graphicstest/uibench/src/spriteanimdll.h
author Gareth Stockwell <gareth.stockwell@accenture.com>
Fri, 05 Nov 2010 17:31:20 +0000
branchbug235_bringup_0
changeset 215 097e92a68d68
parent 0 5d03bc08d59c
permissions -rw-r--r--
Added GLES 1.x spinning cube-rendering code to eglbringuptest The coordinate, color and index data are uploaded to server-side buffers by the CGLES1Cube::KhrSetup function. CGLES1Cube::KhrPaint just sets the view matrix and issues a draw command. Which demo to display can be selected by passing its name on the command line, e.g. eglbringuptest vgline eglbringuptest gles1cube If no name is provided, the application defaults to vgline.

// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

/**
 @file
 @test
 @internalComponent - Internal Symbian test code 
*/

#ifndef __SPRITEANIMDLL_H__
#define __SPRITEANIMDLL_H__


#if !defined(__W32ADLL_H__)
#include <w32adll.h>
#endif

_LIT(KAnimDLLName,"SPRITEANIMDLL.DLL");

enum AnimDllOpcodesSprite
	{
	EADllDraw1,
	EADllDraw2,
	EADllDraw3,
	EADllDrawBlank,
	};


enum AnimType
	{
	ESpriteAnimType
	};

class RTAnim : public RAnim
	{
public:
	RTAnim();
	RTAnim(RAnimDll& aDll);
 	inline TInt Construct(const RWsSprite &aSprite,TInt aType,const TDesC8 &aParams) {return(RAnim::Construct(aSprite,aType,aParams));}
 	inline void Command(TInt aOpcode) {RAnim::Command(aOpcode);}
	};

class CTAnimDll : public CAnimDll
	{
public:
	CAnim *CreateInstanceL(TInt aType);
private:
	};

class CTSpriteAnim : public CSpriteAnim
	{
public:
	virtual void ConstructL(TAny *aArgs);
	
//Pure virtual functions from CAnim	
	virtual void Animate(TDateTime *aDateTime);
	virtual void Command(TInt aOpcode, TAny *aArgs);
	virtual TInt CommandReplyL(TInt aOpcode, TAny *aArgs);

//Pure virtual function from MEventHandler
	virtual TBool OfferRawEvent(const TRawEvent &aRawEvent);
private:
	void DrawL(TInt aOpcode);
	};	

#endif