windowing/windowserver/bwins/RemoteGcSwitchU.def
author Faisal Memon <faisal.memon@nokia.com>
Fri, 25 Jun 2010 17:49:58 +0100
branchEGL_MERGE
changeset 105 158b2308cc08
parent 0 5d03bc08d59c
child 34 76efc8f9f7b4
permissions -rw-r--r--
Fix def files so that the implementation agnostic interface definition has no non-standards defined entry points, and change the eglrefimpl specific implementation to place its private entry points high up in the ordinal order space in the implementation region, not the standards based entrypoints region.

EXPORTS
	call_vector_1 @ 1 NONAME ; CCommandBuffer::~CCommandBuffer(void)
	call_vector_2 @ 2 NONAME ; CRemoteGc::~CRemoteGc(void)
	call_vector_3 @ 3 NONAME ; void CRemoteGc::ExternalizeL(class RWsGraphicMsgBuf &, int)
	call_vector_4 @ 4 NONAME ; void CCommandBuffer::InternalizeL(class TDesC8 const &)
	call_vector_5 @ 5 NONAME ; class CCommandBuffer * CCommandBuffer::NewL(void)
	call_vector_6 @ 6 NONAME ; class CRemoteGc * CRemoteGc::NewL(class CWsScreenDevice *)
	call_vector_7 @ 7 NONAME ; int CCommandBuffer::Play(class TPoint const &, class TRect const &, class MWsGraphicResolver const &, class CBitmapContext &)
	call_vector_8 @ 8 NONAME ; void CRemoteGc::ResetCommandBuffer(void)
	call_vector_9 @ 9 NONAME ; void CRemoteGc::SetCommandBufferObserver(class MCommandBufferObserver *)
	call_vector_10 @ 10 NONAME ; void CRemoteGc::BeginDraw(class TRect const &)
	call_vector_11 @ 11 NONAME ; void CRemoteGc::EndDraw(void)
	call_vector_12 @ 12 NONAME ; void CCommandBuffer::InternalizeAppendL(class TDesC8 const &)
	call_vector_13 @ 13 NONAME ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class MWsGraphicResolver const &, class CBitmapContext &)
	call_vector_14 @ 14 NONAME ; class TRegion const & CCommandBuffer::ClippingRegion(void) const
	call_vector_15 @ 15 NONAME ; int CCommandBuffer::IsIdentical(class CCommandBuffer const &) const
	call_vector_16 @ 16 NONAME ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class RWsSession &, class CWindowGc &)
	call_vector_17 @ 17 NONAME ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class MWsGraphicResolver const &, class MWsGraphicsContext &)