Add dynamic framebuffer support. Will probably need further commits to cover changes in the DEF files.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test
@internalComponent
*/
#include "backedupwin.h"
#include "utils.h"
//static configuration data, definitions and default assignments
TBool CBackedupWin::iEnabled = ETrue;
TBool CBackedupWin::iRandomizePenStyle = EFalse;
TBool CBackedupWin::iRandomizeBrushStyle = EFalse;
/**
BACKED UP WIN
*/
CBackedupWin * CBackedupWin::NewLC(RWsSession& aWs, RWindowGroup* aGroup, CCompWin* aParent, CWindowGc& aGc)
{
CBackedupWin* self = new (ELeave) CBackedupWin(aWs, aGroup, aParent, aGc);
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
void CBackedupWin::LoadConfiguration(const MTestStepConfigurationContext* aContext)
{
aContext->GetBool(KT_WservStressParamEnabled, iEnabled);
aContext->GetBool(KT_WservStressParamRandomizePenStyle, iRandomizePenStyle);
aContext->GetBool(KT_WservStressParamRandomizeBrushStyle, iRandomizeBrushStyle);
}
CBackedupWin::CBackedupWin(RWsSession& aWs, RWindowGroup* aGroup, CCompWin* aParent, CWindowGc& aGc) :
CCompWin(aWs, aGroup, aParent, aGc)
{
}
CBackedupWin::~CBackedupWin()
{
if (iBkWsGc)
{
iBkWsGc->Deactivate();
delete iBkWsGc;
}
}
void CBackedupWin::ConstructL()
{
CCompWin::PreConstructL(EFalse, ETrue);
iBgColor = TRnd::rnd();
iFgColor = TRnd::rnd();
//backedup window does not support transparency
iBgColor.SetAlpha(0xFF);
iFgColor.SetAlpha(0xFF);
iPenStyle = iRandomizePenStyle ? GetRandomPenStyle() : CGraphicsContext::ESolidPen;
iBrushStyle = iRandomizeBrushStyle ? GetRandomBrushStyle() : CGraphicsContext::ESolidBrush;
CCompWin::PostConstructL();
CWsScreenDevice* dev = static_cast<CWsScreenDevice*>(iWsGc.Device());
iBkWsGc = new (ELeave) CWindowGc(dev);
User::LeaveIfError(iBkWsGc->Construct());
iBkWsGc->Activate(*iWindow);
Redraw(TRect(iSize));
}
void CBackedupWin::SetSize(const TSize & aSize)
{
CCompWin::SetSize(aSize);
}
void CBackedupWin::DrawBitmap(CFbsBitGc* aGc, TRect& aClip, TPoint& aOrigin)
{
aGc->Reset();
TPoint origin = iPos + aOrigin;
aGc->SetOrigin(origin);
TRect clip(origin, iSize);
clip.Intersection(aClip);
clip.Move(-origin);
aGc->SetClippingRect(clip);
aGc->SetBrushColor(KRgbWhite);
aGc->SetDrawMode(CGraphicsContext::EDrawModeWriteAlpha);
aGc->Clear(TRect(iSize));
aGc->SetDrawMode(CGraphicsContext::EDrawModePEN);
aGc->SetPenStyle(iPenStyle);
aGc->SetBrushStyle(iBrushStyle);
aGc->SetPenColor(iFgColor);
aGc->SetBrushColor(iBgColor);
aGc->DrawRect(TRect(iSize));
aGc->SetPenStyle(CGraphicsContext::ENullPen);
aGc->SetBrushColor(iFgColor);
aGc->DrawRect(TRect(iSize.iWidth / 2 - 10, 0, iSize.iWidth / 2 + 10, iSize.iHeight));
aGc->DrawRect(TRect(0, iSize.iHeight / 2 - 10, iSize.iWidth, iSize.iHeight / 2 + 10));
CCompWin::DrawBitmap(aGc, aClip, aOrigin);
}
void CBackedupWin::Redraw(const TRect&)
{
if (iBkWsGc)
{
iBkWsGc->Reset();
iBkWsGc->SetPenStyle(iPenStyle);
iBkWsGc->SetBrushStyle(iBrushStyle);
iBkWsGc->SetPenColor(iFgColor);
iBkWsGc->SetBrushColor(iBgColor);
iBkWsGc->DrawRect(TRect(iSize));
iBkWsGc->SetPenStyle(CGraphicsContext::ENullPen);
iBkWsGc->SetBrushColor(iFgColor);
iBkWsGc->DrawRect(TRect(iSize.iWidth / 2 - 10, 0, iSize.iWidth / 2 + 10, iSize.iHeight));
iBkWsGc->DrawRect(TRect(0, iSize.iHeight / 2 - 10, iSize.iWidth, iSize.iHeight / 2 + 10));
}
}
void CBackedupWin::DumpDetails(RFile& aFile, TInt aDepth)
{
TBuf8<256> buf;
buf.SetLength(0);
for (TInt d = 0; d < aDepth; ++d)
{
buf.Append(_L8(" "));
}
buf.Append(_L8("pen_style = ["));
buf.AppendNum((TInt64)iPenStyle);
buf.Append(_L8("] brush_style = ["));
buf.AppendNum((TInt64)iBrushStyle);
buf.Append(_L8("] FgColor = ["));
buf.AppendNum(iFgColor.Value());
buf.Append(_L8("] BgColor = ["));
buf.AppendNum(iBgColor.Value());
buf.Append(_L8("]\r\n"));
aFile.Write(buf);
}