windowing/windowserver/tdynamicres/inc/surfaceutility.h
author Faisal Memon <faisal.memon@nokia.com>
Fri, 25 Jun 2010 17:49:58 +0100
branchEGL_MERGE
changeset 105 158b2308cc08
parent 0 5d03bc08d59c
permissions -rw-r--r--
Fix def files so that the implementation agnostic interface definition has no non-standards defined entry points, and change the eglrefimpl specific implementation to place its private entry points high up in the ordinal order space in the implementation region, not the standards based entrypoints region.

/**
* Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/



/**
 @file
*/

#ifndef __SURFACE_UTILITY__
#define __SURFACE_UTILITY__

#include <e32base.h>
#include <graphics/surface.h>
#include <graphics/surfacemanager.h>
#include <graphics/surfaceupdateclient.h>

#define ENABLE_TEST_LOGGING
#define ALPHA_FIX_24BIT	0xffU //This forces a non-zero value into the X byte of 16MU color values

#if defined(ENABLE_TEST_LOGGING)
#define LOG(X)	RDebug::Printf X
#else
#define LOG(X)
#endif

class TRgb;
class CFbsBitmap;

class CSurfaceUtility : public CBase
	{
public:
	static CSurfaceUtility* NewL(CSurfaceUtility* aClone=NULL);
	virtual ~CSurfaceUtility();
	TSize SurfaceSize(const TSurfaceId& aSurface);
	void CreateSurfaceFromFileL(const TDesC& aFileName, TSurfaceId& aSurface);
	TSurfaceId CreateSurfaceL(const TSize& aSize, TUidPixelFormat aPixelFormat, TInt aStride, TInt aBuffers = 1);
	TInt BytesPerPixelL(TUidPixelFormat aPixelFormat);
	void FillSurfaceL(TSurfaceId& aSurface, const TRgb& aColor);
	void FillChunkL(TSurfaceId& aSurface, RChunk& aChunk, const TRgb& aColor, TInt aBufferNumber);
	void FillRectangleL(TSurfaceId& aSurface, const TPoint& aStartPos, const TSize& aSize, const TRgb& aColor);
	void FillRectangleNoUpdateL(TSurfaceId& aSurface, const TPoint& aStartPos, const TSize& aSize, const TRgb& aColor);
	void GridFillSurfaceL(TSurfaceId& aSurface, const TRgb& aColor, const TRgb& aLines);
	void PatternFillSurfaceL(TSurfaceId& aSurface);
	void FanFillSurfaceL(TSurfaceId& aSurface, const TRgb& aColor, const TRgb& aLinesTL,const TRgb& aLinesBR);
	void LineFillSurfaceL(TSurfaceId& aSurface, const TRgb& aBackColor, const TRgb& aLineColor, TInt aPosition);
	CFbsBitmap* EquivalentBitmapL(TSurfaceId& aSurface, CFbsBitmap* aCopyTo=NULL);
	void DestroySurface(TSurfaceId& aSurface);
	TBool DestroyAll();
	void SubmitUpdate(TInt aScreenNumber, const TSurfaceId& aSurface, const TRegion* aRegion, TInt aBufferNumber = 0);
	void MapAndSubmitUpdateL(RChunk& aChunk, TInt aScreenNumber, const TSurfaceId& aSurface, const TRegion* aRegion);
	void MapSurfaceL(const TSurfaceId& aSurface, RChunk& aChunk);
	void CopyBitmapFromFileToSurfaceL(const TDesC& aFileName, TSurfaceId& aSurface);
	void CopyBitmapSurfaceL(const CFbsBitmap* aBitmap, TSurfaceId& aSurface);
	void CopyBitmapToSurfaceL(TSurfaceId& aSurface, const CFbsBitmap& aBitmap);
private:
	CSurfaceUtility(CSurfaceUtility* aClone);
	void ConstructL();

private:
	RSurfaceManager iManager;
	RSurfaceUpdateSession iSurfaceUpdateSession;
	//This local object wraps the array operations in a heap switch
	//The reason for providing this wrapper is to allow threads to share the surface manager surface ID list.
	//In particular, the next test can attempt to release the previous test's surfaces if it paniced. 
	//Note that the presumption is that the owning thread will be paused, 
	//so there will be no thread interlock issues with it's heap manager.
	class RHeapSurfaceArray
		{
		public:
		typedef RArray<TSurfaceId>	Array;
		RHeapSurfaceArray(RHeapSurfaceArray* aUseExternalArray=NULL);

		//Emulation of RArray entrypoints. Add more stub methods if required...
		TSurfaceId& operator[](TUint aIndex);
		void Close();
		TInt Count() const;
		inline void Reset();
		void AppendL(const TSurfaceId &anEntry);
		TInt Find(const TSurfaceId &anEntry) const;
		void Remove(TInt anIndex);
		
		private:
		static void PopHeap(void* mainheap);
		static void SwitchHeapLC(RHeap* aNewHeap);
		
		Array iLocalArray;
		Array* iUseArray;
		RHeap &iExternalHeapRef;
		}	iSurfaces;
	};

#endif // __SURFACE_UTILITY__