windowing/windowserver/nonnga/graphicdrawer/graphicdrawerenvironment.cpp
author Faisal Memon <faisal.memon@nokia.com>
Fri, 25 Jun 2010 17:49:58 +0100
branchEGL_MERGE
changeset 105 158b2308cc08
parent 0 5d03bc08d59c
child 26 15986eb6c500
permissions -rw-r--r--
Fix def files so that the implementation agnostic interface definition has no non-standards defined entry points, and change the eglrefimpl specific implementation to place its private entry points high up in the ordinal order space in the implementation region, not the standards based entrypoints region.

// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#include "Graphics/WSGRAPHICDRAWER.H"
#include <Graphics/WSGRAPHICDRAWERINTERFACE.H>

// TGraphicDrawerId \\\\\\\\\\\\\\\\\\\\\\\\

EXPORT_C TInt TGraphicDrawerId::Compare(const TGraphicDrawerId& aOther) const
/** Compares another ID with this for equality.
@param aOther the ID to be compared with this.
@return 0 if identical, -1 if this is less than aOther and 1 if this is greater than aOther
*/	{
	// id is expected to differ most 99.99% of the time
	if(iId < aOther.iId)
		{
		return -1;
		}
	else if(iId > aOther.iId)
		{
		return 1;
		}
	// else we have to compare the iIsUid flag too; again, expect it to be a match 99.99% of these times
	else if(iIsUid == aOther.iIsUid)
		{
		return 0;
		}
	// collisions of id but not iIsUid are going to be really really rare
	else if(iIsUid)
		{
		return 1;
		}
	else
		{
		return -1;
		}
	}
	
EXPORT_C TInt TGraphicDrawerId::Compare(const TGraphicDrawerId& aFirst,const TGraphicDrawerId& aSecond)
/** Compares two IDs for equality.
@param aFirst the ID to be compared with aSecond
@param aSecond the ID to be compared with aFirst
@return 0 if identical, -1 if aFirst is less than aSecond and 1 if aFirst is greater than aSecond
*/	{
	return aFirst.Compare(aSecond);
	}

// MWsAnimationScheduler \\\\\\\\\\\\\\\\\\\\\\\\

EXPORT_C void MWsAnimationScheduler::Animate(MWsScreen& aScreen)
/** Calls the screen's OnAnimation() callback
	@param aScreen the screen to be called back
*/	{
	aScreen.OnAnimation();
	}

EXPORT_C void MWsAnimationScheduler::Animate(MWsScreen& aScreen, TRequestStatus* aFinished)
/** This method is only here to keep compatibility with NGA Window Server.
	Please use Animate(MWsScreen&) instead!
	@internalTechnology
*/	{
	aScreen.OnAnimation();

	if(aFinished)
		{
		*aFinished = KRequestPending;
		User::RequestComplete(aFinished, KErrNone);
		}
	}

EXPORT_C void MWsAnimationScheduler::Redraw(MWsScreen& aScreen)
/** Calls the screen's Redraw() method
	@param aScreen the screen to be redrawn
*/	{
	aScreen.Redraw();
	}

EXPORT_C TBool MWsAnimationScheduler::RedrawInvalid(MWsScreen& aScreen,const TArray<TGraphicDrawerId>& aInvalid)
/** Calls the screen's RedrawInvalid() method
	@param aScreen the screen to be signalled to redraw any affected areas
	@param the list of graphic IDs that are invalid
	@return whether the screen drew anything
*/	{
	return aScreen.RedrawInvalid(aInvalid);
	}
	
// MWsObjectProvider \\\\\\\\\\\\\\\\\\\\\\\\
	
EXPORT_C TAny* MWsObjectProvider::ResolveObjectInterface(TUint /*aTypeId*/)
	{
	return NULL;
	}

// MWsGraphicDrawerEnvironment \\\\\\\\\\\\\\\\\\\\\\\\