Added GLES 1.x spinning cube-rendering code to eglbringuptest
The coordinate, color and index data are uploaded to server-side
buffers by the CGLES1Cube::KhrSetup function. CGLES1Cube::KhrPaint
just sets the view matrix and issues a draw command.
Which demo to display can be selected by passing its name on the
command line, e.g.
eglbringuptest vgline
eglbringuptest gles1cube
If no name is provided, the application defaults to vgline.
@rem
@rem Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
@rem All rights reserved.
@rem This component and the accompanying materials are made available
@rem under the terms of "Eclipse Public License v1.0"
@rem which accompanies this distribution, and is available
@rem at the URL "http://www.eclipse.org/legal/epl-v10.html".
@rem
@rem Initial Contributors:
@rem Nokia Corporation - initial contribution.
@rem
@rem Contributors:
@rem
@rem Description:
@rem
testexecute.exe z:\egltest\egltest_t_geterroranddisplay.script
testexecute.exe z:\egltest\egltest_t_general.script
testexecute.exe z:\egltest\egltest_t_syncobject.script
testexecute.exe z:\egltest\egltest_t_syncobject_flush.script
testexecute.exe z:\egltest\egltest_t_nativepixmaptype.script
testexecute.exe z:\egltest\egltest_t_createpixmapsurface.script
testexecute.exe z:\egltest\egltest_t_image.script
testexecute.exe z:\egltest\egltest_t_sibling.script
testexecute.exe z:\egltest\egltest_t_image_multithread.script
testexecute.exe z:\egltest\egltest_t_image_multiprocess.script
testexecute.exe z:\egltest\egltest_t_vgimagetosurfaces.script
testexecute.exe z:\egltest\egltest_t_image_negative.script
testexecute.exe z:\egltest\egltest_t_benchmark_sgimage.script
:: Ignore the following if using this script for emulator testing.
:: Logs are automatically copied on hardware to MMC
:: which is assumed to be drive E:
@echo off
if not exist c:\logs\testexecute\ goto :EOF
md e:\logs
md e:\logs\testexecute
copy c:\logs\testexecute\egltest*.htm e:\logs\testexecute\