppBitmapCommon::WriteBinaryLineVertical(aX,aY,aData,aHeight,(TUint16)aColor._Color4K(),aUp);
}
/**
MAlphaBlend::WriteRgbAlphaLine() implementation.
@see MAlphaBlend::WriteRgbAlphaLine()
*/
void CDrawTwelveBppBitmap::WriteRgbAlphaLine(TInt aX, TInt aY, TInt aLength,
const TUint8* aRgbBuffer,
const TUint8* aMaskBuffer,
MAlphaBlend::TShadowing aShadowing,
CGraphicsContext::TDrawMode /*aDrawMode*/)
{
DeOrientate(aX,aY);
TUint16* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = PixelAddressIncrement();
const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
TRgb pixelColor;
while (aMaskBuffer < maskBufferPtrLimit)
{
TRgb srcColor(aRgbBuffer[2],aRgbBuffer[1],aRgbBuffer[0]);
if(aShadowing == MAlphaBlend::EShdwBefore)
{
Shadow(srcColor);
}
pixelColor = ::AlphaBlend(srcColor,TRgb::_Color4K(pixelPtr[0]),aMaskBuffer[0]);
if(aShadowing == MAlphaBlend::EShdwAfter)
{
Shadow(pixelColor);
}
MapColorToUserDisplayMode(pixelColor);
pixelPtr[0] = TUint16(pixelColor._Color4K());
pixelPtr += pixelPtrInc;
aRgbBuffer += 4;
aMaskBuffer++;
}
}
void CDrawTwelveBppBitmap::WriteRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
{
CDrawSixteenBppBitmapCommon::WriteRgbMulti(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K());
}
void CDrawTwelveBppBitmap::WriteRgbMultiXOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
{
CDrawSixteenBppBitmapCommon::WriteRgbMultiXOR(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K());
}
void CDrawTwelveBppBitmap::WriteRgbMultiAND(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
{
CDrawSixteenBppBitmapCommon::WriteRgbMultiAND(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K());
}
void CDrawTwelveBppBitmap::WriteRgbMultiOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
{
CDrawSixteenBppBitmapCommon::WriteRgbMultiOR(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K());
}
void CDrawTwelveBppBitmap::WriteRgbAlphaMulti(TInt aX,TInt aY,TInt aLength,TRgb aColor,const TUint8* aMaskBuffer)
{
DeOrientate(aX,aY);
TUint16* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = PixelAddressIncrement();
const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
if (iShadowMode)
Shadow(aColor);
const TInt red = aColor.Red();
const TInt green = aColor.Green();
const TInt blue = aColor.Blue();
while (aMaskBuffer < maskBufferPtrLimit)
{
pixelPtr[0] = TUint16(AlphaBlend(red,green,blue,TRgb::_Color4K(pixelPtr[0]),aMaskBuffer[0])._Color4K());
pixelPtr += pixelPtrInc;
aMaskBuffer++;
}
}
void CDrawTwelveBppBitmap::MapColorToUserDisplayMode(TRgb& aColor)
{
switch (iUserDispMode)
{
case EGray2:
aColor = TRgb::_Gray2(aColor._Gray2());
break;
case EGray4:
aColor = TRgb::_Gray4(aColor._Gray4());
break;
case EGray16:
aColor = TRgb::_Gray16(aColor._Gray16());
break;
case EGray256:
aColor = TRgb::_Gray256(aColor._Gray256());
break;
case EColor16:
aColor = TRgb::Color16(aColor.Color16());
break;
case EColor256:
aColor = TRgb::Color256(aColor.Color256());
break;
default:
break;
}
}
void CDrawTwelveBppBitmap::MapBufferToUserDisplayMode(TInt aLength,TUint32* aBuffer)
{
TUint16* bufferPtr = (TUint16*)aBuffer;
const TUint16* bufferLimit = bufferPtr + aLength;
TRgb color;
switch (iUserDispMode)
{
case EGray2:
while (bufferPtr < bufferLimit)
{
color = TRgb::_Color4K(*bufferPtr);
color = TRgb::_Gray2(color._Gray2());
*bufferPtr++ = TUint16(color._Color4K());
}
break;
case EGray4:
while (bufferPtr < bufferLimit)
{
color = TRgb::_Color4K(*bufferPtr);
color = TRgb::_Gray4(color._Gray4());
*bufferPtr++ = TUint16(color._Color4K());
}
break;
case EGray16:
case EGray256: // EGray256 can't be done - nearest is EGray16
while (bufferPtr < bufferLimit)
{
color = TRgb::_Color4K(*bufferPtr);
color = TRgb::_Gray16(color._Gray16());
*bufferPtr++ = TUint16(color._Color4K());
}
break;
case EColor16:
while (bufferPtr < bufferLimit)
{
color = TRgb::_Color4K(*bufferPtr);
color = TRgb::Color16(color.Color16());
*bufferPtr++ = TUint16(color._Color4K());
}
break;
case EColor256:
while (bufferPtr < bufferLimit)
{
color = TRgb::_Color4K(*bufferPtr);
color = TRgb::Color256(color.Color256());
*bufferPtr++ = TUint16(color._Color4K());
}
break;
default:
break;
}
}
TInt CDrawTwelveBppBitmap::WriteRgbOutlineAndShadow(TInt aX, TInt aY, const TInt aLength,
TUint32 aOutlinePenColor, TUint32 aShadowColor,
TUint32 aFillColor, const TUint8* aDataBuffer)
{
DeOrientate(aX,aY);
TUint16* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = LogicalPixelAddressIncrement();
const TUint8* dataBufferPtrLimit = aDataBuffer + aLength;
TInt blendedRedColor;
TInt blendedGreenColor;
TInt blendedBlueColor;
TUint8 index = 0;
TUint32 finalColor;
//Get red color. Equivalent to TRgb::Red()
const TInt redOutlinePenColor = (aOutlinePenColor & 0xff0000) >> 16;
const TInt redShadowColor = (aShadowColor & 0xff0000) >> 16;
const TInt redFillColor = (aFillColor & 0xff0000) >> 16;
//Get green color. Equivalent to TRgb::Green()
const TInt greenOutlinePenColor = (aOutlinePenColor & 0xff00) >> 8;
const TInt greenShadowColor = (aShadowColor & 0xff00) >> 8;
const TInt greenFillColor = (aFillColor & 0xff00) >> 8;
//Get blue color. Equivalent to TRgb::Blue()
const TInt blueOutlinePenColor = aOutlinePenColor & 0xff;
const TInt blueShadowColor = aShadowColor & 0xff;
const TInt blueFillColor = aFillColor & 0xff;
while (aDataBuffer < dataBufferPtrLimit)
{
index = *aDataBuffer++;
if (255 == FourColorBlendLookup[index][KBackgroundColorIndex])
{
//background colour
//No drawing required so move on to next pixel.
pixelPtr += pixelPtrInc;
continue;
}
else if (255 == FourColorBlendLookup[index][KFillColorIndex])
{
//Use fill colour to draw
finalColor = aFillColor;
}
else if (255 == FourColorBlendLookup[index][KShadowColorIndex])
{
//Use shadow colour to draw
finalColor = aShadowColor;
}
else if (255 == FourColorBlendLookup[index][KOutlineColorIndex])
{
//Use outline colour to draw
finalColor = aOutlinePenColor;
}
else
{
//Get the background pixel colour. Equivalent to TRgb::_Color4K(TInt)
TUint32 color = (*pixelPtr & 0xf00) << 8;
color |= (*pixelPtr & 0x0f0) << 4;
color |= (*pixelPtr & 0x00f);
//Equivalent to TRgb::TRgb(TUint32, TInt) except that alpha is not set in background colour
//as it is not used for calculating final colour
TUint32 backgroundColor = (((color | (color << 4)) & 0x00ffffff));
blendedRedColor = (redOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] +
redShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
redFillColor * FourColorBlendLookup[index][KFillColorIndex] +
((backgroundColor & 0xff0000) >> 16) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
blendedGreenColor = (greenOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] +
greenShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
greenFillColor * FourColorBlendLookup[index][KFillColorIndex] +
((backgroundColor & 0xff00) >> 8) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
blendedBlueColor = (blueOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] +
blueShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
blueFillColor * FourColorBlendLookup[index][KFillColorIndex] +
(backgroundColor & 0xff) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;
//Equivalent to TRgb::TRgb(TUint32)
finalColor = (blendedRedColor << 16) | (blendedGreenColor << 8) | blendedBlueColor | 0xff000000;
}
//Convert 32 bit to 4K colour. Equivalent to TRgb::_Color4K(TInt)
TInt finalColor4K = (finalColor & 0x0000f0) >> 4;
finalColor4K |= (finalColor & 0x00f000) >> 8;
finalColor4K |= (finalColor & 0xf00000) >> 12;
//Draw the final colour
*pixelPtr = finalColor4K;
pixelPtr += pixelPtrInc;
}
return KErrNone;
}