graphicsdeviceinterface/colourpalette/bwins/paletteu.def
author Gareth Stockwell <gareth.stockwell@accenture.com>
Fri, 22 Oct 2010 22:42:40 +0100
branchbug235_bringup_0
changeset 211 3804ba25b23f
parent 0 5d03bc08d59c
permissions -rw-r--r--
Refactored eglbringuptest to separate EGL and VG code This allows for a more complex demo (e.g. one which includes animated rendering) to be implemented simply by writing a new class derived from CEglRendering, and modifying CWsApp::ConstructL to create an instance of this new class.

EXPORTS
	?Color16array@DynamicPalette@@SAPBKXZ @ 1 NONAME ; unsigned long const * __cdecl Color16array(void)
	?Color16inverse@DynamicPalette@@SAPBEXZ @ 2 NONAME ; unsigned char const * __cdecl Color16inverse(void)
	?DefaultColor256Util@DynamicPalette@@SAPBVTColor256Util@@XZ @ 3 NONAME ; class TColor256Util const * __cdecl DefaultColor256Util(void)
	?SetColor256Util@DynamicPalette@@SAXW4TIndex@1@@Z @ 4 NONAME ; void __cdecl SetColor256Util(enum TIndex)