Added GLES 1.x spinning cube-rendering code to eglbringuptest
The coordinate, color and index data are uploaded to server-side
buffers by the CGLES1Cube::KhrSetup function. CGLES1Cube::KhrPaint
just sets the view matrix and issues a draw command.
Which demo to display can be selected by passing its name on the
command line, e.g.
eglbringuptest vgline
eglbringuptest gles1cube
If no name is provided, the application defaults to vgline.
// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef SWDIRECTGDIPOLYGON_H
#define SWDIRECTGDIPOLYGON_H
/**
@file
@internalComponent
*/
#include "directgdiadapter.h"
#include <gdi.h>
#include <e32base.h>
/**
A utility class to efficiently fill polygons.
@see CSwDirectGdiEngine::PolyFill
@see CSwDirectGdiEngine::PolyFillLarge
*/
NONSHARABLE_CLASS(CSwDirectGdiPolygonFiller) : public CBase
{
public:
/**
Describes how pixels are to be displayed in the polygon. aUsage should be set to
one of these values before CSwDirectGdiPolygonFiller::Construct is used.
*/
enum TUsage
{
/**
A request for all pixel runs in sequential order.
*/
EGetAllPixelRunsSequentially,
/**
A request for all pixel runs in sequential order but only for specified lines.
*/
EGetPixelRunsSequentiallyForSpecifiedScanLines
};
public:
CSwDirectGdiPolygonFiller();
~CSwDirectGdiPolygonFiller();
void Construct(const TArray<TPoint>* aPointArray, DirectGdi::TFillRule aFillRule,TUsage aUsage=EGetAllPixelRunsSequentially); // N.B. this cannot fail
void Construct(const TPoint* aPointList,TInt aNumPoints, DirectGdi::TFillRule aFillRule, TUsage aUsage=EGetAllPixelRunsSequentially); // N.B. this cannot fail
void Reset();
void GetNextPixelRun(TBool& aExists, TInt& aScanLine, TInt& aStart, TInt& aEnd);
void GetNextPixelRunOnSpecifiedScanLine(TBool& aExists, TInt aScanLine, TInt& aStart, TInt& aEnd);
private: // data-types for the fast algorithm
struct SFastEdge
{
TInt upperVertex;
TInt lowerVertex;
TInt firstVertex;
};
struct SFastScanLineIntersection;
struct SFastActiveEdge
{
SFastEdge* edgePtr;
TLinearDDA lineGenerator;
SFastScanLineIntersection* scanLineIntersectionPtr;
};
struct SFastScanLineIntersection
{
TInt firstPixel;
TInt lastPixel;
SFastActiveEdge* activeEdgePtr;
};
private: // data-types for the slow algorithm
struct SSlowScanLineIntersection
{
TInt firstPixel;
TInt lastPixel;
TInt firstVertexOfEdge;
};
private: // data-types for both algorithms
struct SFastData
{
TPoint* vertexList;
SFastEdge* edgeList;
SFastActiveEdge* activeEdgeList;
SFastScanLineIntersection* scanLineIntersectionList;
TInt numActiveEdges;
TInt numScanLineIntersections;
TInt nextEdgeToActivate;
};
struct SSlowData
{
enum {EStoreSize=8};
TLinearDDA lineGenerator;
SSlowScanLineIntersection scanLineIntersectionList[EStoreSize];
TInt numIntersectionsWithSameFirstPixelPreviouslyMet;
TInt numIntersectionsWithSameFirstPixelMetThisTime;
TInt numScanLineIntersections;
TBool scanLineComplete;
TInt firstPixelOfLastIntersectionInPrevBuffer;
};
private:
void Construct(DirectGdi::TFillRule aFillRule, TUsage aUsage);
void FastHandleVertexIntersection(TInt& aCurrentActiveEdge, TBool aIsLowerVertex);
void SetFastIntersection(SFastActiveEdge& aActiveEdge, SFastScanLineIntersection& aScanLineIntersection);
void SlowHandleVertexIntersection(SSlowScanLineIntersection& aScanLineIntersection, TInt& aVertexStartingCurrentEdge,TBool aIsLowerVertex);
void JumpToCurrentScanLine(TLinearDDA& aLineGenerator, const TPoint& aUpper, const TPoint& aLower,TPoint& aStartPos, TPoint& aEndPos) const;
const TPoint& Point(TInt aIndex);
private:
const TArray<TPoint>* iPointArray; // not owned by the class
DirectGdi::TFillRule iFillRule;
TBool iUseFastAlgorithm;
TInt iNumVertexes;
TBool iToggler; // used by EAlternate fill-rule
TInt iNestingLevel; // used by EWinding fill-rule
TInt iScanLineIntersection;
TInt iRightMostPixelOnScanLine;
TInt iFirstVertex;
TBool iPolygonIsAllHorizontal;
TInt iFirstScanLine;
TInt iLastScanLine;
TInt iCurrentScanLine;
SFastData iFastData;
SSlowData iSlowData;
private:
friend class TCompareEdgesUpperY;
friend class TCompareActiveEdgesFirstVertex;
friend class TCompareScanLineIntersectionsFirstPixel;
friend class TSwapEdges;
friend class TSwapActiveEdges;
friend class TSwapScanLineIntersections;
};
#endif /*SWDIRECTGDIPOLYGON_H*/