Refactored eglbringuptest to separate EGL and VG code
This allows for a more complex demo (e.g. one which includes
animated rendering) to be implemented simply by writing a new
class derived from CEglRendering, and modifying CWsApp::ConstructL
to create an instance of this new class.
EXPORTS
_ZN21CGraphicTestFrameRate11QueryPluginER9TAnimRate @ 1 NONAME
_ZN21CGraphicTestFrameRate11SetCallBackE9TCallBack @ 2 NONAME
_ZN21CGraphicTestFrameRate4NewLE4TUid @ 3 NONAME
_ZN21CGraphicTestFrameRate4NewLEi @ 4 NONAME
_ZN21CGraphicTestFrameRateD0Ev @ 5 NONAME
_ZN21CGraphicTestFrameRateD1Ev @ 6 NONAME
_ZN21CGraphicTestFrameRateD2Ev @ 7 NONAME