graphicsdeviceinterface/screendriver/sbit/BMDRAW12.CPP
author Faisal Memon <faisal.memon@nokia.com>
Fri, 25 Jun 2010 17:49:58 +0100
branchEGL_MERGE
changeset 105 158b2308cc08
parent 0 5d03bc08d59c
permissions -rw-r--r--
Fix def files so that the implementation agnostic interface definition has no non-standards defined entry points, and change the eglrefimpl specific implementation to place its private entry points high up in the ordinal order space in the implementation region, not the standards based entrypoints region.

// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#include "BMDRAW.H"

// CDrawTwelveBppBitmap

TInt CDrawTwelveBppBitmap::Construct(TSize aSize)
	{
	return Construct(aSize, ((aSize.iWidth + 1) & ~1) << 1);
	}

TInt CDrawTwelveBppBitmap::Construct(TSize aSize, TInt aStride)
	{
	iDispMode = EColor4K;
	return CDrawSixteenBppBitmapCommon::Construct(aSize, aStride);
	}

void CDrawTwelveBppBitmap::Shadow(TRgb& aColor)
	{
	if (iShadowMode & EFade)
		aColor = FadeRgb(TRgb::_Color4K(aColor._Color4K()));

	if (iShadowMode & EShadow)
		aColor = TRgb::_Color4K(ShadowIndex(TUint16(aColor._Color4K())));
	}

TUint16 CDrawTwelveBppBitmap::ShadowIndex(TUint16 aColor4KIndex)
	{
	TInt red = (aColor4KIndex & 0xf00) >> 8;
	TInt green = (aColor4KIndex & 0x0f0) >> 4;
	TInt blue = aColor4KIndex & 0x00f;

	red = Max(0,red-5);
	green = Max(0,green-5);
	blue = Max(0,blue-5);

	return TUint16((red << 8) | (green << 4) | blue);
	}

TUint16 CDrawTwelveBppBitmap::FadeIndex(TUint16 aColor4KIndex)
	{
	return TUint16(FadeRgb(TRgb::_Color4K(aColor4KIndex))._Color4K());
	}

TRgb CDrawTwelveBppBitmap::ReadRgbNormal(TInt aX,TInt aY) const
	{
	return TRgb::_Color4K(*PixelAddress(aX,aY));
	}

void CDrawTwelveBppBitmap::WriteRgb(TInt aX,TInt aY,TRgb aColor)
	{
	*PixelAddress(aX,aY) = TUint16(aColor._Color4K());
	}

void CDrawTwelveBppBitmap::WriteBinary(TInt aX,TInt aY,TUint32* aData,TInt aLength,TInt aHeight,TRgb aColor)
	{
	CDrawSixteenBppBitmapCommon::WriteBinary(aX,aY,aData,aLength,aHeight,(TUint16)aColor._Color4K());
	}

void CDrawTwelveBppBitmap::WriteBinaryOp(TInt aX,TInt aY,TUint32* aData,TInt aLength,TInt aHeight,TRgb aColor,CGraphicsContext::TDrawMode aDrawMode)
	{
	CDrawSixteenBppBitmapCommon::WriteBinaryOp(aX,aY,aData,aLength,aHeight,(TUint16)aColor._Color4K(),aDrawMode);
	}

void CDrawTwelveBppBitmap::WriteBinaryLineVertical(TInt aX,TInt aY,TUint32* aData,TInt aHeight,TRgb aColor,TBool aUp)
	{
	CDrawSixteenBppBitmapCommon::WriteBinaryLineVertical(aX,aY,aData,aHeight,(TUint16)aColor._Color4K(),aUp);
	}

/**
MAlphaBlend::WriteRgbAlphaLine() implementation.
@see MAlphaBlend::WriteRgbAlphaLine()
*/
void CDrawTwelveBppBitmap::WriteRgbAlphaLine(TInt aX, TInt aY, TInt aLength,
                                             const TUint8* aRgbBuffer,
                                             const TUint8* aMaskBuffer,
                                             MAlphaBlend::TShadowing aShadowing,
                                             CGraphicsContext::TDrawMode /*aDrawMode*/)
    {
	DeOrientate(aX,aY);
	TUint16* pixelPtr = PixelAddress(aX,aY);
	const TInt pixelPtrInc = PixelAddressIncrement();
	const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
	TRgb pixelColor;
	
	while (aMaskBuffer < maskBufferPtrLimit)
		{
   		TRgb srcColor(aRgbBuffer[2],aRgbBuffer[1],aRgbBuffer[0]);
        if(aShadowing == MAlphaBlend::EShdwBefore)
            {
		    Shadow(srcColor);
            }
        pixelColor = ::AlphaBlend(srcColor,TRgb::_Color4K(pixelPtr[0]),aMaskBuffer[0]);
        if(aShadowing == MAlphaBlend::EShdwAfter)
            {
		    Shadow(pixelColor);
            }
		MapColorToUserDisplayMode(pixelColor);
		pixelPtr[0] = TUint16(pixelColor._Color4K());

		pixelPtr += pixelPtrInc;
		aRgbBuffer += 4;
		aMaskBuffer++;
		}
	}

void CDrawTwelveBppBitmap::WriteRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
	{
	CDrawSixteenBppBitmapCommon::WriteRgbMulti(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K());
	}

void CDrawTwelveBppBitmap::WriteRgbMultiXOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
	{
	CDrawSixteenBppBitmapCommon::WriteRgbMultiXOR(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K());
	}

void CDrawTwelveBppBitmap::WriteRgbMultiAND(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
	{
	CDrawSixteenBppBitmapCommon::WriteRgbMultiAND(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K());
	}

void CDrawTwelveBppBitmap::WriteRgbMultiOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
	{
	CDrawSixteenBppBitmapCommon::WriteRgbMultiOR(aX,aY,aLength,aHeight,(TUint16)aColor._Color4K());
	}

void CDrawTwelveBppBitmap::WriteRgbAlphaMulti(TInt aX,TInt aY,TInt aLength,TRgb aColor,const TUint8* aMaskBuffer)
	{
	DeOrientate(aX,aY);
	TUint16* pixelPtr = PixelAddress(aX,aY);
	const TInt pixelPtrInc = PixelAddressIncrement();
	const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;

	if (iShadowMode)
		Shadow(aColor);

	const TInt red = aColor.Red();
	const TInt green = aColor.Green();
	const TInt blue = aColor.Blue();
	while (aMaskBuffer < maskBufferPtrLimit)
		{
		pixelPtr[0] = TUint16(AlphaBlend(red,green,blue,TRgb::_Color4K(pixelPtr[0]),aMaskBuffer[0])._Color4K());

		pixelPtr += pixelPtrInc;
		aMaskBuffer++;
		}
	}

void CDrawTwelveBppBitmap::MapColorToUserDisplayMode(TRgb& aColor)
	{
	switch (iUserDispMode)
		{
	case EGray2:
		aColor = TRgb::_Gray2(aColor._Gray2());
		break;
	case EGray4:
		aColor = TRgb::_Gray4(aColor._Gray4());
		break;
	case EGray16:
		aColor = TRgb::_Gray16(aColor._Gray16());
		break;
	case EGray256:
		aColor = TRgb::_Gray256(aColor._Gray256());
		break;
	case EColor16:
		aColor = TRgb::Color16(aColor.Color16());
		break;
	case EColor256:
		aColor = TRgb::Color256(aColor.Color256());
		break;
	default:
		break;
		}
	}

void CDrawTwelveBppBitmap::MapBufferToUserDisplayMode(TInt aLength,TUint32* aBuffer)
	{
	TUint16* bufferPtr = (TUint16*)aBuffer;
	const TUint16* bufferLimit = bufferPtr + aLength;
	TRgb color;
	
	switch (iUserDispMode)
		{
	case EGray2:
		while (bufferPtr < bufferLimit)
			{
			color = TRgb::_Color4K(*bufferPtr);
			color = TRgb::_Gray2(color._Gray2());
			*bufferPtr++ = TUint16(color._Color4K());
			}
		break;
	case EGray4:
		while (bufferPtr < bufferLimit)
			{
			color = TRgb::_Color4K(*bufferPtr);
			color = TRgb::_Gray4(color._Gray4());
			*bufferPtr++ = TUint16(color._Color4K());
			}
		break;
	case EGray16:
	case EGray256: // EGray256 can't be done - nearest is EGray16
		while (bufferPtr < bufferLimit)
			{
			color = TRgb::_Color4K(*bufferPtr);
			color = TRgb::_Gray16(color._Gray16());
			*bufferPtr++ = TUint16(color._Color4K());
			}
		break;
	case EColor16:
		while (bufferPtr < bufferLimit)
			{
			color = TRgb::_Color4K(*bufferPtr);
			color = TRgb::Color16(color.Color16());
			*bufferPtr++ = TUint16(color._Color4K());
			}
		break;
	case EColor256:
		while (bufferPtr < bufferLimit)
			{
			color = TRgb::_Color4K(*bufferPtr);
			color = TRgb::Color256(color.Color256());
			*bufferPtr++ = TUint16(color._Color4K());
			}
		break;
	default:
		break;
		}
	}
	
TInt CDrawTwelveBppBitmap::WriteRgbOutlineAndShadow(TInt aX, TInt aY, const TInt aLength,
													TUint32 aOutlinePenColor, TUint32 aShadowColor,
													TUint32 aFillColor, const TUint8* aDataBuffer)
	{
	DeOrientate(aX,aY);
	TUint16* pixelPtr = PixelAddress(aX,aY);
	const TInt pixelPtrInc = LogicalPixelAddressIncrement();
	const TUint8* dataBufferPtrLimit = aDataBuffer + aLength;
	TInt blendedRedColor;
	TInt blendedGreenColor;
	TInt blendedBlueColor;
	TUint8 index = 0;
	TUint32 finalColor;
	
	//Get red color. Equivalent to TRgb::Red()
	const TInt redOutlinePenColor = (aOutlinePenColor & 0xff0000) >> 16;
	const TInt redShadowColor = (aShadowColor & 0xff0000) >> 16;
	const TInt redFillColor = (aFillColor & 0xff0000) >> 16;

	//Get green color. Equivalent to TRgb::Green()
	const TInt greenOutlinePenColor = (aOutlinePenColor & 0xff00) >> 8;
	const TInt greenShadowColor = (aShadowColor & 0xff00) >> 8;
	const TInt greenFillColor = (aFillColor & 0xff00) >> 8;

	//Get blue color. Equivalent to TRgb::Blue()
	const TInt blueOutlinePenColor = aOutlinePenColor & 0xff;
	const TInt blueShadowColor = aShadowColor & 0xff;
	const TInt blueFillColor = aFillColor & 0xff;

	while (aDataBuffer < dataBufferPtrLimit)
		{
		index = *aDataBuffer++;
		
		if (255 == FourColorBlendLookup[index][KBackgroundColorIndex])
			{
			//background colour
			//No drawing required so move on to next pixel.
			pixelPtr += pixelPtrInc;
			continue;
			}
		else if (255 == FourColorBlendLookup[index][KFillColorIndex])
			{
			//Use fill colour to draw
			finalColor = aFillColor;
			}
		else if (255 == FourColorBlendLookup[index][KShadowColorIndex])
			{
			//Use shadow colour to draw
			finalColor = aShadowColor;
			}
		else if (255 == FourColorBlendLookup[index][KOutlineColorIndex])
			{
			//Use outline colour to draw
			finalColor = aOutlinePenColor;
			}
		else
			{
			//Get the background pixel colour. Equivalent to TRgb::_Color4K(TInt)
			TUint32 color = (*pixelPtr & 0xf00) << 8;
			color |= (*pixelPtr & 0x0f0) << 4;
			color |= (*pixelPtr & 0x00f);
			
			//Equivalent to TRgb::TRgb(TUint32, TInt) except that alpha is not set in background colour 
			//as it is not used for calculating final colour
			TUint32 backgroundColor = (((color | (color << 4)) & 0x00ffffff));

			blendedRedColor = (redOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
								redShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
						  		redFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
						  		((backgroundColor & 0xff0000) >> 16) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;

			blendedGreenColor = (greenOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
								greenShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
								greenFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
								((backgroundColor & 0xff00) >> 8) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;

			blendedBlueColor = (blueOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + 
								blueShadowColor * FourColorBlendLookup[index][KShadowColorIndex] +
								blueFillColor * FourColorBlendLookup[index][KFillColorIndex] + 
								(backgroundColor & 0xff) * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8;

			//Equivalent to TRgb::TRgb(TUint32)
			finalColor = (blendedRedColor << 16) | (blendedGreenColor << 8) | blendedBlueColor | 0xff000000;
			}
		
		//Convert 32 bit to 4K colour. Equivalent to TRgb::_Color4K(TInt)
		TInt finalColor4K = (finalColor & 0x0000f0) >> 4;
		finalColor4K |= (finalColor & 0x00f000) >> 8;
		finalColor4K |= (finalColor & 0xf00000) >> 12;

		//Draw the final colour
		*pixelPtr = finalColor4K;
		pixelPtr += pixelPtrInc;
		}
	return KErrNone;
	}