Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
/*
* Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#if (!defined __TEST_SERVER_BASE__)
#define __TEST_SERVER_BASE__
// EPOC includes
#include <test/testserver2.h>
class CTestServerBase : public CTestServer2
{
public:
// CTestServer implementation
virtual CTestStep* CreateTestStep(const TDesC& aStepName);
};
#endif /* __TEST_SERVER_BASE__ */