Added GLES 1.x spinning cube-rendering code to eglbringuptest
The coordinate, color and index data are uploaded to server-side
buffers by the CGLES1Cube::KhrSetup function. CGLES1Cube::KhrPaint
just sets the view matrix and issues a draw command.
Which demo to display can be selected by passing its name on the
command line, e.g.
eglbringuptest vgline
eglbringuptest gles1cube
If no name is provided, the application defaults to vgline.
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "eglenvironment.h"
#include "egldefs.h"
#include "eglerror.h"
#include <gdi.h>
_LIT(KErrEgl, "EGL error");
//_LIT(KErrDisplayMode, "Unsupported display mode");
/**
* Report any error that occurs.
*/
void ProcessEglError()
{
User::Panic(KErrEgl, eglGetError());
}
CEglEnvironment* CEglEnvironment::NewL(RWindow& aWindow)
{
CEglEnvironment* self = new(ELeave) CEglEnvironment(aWindow);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
CEglEnvironment::CEglEnvironment(RWindow& aWindow) : iWindow(aWindow)
{
// empty
}
CEglEnvironment::~CEglEnvironment()
{
// Make sure that this egl status is active
eglMakeCurrent(iDisplay, iSurface, iSurface, iContext);
if (iContext != EGL_NO_CONTEXT)
{
eglDestroyContext(iDisplay,iContext);
}
if (iSurface != EGL_NO_SURFACE)
{
eglDestroySurface(iDisplay,iSurface);
}
// Call eglMakeCurrent() to ensure the surfaces and contexts are truly destroyed.
eglMakeCurrent(iDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
//eglTerminate(iDisplay);
eglReleaseThread();
}
void CEglEnvironment::ConstructL()
{
// Create display object
iDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (iDisplay == EGL_NO_DISPLAY)
{
ProcessEglError();
}
// Initialize display object
if (!eglInitialize(iDisplay, NULL, NULL))
{
ProcessEglError();
}
// Query number of configs available
EGLint numConfigs;
if (!eglGetConfigs(iDisplay, iConfig, KMaxConfigs, &numConfigs))
{
ProcessEglError();
}
const TDisplayMode dispMode = iWindow.DisplayMode();
const EGLint* attribList = NULL;
// Select attribs based on current display mode
switch (dispMode)
{
case EColor4K:
attribList = KColor4KAttribList;
break;
case EColor64K:
attribList = KColor64KAttribList;
break;
case EColor16M:
attribList = KColor16MAttribList;
break;
case EColor16MA:
attribList = KColor16MAAttribList;
break;
default:
attribList = KColor16MAAttribList;
//todo: check why this can panic (which displaymode is used)
//User::Panic(KErrDisplayMode, KErrNotSupported);
}
// Choose the config to use
if (!eglChooseConfig(iDisplay, attribList, iConfig, 1, &numConfigs))
{
ProcessEglError();
}
// Create window surface to draw direct to
iSurface = eglCreateWindowSurface(iDisplay, iConfig[0], &iWindow, NULL);
if (iSurface == EGL_NO_SURFACE)
{
ProcessEglError();
}
iContext = eglCreateContext(iDisplay, iConfig[0], EGL_NO_CONTEXT, NULL);
if(!iContext)
{
ProcessEglError();
}
}
void CEglEnvironment::DrawToWindow() const
{
if(!eglMakeCurrent(iDisplay, iSurface, iSurface, iContext))
{
ProcessEglError();
}
// Flush colour buffer to the window surface
if(!eglSwapBuffers(iDisplay, iSurface))
{
ProcessEglError();
}
}
EGLSurface CEglEnvironment::Surface() const
{
return iSurface;
}
EGLDisplay CEglEnvironment::Display() const
{
return iDisplay;
}