Create EGL 1.4 implementation by merging eglrefimpl and EGL from sfopenvg
Subject to some fixes in uiresources and uiaccelerator, this version removes the EGL 1 panics.
A quick attempt to use the compositor renderstage wasn't successful, but not apparently due to EGL issues.
There are a lot of RDebug::Printf statements still in this code, which will be removed in the next commit.
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test
@internalComponent - Internal Symbian test code
*/
#include "tflowwindowstest.h"
#include "tsmallwindowraster.h"
_LIT(KTestStep0006, "GRAPHICS-UI-BENCH-S60-0006");
_LIT(KSectNameFlowsTest, "FlowTests");
_LIT(KKeyNamePreload, "Preload");
_LIT(KKeyNameFiles, "Files");
_LIT(KKeyNameWindowWidth, "WindowWidth");
_LIT(KKeyNameWindowHeight, "WindowHeight");
CTFlowWindowsTest::CTFlowWindowsTest()
{
SetTestStepName(KTFlowWindows);
}
CTFlowWindowsTest::~CTFlowWindowsTest()
{
iFileNames.Close();
delete iFlowWindowsController;
}
TVerdict CTFlowWindowsTest::doTestStepPreambleL()
{
CTe_graphicsperformanceSuiteStepBase::doTestStepPreambleL();
iPreload = EFalse; // default behaviour
GetBoolFromConfig(KSectNameFlowsTest, KKeyNamePreload, iPreload);
TPtrC fileNameList;
TEST(GetStringFromConfig(KSectNameFlowsTest,KKeyNameFiles, fileNameList));
ExtractListL(fileNameList, iFileNames);
TSize windowSize = CTWindow::GetDisplaySizeInPixels();
INFO_PRINTF2(_L("Window-width: %d"), windowSize.iWidth);
INFO_PRINTF2(_L("Window-height: %d"), windowSize.iHeight);
GetIntFromConfig(KSectNameFlowsTest, KKeyNameWindowWidth, windowSize.iWidth);
GetIntFromConfig(KSectNameFlowsTest, KKeyNameWindowHeight, windowSize.iHeight);
RArray<TPoint> initialPositions;
RArray<pTWindowCreatorFunction> windowCreatorFunctions;
CleanupClosePushL(initialPositions);
CleanupClosePushL(windowCreatorFunctions);
TInt numberOfWindows = iFileNames.Count();
TPoint initialPosition(0, 0);
for (TInt i = 0; i < numberOfWindows; ++i)
{
windowCreatorFunctions.AppendL(CTSmallWindowRaster::NewL);
initialPositions.AppendL(initialPosition);
initialPosition.iX += windowSize.iWidth;
}
// run the test enough frames to see all the windows go by
iIterationsToTest = windowSize.iWidth * numberOfWindows;
iFlowWindowsController = CTFlowWindowsController::NewL(iPreload, iFileNames, windowSize, windowCreatorFunctions, initialPositions, EFalse);
CleanupStack::PopAndDestroy(2, &initialPositions);
return TestStepResult();
}
/**
Override of base class pure virtual
Our implementation only gets called if the base class doTestStepPreambleL() did
not leave.
@return - TVerdict code
*/
TVerdict CTFlowWindowsTest::doTestStepL()
{
SetTestStepID(KTestStep0006);
TRAPD(err, FlowWindowsL());
if (err != KErrNone)
{
SetTestStepResult(EAbort);
}
return TestStepResult();
}
/**
@SYMTestCaseID
GRAPHICS-UI-BENCH-S60-0006
@SYMTestCaseDesc
Tests how long it takes to moves windows over the screen.
@SYMTestActions
Creates windows which draw bitmaps and moves them over the screen.
@SYMTestExpectedResults
Test should pass and write the average framerate of the test to a log file.
*/
void CTFlowWindowsTest::FlowWindowsL()
{
iIterationsToTest = 50;
iProfiler->InitResults();
for (TInt i = 0; i < iIterationsToTest; ++i)
{
iFlowWindowsController->MoveL();
}
iProfiler->MarkResultSetL();
TSize windowSize = CTWindow::GetDisplaySizeInPixels();
iProfiler->ResultsAnalysisFrameRate(KTestStep0006, 0, 0, 0, iIterationsToTest, windowSize.iWidth * windowSize.iHeight);
}