Apply patch 3. Many of the fixes in patch 3 are obseleted by updates made to the FCL. So the FCL head is taken in preference. This leaves only the hack in the display channel implementation to do not do a screen rotation on syborg. That solution is a bit hacky, but actually revised in a later patch.
EXPORTS
_ZN26CTGraphicsScreenComparison4NewLER15CWsScreenDevice @ 1 NONAME
_ZN26CTGraphicsScreenComparisonD0Ev @ 2 NONAME
_ZN26CTGraphicsScreenComparisonD1Ev @ 3 NONAME
_ZN26CTGraphicsScreenComparisonD2Ev @ 4 NONAME
_ZN26CTGraphicsScreenComparison19CompareScreenImageLERK5TSizeRK6TPointRK4TRgbRK7TDesC16 @ 5 NONAME
_ZN26CTGraphicsScreenComparison19CompareScreenImageLERK5TSizeRK6TPointS5_RK10CFbsBitmapRK7TDesC16 @ 6 NONAME
_ZNK26CTGraphicsScreenComparison21GetMTestScreenCaptureEv @ 7 NONAME
_ZTI26CTGraphicsScreenComparison @ 8 NONAME
_ZTV26CTGraphicsScreenComparison @ 9 NONAME