Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
EXPORTS
_ZN19ReqHandlerExtension20CreateSgImagePbufferERK16TSgImageMetaData @ 1 NONAME
_ZN19ReqHandlerExtension20CreateSgImageVGImageERK16TSgImageMetaData @ 2 NONAME
_ZN19ReqHandlerExtension13SetReqHandlerEP19MReqHandlerCallback @ 3 NONAME
_ZN19ReqHandlerExtension14DestroySgImageEy @ 4 NONAME