windowing/windowserver/nonnga/SERVER/wspluginmanager.h
author Faisal Memon <faisal.memon@nokia.com>
Thu, 06 May 2010 11:31:11 +0100
branchNewGraphicsArchitecture
changeset 47 48b924ae7197
parent 0 5d03bc08d59c
permissions -rw-r--r--
Applied patch 1, to provide a syborg specific minigui oby file. Need to compare this with the "stripped" version currently in the tree. This supplied version applies for Nokia builds, but need to repeat the test for SF builds to see if pruning is needed, or if the file needs to be device-specific.

// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#ifndef __WSPLUGINMANAGER_H__
#define __WSPLUGINMANAGER_H__

#include <e32base.h>
#include "Graphics/WSPLUGIN.H"
#include <graphics/wsgraphicdrawerinterface.h>

/**
The window server has a single plugin manager object, which maintains the set
of loaded plugins.
*/
class CWsPluginManager : public CBase, public MWsPluginManager
	{
private:
	class CPluginInfo : public CBase
		{
	public:
		CPluginInfo();
		~CPluginInfo();
		CWsPlugin * iPlugin;
		};
public:
	static CWsPluginManager* NewL(MWsGraphicDrawerEnvironment& aEnvironment);
	~CWsPluginManager();
	
	CWsPlugin * CreatePluginL(const TDesC& aSection);
	template <class T> T * FindImplementation(TInt & aStart);
	template <class T> T * FindNamedImplementation(const TDesC& aName);
	
public: // from MWsObjectProvider:
	TAny * ResolveObjectInterface(TUint aId);
	
public: // from MWsPluginManager
	TAny * ResolvePluginInterface(TUint aId);

private:
	CWsPluginManager(MWsGraphicDrawerEnvironment& aEnvironment);
	void ConstructL();
	
private:
	RPointerArray<CPluginInfo> iPlugins;
	MWsGraphicDrawerEnvironment& iEnvironment;
	};

/**
This searches for any plugin which implements a specified interface.
Calling this function modifies the value of aStart, and passing it back in
allows the next implementation to be found.
*/
template <class T> T * CWsPluginManager::FindImplementation(TInt & aStart)
	{
	while (aStart < iPlugins.Count())
		{
		T * impl = iPlugins[aStart]->iPlugin->ObjectInterface<T>();
		++aStart;
		if (impl)
			{
			return impl;
			}
		}
	return NULL;
	}

/**
This searches for any plugin which implements a specified interface and
has the specified name returned from PluginName.

Maybe plugin name should be a function on an MWsNamed class instead of CWsPlugin?
*/
template <class T> T * CWsPluginManager::FindNamedImplementation(const TDesC& aName)
	{
	TInt pos = 0;
	while (pos < iPlugins.Count())
		{
		T * impl = iPlugins[pos]->iPlugin->ObjectInterface<T>();
		if (impl && iPlugins[pos]->iPlugin->PluginName() == aName)
			{
			return impl;
			}
		++pos;
		}
	return NULL;
	}

#endif // __WSPLUGINMANAGER_H__