Applied patch 1, to provide a syborg specific minigui oby file.
Need to compare this with the "stripped" version currently in the tree.
This supplied version applies for Nokia builds, but need to repeat the
test for SF builds to see if pruning is needed, or if the file needs to
be device-specific.
// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __OUTLINESHADOW_IBY__
#define __OUTLINESHADOW_IBY__
#include <ityperast.iby>
REM outlineshadow graphics
data=DATAZ_\bitgdiTest\bitgditest_t_outlineandshadowfonts.script \bitgdiTest\bitgditest_t_outlineandshadowfonts.script
data=DATAZ_\bitgdiTest\bitgditest_outlineandshadow_run.bat \bitgditest_out.bat
data=DATAZ_\bitgdiTest\toutlineandshadow.ini \bitgdiTest\toutlineandshadow.ini
REM BITGDI test programs
file=ABI_DIR\DEBUG_DIR\TBitgdiServer.exe TEST\TBitgdiServer.exe
// DLL for BitGDI and WServ extended bitmap graphics context tests
file=ABI_DIR\DEBUG_DIR\textendedbitmapgc.dll \sys\bin\textendedbitmapgc.dll
file=ABI_DIR\DEBUG_DIR\tgdi.dll TEST\tgdi.dll
#endif //__OUTLINESHADOW_IBY__