[ImageSourceFormats]
NumFormats = 5
Format0 = EUidPixelFormatRGB_565
Format1 = EUidPixelFormatXRGB_8888
Format2 = EUidPixelFormatARGB_8888
Format3 = EUidPixelFormatARGB_8888_PRE
Format4 = EUidPixelFormatA_8
[WindowSurfaceFormats]
NumFormats = 2
Format0 = VG_sARGB_8888
Format1 = VG_sARGB_8888_PRE
[PBufferSurfaceFormats]
NumFormats = 3
Format0 = VG_sXRGB_8888
Format1 = VG_sARGB_8888
Format2 = VG_sARGB_8888_PRE
[PixmapSgSurfaceFormats]
NumFormats = 3
Format0 = VG_sRGB_565
Format1 = VG_sXRGB_8888
Format2 = VG_sARGB_8888_PRE
[PixmapFbsSurfaceFormats]
NumFormats = 3
Format0 = VG_sRGB_565
Format1 = VG_sXRGB_8888
Format2 = VG_sARGB_8888_PRE
[SyncObject]
Threshold = 500000
DelaySignalling = 2500000
WaitSyncTimeout = 5000000
LongDelaySignalling = 7500000
NumIterations = 1000
[SurfaceScaling]
AllScalable = ETrue
[Benchmark]
// NumIterations needs to be set with care (and hardware limitations must be considered)
// Making this value greater may cause an allocation failure
NumIterations = 300
ImageWidth = 50
ImageHeight = 50
NumFormats = 1
Format0 = EUidPixelFormatARGB_8888_PRE
[OOM]
// Width and height need to be set with care (and hardware limitations must be considered)
// Making these values too small may result in the test taking a very long time to reach an out of memory situation
NumIterations = 5
ImageWidth = 200
ImageHeight = 200
ThresholdGPUUsedMemory = 5
ThresholdLastIteration = 5
[SwapBuffers]
WindowWidth = 200
WindowHeight = 200