Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
#include "tmisc16.bdf"
#include "swi11.gdf"
#include "tmisc24.bdf"
Typeface misc
Name "BDFMiscTest" Proportional
FontBitmaps
misc16
Swiss11
misc24
EndFontBitmaps
EndTypeface
FontStoreFile
CollectionUid 3338
Typefaces
misc
EndTypefaces
EndFontStoreFile