Apply patch 6. Cleanup syborg specific variation by allowing the project file to build one specially for it. Fix include macros for test apps. Further tuning how the variant is build appears in later patches. Explicitly including platform_paths seems to make debugging easier for carbide. This might be removed if its bad practice or causes issues.
// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Header for TDisplayMode.
//
#ifndef DISPLAYMODE_H
#define DISPLAYMODE_H
/** Display modes.
@publishedAll
@released
*/
enum TDisplayMode
{
/** No display mode */
ENone,
/** Monochrome display mode (1 bpp) */
EGray2,
/** Four grayscales display mode (2 bpp) */
EGray4,
/** 16 grayscales display mode (4 bpp) */
EGray16,
/** 256 grayscales display mode (8 bpp) */
EGray256,
/** Low colour EGA 16 colour display mode (4 bpp) */
EColor16,
/** 256 colour display mode (8 bpp) */
EColor256,
/** 64,000 colour display mode (16 bpp) */
EColor64K,
/** True colour display mode (24 bpp) */
EColor16M,
/** (Not an actual display mode used for moving buffers containing bitmaps) */
ERgb,
/** 4096 colour display (12 bpp). */
EColor4K,
/** True colour display mode (32 bpp, but top byte is unused and unspecified) */
EColor16MU,
/** Display mode with alpha (24bpp colour plus 8bpp alpha) */
EColor16MA,
/** Pre-multiplied Alpha display mode (24bpp color multiplied with the alpha channel value, plus 8bpp alpha) */
EColor16MAP,
//Any new display mode should be insterted here!
//There might be up to 255 display modes, so value of the last
//inserted EColorXXX enum item should be less than 256 -
//BC reasons!
EColorLast
};
#endif /* DISPLAYMODE_H */