Applied patch 1, to provide a syborg specific minigui oby file.
Need to compare this with the "stripped" version currently in the tree.
This supplied version applies for Nokia builds, but need to repeat the
test for SF builds to see if pruning is needed, or if the file needs to
be device-specific.
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "testlauncherappView.h"
#include <coemain.h>
#include <aknutils.h>
#include <gdi.h>
CHelloWorldBasicAppView* CHelloWorldBasicAppView::NewL( const TRect& aRect )
{
CHelloWorldBasicAppView* self = CHelloWorldBasicAppView::NewLC( aRect );
CleanupStack::Pop( self );
return self;
}
CHelloWorldBasicAppView* CHelloWorldBasicAppView::NewLC( const TRect& aRect )
{
CHelloWorldBasicAppView* self = new (ELeave) CHelloWorldBasicAppView;
CleanupStack::PushL(self);
self->ConstructL(aRect);
return self;
}
void CHelloWorldBasicAppView::ConstructL(const TRect& aRect)
{
TFontSpec fs(_L("Courier"), 16);
CWsScreenDevice* scr = CEikonEnv::Static()->ScreenDevice();
User::LeaveIfError(scr->GetNearestFontInPixels(iFont, fs));
// Create a window for this application view
CreateWindowL();
// Set the windows size
SetRect(aRect);
// Activate the window, which makes it ready to be drawn
ActivateL();
}
// -----------------------------------------------------------------------------
// CHelloWorldBasicAppView::CHelloWorldBasicAppView()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CHelloWorldBasicAppView::CHelloWorldBasicAppView(): iDir(1)
{
// No implementation required
}
CHelloWorldBasicAppView::~CHelloWorldBasicAppView()
{
CWsScreenDevice* scr = CEikonEnv::Static()->ScreenDevice();
scr->ReleaseFont(iFont);
}
// -----------------------------------------------------------------------------
// CHelloWorldBasicAppView::Draw()
// Draws the display.
// -----------------------------------------------------------------------------
//
void CHelloWorldBasicAppView::Draw( const TRect& /*aRect*/ ) const
{
CWindowGc& gc = SystemGc();
_LIT(KMsgP1, "This application enables you to launch ");
_LIT(KMsgP2, "tests using testexecute.");
gc.Clear();
gc.UseFont(iFont);
gc.DrawText(KMsgP1, TPoint(10,20));
gc.DrawText(KMsgP2, TPoint(10,35));
gc.DiscardFont();
}