graphicstest/uibench/scripts/te_uibench_gce.ini
author Gareth Stockwell <gareth.stockwell@accenture.com>
Fri, 22 Oct 2010 22:42:40 +0100
branchbug235_bringup_0
changeset 211 3804ba25b23f
parent 0 5d03bc08d59c
child 116 171fae344dd4
permissions -rw-r--r--
Refactored eglbringuptest to separate EGL and VG code This allows for a more complex demo (e.g. one which includes animated rendering) to be implemented simply by writing a new class derived from CEglRendering, and modifying CWsApp::ConstructL to create an instance of this new class.

// te_uibench_gce.ini
// Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).

[ColorSettings]
HiddenScreenModeEnums=7,

[PixelFormats]
SourcePixelFormatEnums=EUidPixelFormatARGB_8888_PRE, EUidPixelFormatARGB_8888, EUidPixelFormatRGB_565
TargetPixelFormatEnums=EUidPixelFormatARGB_8888_PRE, EUidPixelFormatRGB_565

[SanityCheck]
Bitmaps=false

[Profiling]
DoProfiling=0

[AlphaDrawingTests]
testCreateWindowAlpha=1	
testDrawOpaqueWindow=1	
testDrawTransparentFactorWindow=1
testDrawTransparentWindowPerPixel=1	
testDrawTransparentWindowPerPixelAlpha=1

[OutLineShadowTests-0001]
fontTypeFace=DejaVu Sans Condensed
[OutLineShadowTests-0002]
fontTypeFace=DejaVu Sans Mono
[OutLineShadowTests-0003]
fontTypeFace=DejaVu Serif Condensed