Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
;Languages
&EN
;Header
#{"eglbringuptest"}, (0x12345678), 1, 0, 0
; Localised Vendor name
%{"Vendor"}
; Unique Vendor name
:"Vendor"
;Files to install
"/epoc32/release/armv5/urel/eglbringuptest.exe" -"!:\sys\bin\eglbringuptest.exe"