Applied patch 1, to provide a syborg specific minigui oby file.
Need to compare this with the "stripped" version currently in the tree.
This supplied version applies for Nokia builds, but need to repeat the
test for SF builds to see if pruning is needed, or if the file needs to
be device-specific.
EXPORTS
call_vector_1 @ 1 NONAME ; CCommandBuffer::~CCommandBuffer(void)
call_vector_2 @ 2 NONAME ; CRemoteGc::~CRemoteGc(void)
call_vector_3 @ 3 NONAME ; void CRemoteGc::ExternalizeL(class RWsGraphicMsgBuf &, int)
call_vector_4 @ 4 NONAME ; void CCommandBuffer::InternalizeL(class TDesC8 const &)
call_vector_5 @ 5 NONAME ; class CCommandBuffer * CCommandBuffer::NewL(void)
call_vector_6 @ 6 NONAME ; class CRemoteGc * CRemoteGc::NewL(class CWsScreenDevice *)
call_vector_7 @ 7 NONAME ; int CCommandBuffer::Play(class TPoint const &, class TRect const &, class MWsGraphicResolver const &, class CBitmapContext &)
call_vector_8 @ 8 NONAME ; void CRemoteGc::ResetCommandBuffer(void)
call_vector_9 @ 9 NONAME ; void CRemoteGc::SetCommandBufferObserver(class MCommandBufferObserver *)
call_vector_10 @ 10 NONAME ; void CRemoteGc::BeginDraw(class TRect const &)
call_vector_11 @ 11 NONAME ; void CRemoteGc::EndDraw(void)
call_vector_12 @ 12 NONAME ; void CCommandBuffer::InternalizeAppendL(class TDesC8 const &)
call_vector_13 @ 13 NONAME ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class MWsGraphicResolver const &, class CBitmapContext &)
call_vector_14 @ 14 NONAME ; class TRegion const & CCommandBuffer::ClippingRegion(void) const
call_vector_15 @ 15 NONAME ; int CCommandBuffer::IsIdentical(class CCommandBuffer const &) const
call_vector_16 @ 16 NONAME ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class RWsSession &, class CWindowGc &)
call_vector_17 @ 17 NONAME ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class MWsGraphicResolver const &, class MWsGraphicsContext &)