Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
# Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
# All rights reserved.
# This component and the accompanying materials are made available
# under the terms of "Eclipse Public License v1.0"
# which accompanies this distribution, and is available
# at the URL "http://www.eclipse.org/legal/epl-v10.html".
#
# Initial Contributors:
# Nokia Corporation - initial contribution.
#
# Contributors:
#
# Description:
#
my @files = `dir *.mbm /B`;
# Convert every .mbm file in the current working directory to a .bmp file.
foreach $file (@files)
{
chomp $file;
my $bmpfile;
$bmpfile = $file;
$bmpfile =~ s/^(.*)mbm/$1bmp/;
my $cmd = "bmconv /u $file $bmpfile";
print "$cmd\n";
print `$cmd`;
}