egl/eglrefimpl/inc/eglprivate.inl
author Gareth Stockwell <gareth.stockwell@accenture.com>
Fri, 05 Nov 2010 17:31:20 +0000
branchbug235_bringup_0
changeset 215 097e92a68d68
parent 0 5d03bc08d59c
permissions -rw-r--r--
Added GLES 1.x spinning cube-rendering code to eglbringuptest The coordinate, color and index data are uploaded to server-side buffers by the CGLES1Cube::KhrSetup function. CGLES1Cube::KhrPaint just sets the view matrix and issues a draw command. Which demo to display can be selected by passing its name on the command line, e.g. eglbringuptest vgline eglbringuptest gles1cube If no name is provided, the application defaults to vgline.

// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Reference EGL implementation to support EGL sync objects and OpenWF extensions

// XEglPls inline functions
//
inline void XEglPls::Lock()
    {
    iLock.Wait();
    }

inline void XEglPls::Unlock()
    {
    iLock.Signal();
    }

// CEglDriver inline functions
//
inline void CEglDriver::Lock()
    {
    iLock.Wait();
    }

inline void CEglDriver::Unlock()
    {
    iLock.Signal();
    }

inline TBool CEglDriver::IsDisplayValid(EGLDisplay aDisplay) const
    {
    return (iDisplay && iDisplay->Handle() == aDisplay);
    }

inline CEglDisplay* CEglDriver::FindDisplay(EGLDisplay aDisplay) const
    {
    return IsDisplayValid(aDisplay) ? iDisplay : NULL;
    }

#ifdef _DEBUG
inline RHeap& CEglDriver::Heap() const
    {
    return iHeap;
    }
#endif

// CEglDisplay inline functions
//
inline TBool CEglDisplay::IsInitialized() const
    {
    return iIsInitialized;
    }

inline RHeap& CEglDisplay::Heap() const
    {
    return iHeap;
    }

inline EGLDisplay CEglDisplay::Handle() const
    {
    return iHandle;
    }

// CEglSync inline functions
//
inline void CEglSync::Open()
    {
    ++iRefCount;
    }

inline TBool CEglSync::IsDestroyed() const
    {
    return iIsDestroyed;
    }

inline EGLenum CEglSync::Type() const
    {
    return iType;
    }

inline EGLenum CEglSync::Status() const
    {
    return iStatus;
    }