Apply patch 3. Many of the fixes in patch 3 are obseleted by updates made to the FCL. So the FCL head is taken in preference. This leaves only the hack in the display channel implementation to do not do a screen rotation on syborg. That solution is a bit hacky, but actually revised in a later patch.
// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef OPENWFCJOB_H_
#define OPENWFCJOB_H_
#include <e32std.h>
#include <WF/wfc.h>
#define KNullThreadId 0
class COpenWfcJobManger;
struct TOpenWfcJob
{
enum EOpenWfcJobId
{
EInvalidJobId = 0,
EComposeJobId,
EPauseCompositionJobId,
EResumeCompositionJobId,
};
TOpenWfcJob(COpenWfcJobManger& aJobManager);
~TOpenWfcJob();
void Set(EOpenWfcJobId aJob,
TThreadId aThreadId = KNullThreadId,
TRequestStatus* aRequest = NULL);
void Reset();
EOpenWfcJobId JobId();
void CompleteRequest(TInt aResult);
void Run();
TDblQueLink iDlink;
COpenWfcJobManger& iJobManager;
EOpenWfcJobId iJobId;
TThreadId iCallingThread;
TRequestStatus* iCompleteRequest;
};
inline TOpenWfcJob::EOpenWfcJobId TOpenWfcJob::JobId()
{
return iJobId;
}
#endif /* OPENWFCJOB_H_ */