Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
/*
* Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
/**
@test
@internalComponent
This contains CT_DataBitmapContext
*/
#if (!defined __T_DATA_BITMAP_CONTEXT_H__)
#define __T_DATA_BITMAP_CONTEXT_H__
// User includes
#include "T_DataGraphicsContext.h"
class CT_DataBitmapContext : public CT_DataGraphicsContext
{
public:
virtual TBool DoCommandL(const TTEFFunction& aCommand, const TTEFSectionName& aSection, const TInt aAsyncErrorIndex);
protected:
CT_DataBitmapContext();
virtual CBitmapContext* GetBitmapContext() const = 0;
void DoCmdAlphaBlendBitmapsL(const TDesC& aSection);
void DoCmdBitBltL(const TDesC& aSection);
void DoCmdBitBltMaskedL(const TDesC& aSection);
void DoCmdClear(const TDesC& aSection);
void DoCmdCopyRect(const TDesC& aSection);
void DoCmdSetFaded(const TDesC& aSection);
void DoCmdSetFadingParameters(const TDesC& aSection);
};
#endif /* __T_DATA_BITMAP_CONTEXT_H__ */