graphicstest/uibench/s60/src/eglrendering.cpp
author Faisal Memon <faisal.memon@nokia.com>
Thu, 06 May 2010 11:31:11 +0100
branchNewGraphicsArchitecture
changeset 47 48b924ae7197
parent 0 5d03bc08d59c
permissions -rw-r--r--
Applied patch 1, to provide a syborg specific minigui oby file. Need to compare this with the "stripped" version currently in the tree. This supplied version applies for Nokia builds, but need to repeat the test for SF builds to see if pruning is needed, or if the file needs to be device-specific.

 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
 // All rights reserved.
 // This component and the accompanying materials are made available
 // under the terms of "Eclipse Public License v1.0"
 // which accompanies this distribution, and is available
 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
 //
 // Initial Contributors:
 // Nokia Corporation - initial contribution.
 //
 // Contributors:
 //
 // Description:
 //


#include "eglrendering.h"
#include "engine.h"
#include "openvgengine.h"

#include <hal.h>
#include <string.h>


_LIT(KErrEgl, "EGL error");
_LIT(KErrOpenVg, "OpenVG error");
_LIT(KErrEglReturn, "EGL return error");


/** Attributes to be passed into eglChooseConfig */
const EGLint	KColorRGB565AttribList[] =
		{
		EGL_RED_SIZE,			5,
		EGL_GREEN_SIZE,			6,
		EGL_BLUE_SIZE,			5,
		EGL_SURFACE_TYPE,		EGL_WINDOW_BIT,
		EGL_RENDERABLE_TYPE, 	EGL_OPENVG_BIT,
		EGL_NONE
		};


CEGLRendering* CEGLRendering::NewL(RWindow& aWindow)
	{
	CEGLRendering* self = CEGLRendering::NewLC(aWindow);
	CleanupStack::Pop(self);
	return self;
	}

CEGLRendering* CEGLRendering::NewLC(RWindow& aWindow)
	{
	CEGLRendering* self = new(ELeave) CEGLRendering(aWindow);
	CleanupStack::PushL(self);
	self->ConstructL();
	return self;
	}

CEGLRendering::CEGLRendering(RWindow& aWindow) : iWindow(aWindow),iCount(0)
    {
    // empty
    }

void CEGLRendering::ConstructL()
    {
    const TDisplayMode dispMode = iWindow.DisplayMode();
    const TSize windowSize(iWindow.Size());

    // Create display object
    iDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
    EGLCheckError();

    // Initialize display object
    EGLCheckReturnError(eglInitialize(iDisplay, NULL, NULL));
    
    // Check that EGL provides the capabilities for this app.
    if (NULL == strstr(eglQueryString(iDisplay, EGL_CLIENT_APIS), "OpenVG")) 
        {
        RDebug::Printf("OpenVG not listed in supported client APIs %s", eglQueryString(iDisplay, EGL_CLIENT_APIS));
        User::Leave(KErrNotSupported);
        }
    if (NULL == strstr(eglQueryString(iDisplay, EGL_EXTENSIONS), "EGL_SYMBIAN_COMPOSITION")) 
        {
        RDebug::Printf("EGL_SYMBIAN_COMPOSITION not listed in extension string %s", eglQueryString(iDisplay, EGL_EXTENSIONS));
        User::Leave(KErrNotSupported);
        }
    
    EGLint numConfigs;
    EGLConfig chosenConfig = 0;

    // Choose the config to use
    EGLCheckReturnError(eglChooseConfig(iDisplay, KColorRGB565AttribList, &chosenConfig, 1, &numConfigs));
    if (numConfigs == 0)
        {
        RDebug::Printf("No matching configs found", eglQueryString(iDisplay, EGL_EXTENSIONS));
        User::Leave(KErrNotSupported);
        }
    
    // Create window surface to draw direct to.
    EGLCheckReturnError(eglBindAPI(EGL_OPENVG_API));
    iSurface = eglCreateWindowSurface(iDisplay, chosenConfig, &iWindow, NULL);
    EGLCheckError();

    TInt redSize, greenSize, blueSize, alphaSize;
    EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_ALPHA_SIZE, &alphaSize));
    EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_RED_SIZE, &redSize));
    EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_GREEN_SIZE, &greenSize));
    EGLCheckReturnError(eglGetConfigAttrib(iDisplay, chosenConfig, EGL_BLUE_SIZE, &blueSize));

    // Create context to store surface settings
    iContextVG = eglCreateContext(iDisplay, chosenConfig, EGL_NO_CONTEXT, NULL);
    EGLCheckError();
    
    iCurrentDemo = COpenVGEngine::NewL(iWindow,iDisplay,iSurface,iContextVG);
    iCurrentDemo->ActivateL();
    }

CEGLRendering::~CEGLRendering()
	{
	delete iCurrentDemo;
	CEGLRendering::EGLCheckReturnError(eglMakeCurrent(iDisplay, iSurface, iSurface, iContextVG));
	if (iContextVG != EGL_NO_CONTEXT)
		{
		EGLCheckReturnError(eglDestroyContext(iDisplay,iContextVG));
		}
	if (iSurface != EGL_NO_SURFACE)
		{
		EGLCheckReturnError(eglDestroySurface(iDisplay,iSurface));
		}
	// Call eglMakeCurrent() to ensure the surfaces and contexts are truly destroyed. 
	EGLCheckReturnError(eglMakeCurrent(iDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
	//EGLCheckReturnError(eglTerminate(iDisplay));
	eglReleaseThread();
	}

void CEGLRendering::EGLCheckError()
	{
	EGLint error = eglGetError();
	if(error != EGL_SUCCESS)
		{
		User::Panic(KErrEgl, error);
		}
	}

void CEGLRendering::VGCheckError()
	{
	VGint error = vgGetError();
	if(error != VG_NO_ERROR)
		{
		User::Panic(KErrOpenVg, error);
		}
	}

void CEGLRendering::EGLCheckReturnError(EGLBoolean aBool)
	{
	if (!aBool)
		{
		User::Panic(KErrEglReturn, eglGetError());
 		}
	}

/**
 * Update the display.
 */
void CEGLRendering::UpdateDisplay()
	{
	// Guard against unexpected re-entrant problem. Use this flag until the issue is resolved.
	if (iBusySwapping)
		{
		return;
		}

	if (iCurrentDemo->IsPending() || (!iCurrentDemo->IsPending() && iShowMirrorToggled))
		{	
		// needed to make sure the correct status is active
		CEGLRendering::EGLCheckReturnError(eglMakeCurrent(iDisplay, iSurface, iSurface, iContextVG));
		iShowMirrorToggled = EFalse;
		iCurrentDemo->Step();
		iBusySwapping = ETrue;
		CEGLRendering::EGLCheckReturnError(eglSwapBuffers(iDisplay, iSurface));
		iBusySwapping = EFalse;
		}	
	}