Added GLES 1.x spinning cube-rendering code to eglbringuptest
The coordinate, color and index data are uploaded to server-side
buffers by the CGLES1Cube::KhrSetup function. CGLES1Cube::KhrPaint
just sets the view matrix and issues a draw command.
Which demo to display can be selected by passing its name on the
command line, e.g.
eglbringuptest vgline
eglbringuptest gles1cube
If no name is provided, the application defaults to vgline.
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// CWsClientWindow and associated classes definitions
//
//
#ifndef __CLIWIN_H__
#define __CLIWIN_H__
#include "server.h"
#include "window.h"
class CWsClientWindow : public CWsWindow
{
protected:
enum
{
KWinRedrawPriBitsPerLevel=4,
KWinRedrawPriMaxOrdinal=(1<<KWinRedrawPriBitsPerLevel)-1, // 15
KWinRedrawPriMaxLevel=32/KWinRedrawPriBitsPerLevel-1, // 7
};
public:
CWsClientWindow(CWsClient* aOwner, CScreen* aScreen);
~CWsClientWindow();
virtual void ConstructL(const TWsClCmdCreateWindow &aCmd,CWsWindowBase *aParent, TBool aScreenDeviceIsInvalid);
CWsClientWindow *Child() const;
inline CWsClientWindow *PrevSibling() const;
inline CWsClientWindow *NextSibling() const;
inline CWsClientWindow *PrevSiblingMultiParent() const;
inline CWsClientWindow *NextSiblingMultiParent() const;
virtual const TRegion& WindowArea() const;
virtual void GenerateWindowRegion(RWsRegion &aRegion) const;
void GenerateTopRegion(RWsRegion &aRegion) const;
public: // from CWsObject
virtual void CommandL(TInt aOpcode, const TAny *aCmdData);
public: // from MWsWindow
virtual void Invalidate(const TRect * aRect = 0);
public:
void GcActivated(CWsGc *aGc);
void GcDeactivated(CWsGc *aGc);
void ResetHiddenFlag();
void SetClippedBaseArea(RWsRegion &aRegion) const;
void SetOpaqueClippedBaseArea(RWsRegion &aRegion) const;
inline const TRegion *BaseArea() const;
virtual TUint RedrawPriority(TInt *aShift=NULL) const;
inline void UpdateAnimArea();
void AddKeyRectL(const TRect &aRect, TInt aScanCode, TBool aActivatedByPointerSwitchOn);
void RemoveAllKeyRects();
void SetVisible(TBool aState);
inline TBool IsFadeBehind() const;
//
TBool IsHidden();
void SetFaded(TBool aFade,TUint8 aBlackMap,TUint8 aWhiteMap);
void RecalcChildAbs(const TPoint *aOffset);
void ResetHiddenFlagsInParentAndChildren();
static inline void SetAbsoluteFading(TBool aAbsoluteFading);
inline const TRegion * GetUserOpaqueRegion();
void OffsetUserTransparentRegion(const TPoint& aOffset);
void SetUserOpaqueRegion();
void ReactivateGcs();
void ScheduleRegionUpdate(const TRegion* aDefinitelyDirty);
void DoMoveWindowToGroupL(TInt aIdentifier);
void SetScreenDeviceValidState(TBool aState);
TBool SetScreenDeviceValidStateFlag(TBool aState);
void SetInactive();
protected:
void Activate();
void SetExtentL(const TPoint *aPos, const TSize *aSize);
static void ClipWindows(TRegion ®ion,const CWsClientWindow *start, const CWsClientWindow *end, TBool aClipTranslucent);
void GenerateArea(RWsRegion &aArea, TBool aClipTranslucent) const;
void SetAbsFromRel();
void Scroll(const TRect &aClipRect, const TPoint &aPoint, const TRect &aRect);
void CalcBaseArea();
void OffsetBaseArea(const TPoint &aOffset);
void DeleteBaseArea();
void SetCornerTypeL(TCornerType aType, TInt aFlags, TRegion *aNewBaseArea=NULL);
void ResetHiddenFlags();
TDblQue<TPointerKeyList> *PointerKeyList() const;
void SetUserTransparentRegion(RWsRegion* aRegion);
// from CWsWindowBase thru CWsWindow
TBool IsDSAHost() const;
private:
TInt iCornerData;
TUint iBackupsRequested;
TRegion *iBaseArea; // The base area of the window without any clipping from windows taken into account
TDblQue<TPointerKeyList> *iPointerKeyList;
static TBool iAbsoluteFading;
/**
By default the full window region is transparent if the window is marked
as transparent. If this is not the desired behaviour the client can
define the transparent region itself.
@see RWindow::SetTransparentRegion()
*/
RWsRegion* iUserDefinedTransparentRegion;
RWsRegion* iUserDefinedOpaqueRegion;
};
inline CWsClientWindow *CWsClientWindow::Child() const
{
return((CWsClientWindow *)iChild);
}
inline CWsClientWindow *CWsClientWindow::NextSibling() const
{
return((CWsClientWindow *)iSibling);
}
inline CWsClientWindow *CWsClientWindow::PrevSibling() const
{
return((CWsClientWindow *)GetPrevSibling());
}
inline const TRegion *CWsClientWindow::BaseArea() const
{
return iBaseArea;
}
inline void CWsClientWindow::UpdateAnimArea()
{
iRedraw->UpdateAnimArea();
}
inline TBool CWsClientWindow::IsFadeBehind() const
{
return(iFlags&EFlagFadeBehind);
}
inline void CWsClientWindow::SetAbsoluteFading(TBool aAbsoluteFading)
{
iAbsoluteFading=aAbsoluteFading;
}
inline CWsClientWindow *CWsClientWindow::PrevSiblingMultiParent() const
{
return((CWsClientWindow *)CWsWindowBase::PrevSiblingMultiParent());
}
inline CWsClientWindow *CWsClientWindow::NextSiblingMultiParent() const
{
return((CWsClientWindow *)CWsWindowBase::NextSiblingMultiParent());
}
inline const TRegion * CWsClientWindow::GetUserOpaqueRegion()
{
return iUserDefinedOpaqueRegion;
}
#endif