Added GLES 1.x spinning cube-rendering code to eglbringuptest
The coordinate, color and index data are uploaded to server-side
buffers by the CGLES1Cube::KhrSetup function. CGLES1Cube::KhrPaint
just sets the view matrix and issues a draw command.
Which demo to display can be selected by passing its name on the
command line, e.g.
eglbringuptest vgline
eglbringuptest gles1cube
If no name is provided, the application defaults to vgline.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __RENDERTARGET_H__
#define __RENDERTARGET_H__
#include <graphics/sgimagecollection.h>
#include <graphics/wsuibuffer.h>
#include "directgdigcwrapper.h"
#if defined(__WINS__) && defined(_DEBUG)
class CDebugOsbWin;
#endif
class RWsOffScreenImageTarget
{
public:
RWsOffScreenImageTarget();
void OpenL(TUint32 aUsage,TSgCpuAccess aCpuAccess,TUidPixelFormat aPixelFormat,const TSize& aSize, TInt aScreenNumber);
void Close();
public:
static const TInt KAspectRatioCount = 2;
TSgImageInfo iImageInfos[KAspectRatioCount];
RDirectGdiImageTarget iImageTargets[KAspectRatioCount];
RSgImageCollection iImageCollections[KAspectRatioCount];
RSgImage iImages[KAspectRatioCount];
};
class CRenderTarget : public CBase, public MWsUiBuffer
{
public:
enum TAspectRatio
{
ENormalAspectRatio = 0,
EInvertedAspectRatio = 1,
EAspectRatioCount = RWsOffScreenImageTarget::KAspectRatioCount
};
public:
static CRenderTarget* NewL(MWsIniFile* aIniFile, TUint32 aUsage, TSgCpuAccess aCpuAccess, TDisplayMode aDisplayMode,
const TSize& aSize, TInt aScreenNumber);
~CRenderTarget();
TAny* ResolveObjectInterface(TUint aTypeId);
TDisplayMode DisplayMode() const;
const TSurfaceId& SurfaceId() const;
inline TAspectRatio AspectRatio() const;
void SetAspectRatio(TAspectRatio aAspectRatio);
const TSgDrawableId& ImageId(TAspectRatio aAspectRatio) const;
inline CDirectGdiGcWrapper* DirectGdiGc() const;
TInt SetDrawDeviceOffset(TPoint& aOrigin);
TInt AllocNewTarget(RWsOffScreenImageTarget& aNewTarget, const TSize& aNewSize);
void SwitchTarget(RWsOffScreenImageTarget& aNewTarget); //takes ownership of aNewTarget
void GetPixel(TRgb& aColor, const TPoint& aPixel) const;
void GetScanLine(TDes8& aScanLine, const TPoint& aStartPixel, TInt aPixelLength, TDisplayMode aDispMode) const;
TBool RectCompare(const TRect& aRect1, const TRect& aRect2) const;
void CopyToBitmapL(CFbsBitmap* aBitmap, const TRect& aRect) const;
#if defined(__WINS__) && defined(_DEBUG)
void UpdateDebugWin();
#endif
public: //from MWsUiBuffer
TInt MapReadWrite(TAny*& aDataAddress, TInt& aDataStride);
TInt MapWriteOnly(TAny*& aDataAddress, TInt& aDataStride);
TInt Unmap();
TUidPixelFormat PixelFormat() const;
TSize SizeInPixels() const;
public:
TPoint iOffset;
private:
CRenderTarget();
void ConstructL(MWsIniFile* aIniFile, TUint32 aUsage, TSgCpuAccess aCpuAccess, TDisplayMode aDisplayMode, const TSize& aSize, TInt aScreenNumber);
inline RSgImage& Image();
inline const RSgImage& Image() const;
inline const RSgImageCollection& ImageCollection() const;
inline const TSgImageInfo& ImageInfo() const;
const TUint8* DataAddress(const TAny* aStartDataAddress, const TPoint& aStartPoint, TInt aDataStride, TInt aBpp) const;
TInt MapReadOnly(const TAny*& aDataAddress, TInt& aDataStride) const;
TInt Unmap() const;
private:
RWsOffScreenImageTarget iTarget;
TAspectRatio iCurrentAspectRatio;
CDirectGdiGcWrapper* iDirectGdiGcWrapper;
#if defined(__WINS__) && defined(_DEBUG)
CDebugOsbWin* iOsbWin;
#endif
};
inline CRenderTarget::TAspectRatio CRenderTarget::AspectRatio() const
{ return iCurrentAspectRatio; }
inline CDirectGdiGcWrapper* CRenderTarget::DirectGdiGc() const
{ return iDirectGdiGcWrapper; }
inline RSgImage& CRenderTarget::Image()
{ return iTarget.iImages[iCurrentAspectRatio]; }
inline const RSgImage& CRenderTarget::Image() const
{ return iTarget.iImages[iCurrentAspectRatio]; }
inline const RSgImageCollection& CRenderTarget::ImageCollection() const
{ return iTarget.iImageCollections[iCurrentAspectRatio]; }
inline const TSgImageInfo& CRenderTarget::ImageInfo() const
{ return iTarget.iImageInfos[iCurrentAspectRatio]; }
#endif // __RENDERTARGET_H__