Fix def files so that the implementation agnostic interface definition has no non-standards defined entry points, and change the eglrefimpl specific implementation to place its private entry points high up in the ordinal order space in the implementation region, not the standards based entrypoints region.
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test
@internalComponent - Internal Symbian test code
*/
#include "tsmallwindowstestraster.h"
#include "tsmallwindowraster.h"
const TInt KWindowsAcross = 2;
const TInt KWindowsDown = 2;
const TInt KNumberOfBounces = 3;
_LIT(KSmallBitmap,"z:\\resource\\apps\\uibench_s60_small.mbm");
_LIT(KTestStep0015,"GRAPHICS-UI-BENCH-S60-0015");
CTSmallWindowsTestRaster::CTSmallWindowsTestRaster()
{
SetTestStepName(KTSmallWindowsRaster);
}
CTSmallWindowsTestRaster::~CTSmallWindowsTestRaster()
{
delete iFlowWindowsController;
iFileNames.Close();
}
TVerdict CTSmallWindowsTestRaster::doTestStepPreambleL()
{
CTe_graphicsperformanceSuiteStepBase::doTestStepPreambleL();
TSize screenSize = CTWindow::GetDisplaySizeInPixels();
// set window size to create required grid
iWindowSize.iHeight = screenSize.iHeight / KWindowsDown;
iWindowSize.iWidth = screenSize.iWidth / KWindowsAcross;
// adjust window size to maintain image aspect ratio
if (iWindowSize.iWidth > iWindowSize.iHeight)
{
iWindowSize.iWidth = iWindowSize.iHeight;
}
else
{
iWindowSize.iHeight = iWindowSize.iWidth;
}
TPoint initialPosition(0, 0);
RArray<TPoint> initialPositions;
RArray<pTWindowCreatorFunction> windowCreatorFunctions;
CleanupClosePushL(initialPositions);
CleanupClosePushL(windowCreatorFunctions);
for (TInt i = 0; i < KWindowsAcross; i++)
{
initialPosition.iY = 0;
for (TInt j = 0; j < KWindowsDown; j++)
{
windowCreatorFunctions.AppendL(CTSmallWindowRaster::NewL);
initialPositions.AppendL(initialPosition);
iFileNames.AppendL(KSmallBitmap());
initialPosition.iY += iWindowSize.iHeight;
}
initialPosition.iX += iWindowSize.iWidth;
}
iFlowWindowsController = CTFlowWindowsController::NewL(ETrue, iFileNames, iWindowSize, windowCreatorFunctions, initialPositions, ETrue);
CleanupStack::PopAndDestroy(2, &initialPositions);
// run the test enough frames to see move the grid across the screen
if (screenSize.iHeight > screenSize.iWidth)
{
iIterationsToTest = KNumberOfBounces * (screenSize.iHeight - iWindowSize.iHeight * KWindowsDown);
}
else
{
iIterationsToTest = KNumberOfBounces * (screenSize.iWidth - iWindowSize.iWidth * KWindowsAcross);
}
return TestStepResult();
}
/**
Override of base class pure virtual
Our implementation only gets called if the base class doTestStepPreambleL() did
not leave.
@return - TVerdict code
*/
TVerdict CTSmallWindowsTestRaster::doTestStepL()
{
SetTestStepID(KTestStep0015);
TRAPD(err, FlowWindowsL());
if (err != KErrNone)
{
SetTestStepResult(EAbort);
}
return TestStepResult();
}
/**
@SYMTestCaseID
GRAPHICS-UI-BENCH-S60-0015
@SYMTestCaseDesc
Tests how long it takes to move small windows over the screen.
@SYMTestActions
Creates windows which draw Bitmaps and moves them over the screen.
@SYMTestExpectedResults
Test should pass and write the average framerate of the test to a log file.
*/
void CTSmallWindowsTestRaster::FlowWindowsL()
{
iProfiler->InitResults();
iIterationsToTest = 50;
for (TInt i = 0; i < iIterationsToTest; ++i)
{
iFlowWindowsController->MoveL();
// todo: why is a pause needed to let wserv redraw the screen?
User::After(10000); // needed, otherwise test is not waiting for wserv to redraw (10 ms)
}
iProfiler->MarkResultSetL();
TInt drawingRect = iWindowSize.iHeight * iWindowSize.iWidth * KWindowsAcross * KWindowsDown;
iProfiler->ResultsAnalysisFrameRate(KTestStep0015, 0, 0, 0, iIterationsToTest, drawingRect);
}